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by Hasin
Mon Jul 11, 2016 5:42 pm
Forum: General
Topic: SMBX Videos Thread
Replies: 933
Views: 163328

Re: SMBX Videos Thread



Well, it is longer than I expected.
by Hasin
Mon Jul 11, 2016 5:34 pm
Forum: Levels
Topic: Restless Ocean
Replies: 11
Views: 2208

Re: Restless Ocean

I wonder who tested this stage half a year ago... hmmm xD
Very cool stage. Of course, you have added the music from MMX .
Is this the same version where I could not pass further player, because the road was too narrow?
by Hasin
Mon Jul 11, 2016 5:28 pm
Forum: Pretty Good
Topic: Dangerous Bay [Medium/Hard]
Replies: 4
Views: 3238

Re: Dangerous Bay [Medium/Hard]

Hello, if any judge finally test and write a review on my stage? :v
by Hasin
Wed Jun 29, 2016 9:16 pm
Forum: Graphics
Topic: Koopaton The Robotic Koopa
Replies: 8
Views: 1895

Re: Koopaton The Robotic Koopa

Very nicely done graphics.
I will use them in my project, because I have an idea how to use them :>
by Hasin
Tue Jun 28, 2016 9:51 pm
Forum: Pretty Good
Topic: RUN ! level
Replies: 5
Views: 3539

Re: RUN ! level

Hello! Well, this level is pretty good. Autoscroll was used in a very interesting way. I admit that in spite of the straight path, the enemies were placed so that it was hard to avoid them. I very much appreciate that. Unfortunately, I noticed that some places have become completely empty. Try to ad...
by Hasin
Tue Jun 28, 2016 8:08 pm
Forum: Pit of 100 Pages
Topic: Screenshot thread number NEIN (9)
Replies: 1981
Views: 236780

Re: Screenshot thread number NEIN (9)

PlayerYoshi14 wrote:
Good work! It looks really apocalyptically ;)

I have a question:
When will you do topic about this project?
Well, as I said, in the near future.
First I must finish a few levels, in order to have something to show. :D
by Hasin
Tue Jun 28, 2016 7:59 pm
Forum: Pit of 100 Pages
Topic: Screenshot thread number NEIN (9)
Replies: 1981
Views: 236780

Re: Screenshot thread number NEIN (9)

Looks pretty great! Can't wait to see what else you have in store! Wow, I did not think anyone will like my style of creating levels. If you want to see more, take a look on the SMBX Video Thread - I put there another level that I created. Soon a project of this episode will appear on the forum. DA...
by Hasin
Tue Jun 28, 2016 3:08 pm
Forum: Pit of 100 Pages
Topic: Screenshot thread number NEIN (9)
Replies: 1981
Views: 236780

Re: Screenshot thread number NEIN (9)

I would like to present to you part of the first level of my project. It represents the burning city, from which we must escape as quickly as possible. This episode will rely on the cooperation of two characters. The character models are made by me and the user of the nickname NajekK. http://i.imgur...
by Hasin
Tue Jun 28, 2016 2:48 pm
Forum: General
Topic: SMBX Videos Thread
Replies: 933
Views: 163328

Re: SMBX Videos Thread

Here's a short movie that shows a demo version of my level, which is made in a climate of Hell and abstraction. It has been created for the purposes of Polish Collab.



Project Topic: http://www.supermariobrosx.org/forums/v ... 34&t=15523
by Hasin
Sat Jun 25, 2016 9:04 pm
Forum: Pretty Good
Topic: Dangerous Bay [Medium/Hard]
Replies: 4
Views: 3238

Dangerous Bay [Medium/Hard]

Hello! I would like to present my level. It contains a unique gimmick in the last section. Credits (CGFX authors) can be found in the level folder. Level type: Beach/Water Difficulty: Medium/Hard Level ending: SMB3 Star Screen http://i.imgur.com/OHzmg4a.png DOWNLOAD LINK -> http://www.mediafire.com/...
by Hasin
Sat Jun 25, 2016 8:27 pm
Forum: The Trash Can
Topic: CaveNWater
Replies: 5
Views: 3329

Re: CaveNWater

Oh my God. To be honest, this level looks terrible. The entire first section is linearly constructed. Scenery either does not exist or is present in small quantities with cut-offs. I was most disappointed on the second section, where the water is not set. I wonder if you tested this level, or rathe...
by Hasin
Sat Jun 25, 2016 7:55 pm
Forum: The Trash Can
Topic: CaveNWater
Replies: 5
Views: 3329

Re: CaveNWater

Oh my God. To be honest, this level looks terrible. The entire first section is linearly constructed. Scenery either does not exist or is present in small quantities with cut-offs. I was most disappointed on the second section, where the water is not set. I wonder if you tested this level, or rather...
by Hasin
Wed Jun 22, 2016 9:41 pm
Forum: Projects
Topic: Epic Trilogy: Mario RPG - Lost Prophecy.
Replies: 17
Views: 3988

Re: Epic Trilogy: Mario RPG - Lost Prophecy.

The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level. Also i don't understand what are toads say. Camacho, this project is currently being made ​​in the Polish language. The author probably a...
by Hasin
Wed Jun 22, 2016 9:28 pm
Forum: Projects
Topic: SMBX - Super Mario and the Seal of Apocalypse (New screens 07-02)
Replies: 20
Views: 7859

Re: SMBX - Super Mario and Seal of the Apocalypse

Oh, it's not my level , but i will notify the author about this... or i'll correct it myself :v
My levels are 2-5 and 4-5.

And thank you for observation :>
by Hasin
Wed Jun 22, 2016 8:48 pm
Forum: Projects
Topic: -Mario Backs To Past (Part I)- (Episode Project)
Replies: 4
Views: 1219

Re: -Mario Backs To Past (Part I)- (Episode Project)

I agree with the opinions written above.
All apparently looks nice because of the added CGFX, but where is any scenery? Add bushes, trees, etc.
by Hasin
Wed Jun 22, 2016 8:42 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 5203

Re: Unnamed Project!

Hello!
I like the fact that you are not using any CGFX :>
In my opinion, level design is very good, but i do not like the decorations covered on the right side.
They look ugly, i would advise them to remove.
by Hasin
Wed Jun 22, 2016 8:33 pm
Forum: Projects
Topic: Epic Trilogy: Mario RPG - Lost Prophecy.
Replies: 17
Views: 3988

Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Hello, LoY14! Your design looks great. Graphics beautifully blends in with the whole story. However, i found a mistake in the 5th screenshot. It should be there "zwlekaj", not "zwelekaj". Also on the last screenshot it is not nice, because these blocks look awful and not blend with the background, u...
by Hasin
Wed Jun 22, 2016 8:21 pm
Forum: Projects
Topic: SMBX - Super Mario and the Seal of Apocalypse (New screens 07-02)
Replies: 20
Views: 7859

Re: SMBX - Super Mario and Seal of the Apocalypse

Hello! As the vice-leader of this project, i decided to also speak. For sure my knowledge of the English language is not as wonderful as everyone here, but i do not care xD. I noticed that the author threw screenshots of the later worlds, so i paste some screenshots from worlds 1 -> 5. W2-5 http://i...

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