Search found 86 matches

Go to advanced search

by Mushroom King
Thu Feb 21, 2019 5:22 am
Forum: Graphics
Topic: Turret 3471's GFX Pack 2: The Seconing
Replies: 6
Views: 476

Re: Turret 3471's GFX Pack 2: The Seconing

Good work and thanks for the pack.
by Mushroom King
Mon Feb 11, 2019 6:08 am
Forum: Graphic Request
Topic: Graphic Request : Big Door [+Image]
Replies: 1
Views: 128

Re: Graphic Request : Big Door [+Image]

I'm sure it already exist a SMB3 version of this door, you need to search into the biggest custom GFX pack.
viewtopic.php?f=31&t=7724
by Mushroom King
Fri Feb 08, 2019 4:47 pm
Forum: Site Discussion
Topic: Longer thread pages, smaller posts
Replies: 18
Views: 401

Re: Longer thread pages, smaller posts

Some people use their signature to link to projects or important threads made by them. And ranks are just a bit of fun adding a touch of animation while renforcing the Super Mario theme.
by Mushroom King
Fri Feb 08, 2019 3:58 pm
Forum: Site Discussion
Topic: Longer thread pages, smaller posts
Replies: 18
Views: 401

Re: Longer thread pages, smaller posts

I can agree with the avatar size but not disabling rank and signature. But I am for reducing signature size. Too many time while scrolling on a thread it suddenly stop because it changed to scroll a too big signature because of a huge picture in it.
by Mushroom King
Fri Feb 08, 2019 1:27 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1767
Views: 192660

Re: Perfect SMBX Screenshot Thread 10

Yes.
by Mushroom King
Fri Feb 08, 2019 1:14 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1767
Views: 192660

Re: Perfect SMBX Screenshot Thread 10

Image
Image
by Mushroom King
Tue Feb 05, 2019 11:26 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

I would advice you to use more shade of colors for a smoother contrast and to avoid black/really dark grey beside outlining the external shape.
by Mushroom King
Tue Feb 05, 2019 10:40 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

I feel like they're more Master System than Genesis to be honest.
by Mushroom King
Tue Feb 05, 2019 3:42 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

Yes, pretty much. It's all about building colors palette and replacing the outline, while editing what need to be changed when you got a base to work on. It's more difficult with npc but not that much for simple block or anything with a basic shape like a pipe.
by Mushroom King
Mon Feb 04, 2019 6:54 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1767
Views: 192660

Re: Perfect SMBX Screenshot Thread 10

Nice use of rebound.
by Mushroom King
Mon Feb 04, 2019 6:54 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

I know I said I will be working on npc but tileset and blocks are more easy to do.

Image
by Mushroom King
Sun Feb 03, 2019 11:05 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 514753

Re: SMBX2 (2.0 Beta 3)

Yes, that's why I said "flying" but the wings can be made invisible with a custom graphic.
by Mushroom King
Sun Feb 03, 2019 10:38 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 514753

Re: SMBX2 (2.0 Beta 3)

I know SMBX 38A use that kind of green arrows and you need to chose a NPC specific advanced setting in a list to make it follows the arrows. I don't know if it works the same way but I guess it's the same goal, making a flying npc follows a predefined path.
by Mushroom King
Sun Feb 03, 2019 9:21 am
Forum: Help and Support
Topic: How to make scale platforms in SMBX 1.4.4 (38A) ?
Replies: 5
Views: 209

Re: How to make scale platforms in SMBX 1.4.4 (38A) ?

Strange, the post about it was deleted. It was made by "NEW 2K19 DESCARGAR", a recent member. He suggested to download SMBX Ultimate, because "it can convert levels and teascripts, is not as popular as other versions, but has a lot more features than most other versions." Of course he gived a link t...
by Mushroom King
Sun Feb 03, 2019 6:12 am
Forum: Help and Support
Topic: How to make scale platforms in SMBX 1.4.4 (38A) ?
Replies: 5
Views: 209

Re: How to make scale platforms in SMBX 1.4.4 (38A) ?

I never heard of this "Ultimate" version. Is it a real thing or some virus?
by Mushroom King
Sun Feb 03, 2019 5:41 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

Yes. I just need to finish more npc in this style to be enough for a release pack.
by Mushroom King
Sat Feb 02, 2019 5:39 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

It should be usable if you put with it a "npc-1.txt" file with these lines.
gfxwidth=32
gfxheight=36
frames=8
framestyle=1
by Mushroom King
Sat Feb 02, 2019 5:05 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

A custom edit/recolor by me of the goomba made by Omega, itself based on the one from Super Princess Peach. I tried to make it "3DS" look.

Image
by Mushroom King
Sat Feb 02, 2019 4:25 pm
Forum: General
Topic: The 7 Kings of SMB3
Replies: 14
Views: 501

Re: The 7 Kings of SMB3

Some of the kings appears in the Mario Bros 3 cartoons, and even if they don't look the same than in the game, you can always take their names as reference, like "Hugo" for the Giant Land or "Ed" for Sky Land. I think it was the only rulers of the actual kingdoms visited in SMB3 being named from the...
by Mushroom King
Fri Dec 14, 2018 2:00 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 689
Views: 41990

Re: WIP Graphics Showcase III

Thanks for the advice, I will try to do the needed change.

Go to advanced search