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by Animebryan
Sun Nov 17, 2019 9:12 am
Forum: Levels
Topic: worlds hardest SMBX boss fight
Replies: 22
Views: 1680

Re: worlds hardest SMBX boss fight

The hardest SMB3 Bowser fight would be one where the player gets no power-ups, no throwable npcs & no breakable breaks underneath. Try winning that fight.
Or even better (and actually possible), make the player fight both SMB1 & SMB3 Bowsers at the same time!
by Animebryan
Sun Nov 10, 2019 4:52 pm
Forum: Help and Support
Topic: How does health & damage work?
Replies: 7
Views: 279

Re: How does health & damage work?

Enjl wrote:
Sun Nov 10, 2019 1:51 pm
3) undefined for custom NPCs (hitting a custom npc with a fireball deals damage equal to whatever you define it as)
Are you saying I can set up damage values for each damage method for a custom npc? If so, how?
by Animebryan
Sun Nov 10, 2019 12:30 am
Forum: Help and Support
Topic: How do I set the behavior for a custom Boss NPC?
Replies: 1
Views: 81

How do I set the behavior for a custom Boss NPC?

How do I set the behavior for a custom Boss NPC? Does it have to copy a pre-existing Boss NPC or can it be fully customizable, including generating other NPCs?
by Animebryan
Sat Nov 09, 2019 11:45 pm
Forum: Help and Support
Topic: How does health & damage work?
Replies: 7
Views: 279

How does health & damage work?

I'm in the process of making a custom boss & before I set it's health npc code, I need to know how damage scaling works in regards to different damage types, such as; fireballs, hammers, thrown npcs (ice blocks, vegetables, enemies, etc.). I know that SMB3 Bowser takes about 200 fireballs to kill, b...
by Animebryan
Sat Nov 09, 2019 10:27 pm
Forum: Help and Support
Topic: Collecting all Star Coins on a layer isn't making my Star layer appear
Replies: 1
Views: 86

Re: Collecting all Star Coins on a layer isn't making my Star layer appear

Update: I've posted this on Wohlstand's site as well & tested a level he gave me (which I had to modify) & with it, I was able to confirm my suspicion on how star coins work when placed on a layer. https://youtu.be/OGLM1WyhWPg As you can plainly see, if you put all your star coins on a layer, collec...
by Animebryan
Sat Nov 09, 2019 12:53 am
Forum: Help and Support
Topic: Collecting all Star Coins on a layer isn't making my Star layer appear
Replies: 1
Views: 86

Collecting all Star Coins on a layer isn't making my Star layer appear

One of the basic mechanics in my episode is to have the player collect 5 star coins in a level in order to get the star to appear in a certain spot. In my current level, I've been testing it to make sure that collecting all 5 star coins is possible & that the star appears like it's supposed to, but ...
by Animebryan
Fri Nov 08, 2019 8:42 pm
Forum: Help and Support
Topic: How do I turn off Cheat Codes?
Replies: 14
Views: 267

Re: How do I turn off Cheat Codes?

Ok, that worked. But having a cheat code that stays active even after closing it & reopening it doesn't seem normal. Is that particular code bugged/glitched or something?
by Animebryan
Fri Nov 08, 2019 8:32 pm
Forum: Help and Support
Topic: How do I turn off Cheat Codes?
Replies: 14
Views: 267

How do I turn off Cheat Codes?

My current level is giving me some problems & I've had to resort to using cheat codes for testing. But I can't seem to turn them off. I tried closing the editor & restarting it, but the damn cheat codes are still active. How do I turn them off? Update: I only used 2 cheat codes: donthurtme = invinci...
by Animebryan
Mon Nov 04, 2019 12:42 pm
Forum: Help and Support
Topic: Stupid Skewers!
Replies: 0
Views: 116

Stupid Skewers!

Found another problem! The Skewers (npcs 423 & 424), when they destroy bricks with an npc in it, the npc doesn't come out! It just breaks the brick & nothing comes out! WTGDF?!
by Animebryan
Mon Nov 04, 2019 9:29 am
Forum: Help and Support
Topic: Grrrrrr! NPC Codes aren't working for certain NPCs
Replies: 0
Views: 88

Grrrrrr! NPC Codes aren't working for certain NPCs

I tried applying NPC Codes like spinjumpsafe=0 for npc-1 (SMB3 Goomba) & cliffturn=0 for npc-415 (SMW 'Throwing' Dry Bones). Why won't these npc codes work?! Why do they exist if they're not going to change the npc behavior?!
by Animebryan
Thu Oct 31, 2019 1:05 am
Forum: Help and Support
Topic: Need the new NPC codes
Replies: 3
Views: 222

Re: Need the new NPC codes

Aren't there supposed to be ones like nohammer to determine whether or not if it's effected by hammers, as well one for the statue effect, and one that determines whether if the npc dies when it touches lava? Also, can collectable npcs finally have their score set to like 13, which would give a 5-up...
by Animebryan
Wed Oct 30, 2019 7:58 pm
Forum: Help and Support
Topic: Need the new NPC codes
Replies: 3
Views: 222

Need the new NPC codes

Does anyone know where I can get the newest NPC codes?
by Animebryan
Sun Oct 27, 2019 1:19 am
Forum: Help and Support
Topic: Is it possible to make a 5th Global Switch? (2.0 PAL)
Replies: 11
Views: 1254

Re: Is it possible to make a 5th Global Switch? (2.0 PAL)

Can anyone help me with this? Even after reading over the Switch Colors segment of the handbook I can't make heads or tails of how to write the code & which pertains to making a 5th Palace Switch.
by Animebryan
Sun Oct 20, 2019 10:32 pm
Forum: Graphics
Topic: Donkey Kong Country Jungle Background
Replies: 5
Views: 839

Re: Donkey Kong Country Jungle Background

Hey I think it looks pretty good! Like Enjl said, the trees should be semisolids, but that's fine. I think they scale really well into SMBX. I tracked it down so I could have the entirety of the image as a background, I had no intention of using the trees as platforms. But, if your using SMBX 2.0 P...
by Animebryan
Sun Oct 20, 2019 6:02 pm
Forum: Help and Support
Topic: Is it possible to make a 5th Global Switch? (2.0 PAL)
Replies: 11
Views: 1254

Re: Is it possible to make a 5th Global Switch? (2.0 PAL)

Yes. You can register a new "color" (it doesn't have to be a color, but it uses switchcolors.lua to add custom ones) for a new Global Switch. You can add "local activator, myColor = switchcolors.registerColor(string name)", which gives you an activator and a numeric key for the "color". By calling ...
by Animebryan
Sat Oct 19, 2019 11:45 pm
Forum: Help and Support
Topic: Is it possible to make a 5th Global Switch? (2.0 PAL)
Replies: 11
Views: 1254

Re: Is it possible to make a 5th Global Switch?

I didn't get the notification; should have quoted me. The fault was on your end, not mine. And as for your question, I don't really have an answer since the only version I really use is 1.4.5. No. Even if you don't get a notification, if you ask someone a question, its expected to check in on the t...
by Animebryan
Sat Oct 19, 2019 10:59 pm
Forum: Help and Support
Topic: Is it possible to make a 5th Global Switch? (2.0 PAL)
Replies: 11
Views: 1254

Re: Is it possible to make a 5th Global Switch?

I didn't get the notification; should have quoted me. The fault was on your end, not mine. And as for your question, I don't really have an answer since the only version I really use is 1.4.5. No. Even if you don't get a notification, if you ask someone a question, its expected to check in on the t...
by Animebryan
Sat Oct 19, 2019 7:52 pm
Forum: Help and Support
Topic: Is it possible to make a 5th Global Switch? (2.0 PAL)
Replies: 11
Views: 1254

Re: Is it possible to make a 5th Global Switch?

skyhighway wrote:
Wed Oct 16, 2019 4:15 pm
Depends. You using 1.4.5, or 2.0?
Why even ask me if you're not going to respond afterwards?
by Animebryan
Tue Oct 15, 2019 2:25 pm
Forum: Graphics
Topic: Donkey Kong Country Jungle Background
Replies: 5
Views: 839

Re: Donkey Kong Country Jungle Background

Well, with this background, now they're part of the overall background.
(Awfully quick response, unlike my requests for help :( )

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