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by Mushroom King
Tue May 28, 2019 2:48 am
Forum: LunaLua
Topic: [NPC Pack] SM3DW Ring Burner
Replies: 9
Views: 518

Re: [NPC Pack] SM3DW Ring Burner

Just like that? Well that's nice if it's as simple.
by Mushroom King
Mon May 27, 2019 11:06 am
Forum: LunaLua
Topic: [NPC Pack] SM3DW Ring Burner
Replies: 9
Views: 518

Re: [NPC Pack] SM3DW Ring Burner

Another cool addition for the npcs. I guess it's not possible to make them shot a square plasma?
by Mushroom King
Sat May 25, 2019 5:31 pm
Forum: LunaLua
Topic: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!
Replies: 550
Views: 34578

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Some of the switches are lacking the Y offset of 2.
by Mushroom King
Sun May 12, 2019 2:27 pm
Forum: LunaLua
Topic: [NPC Pack] SMM Fishbone
Replies: 8
Views: 611

Re: [NPC Pack] SMM Fishbone

Looking great!
by Mushroom King
Fri May 03, 2019 9:55 am
Forum: LunaLua
Topic: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!
Replies: 550
Views: 34578

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Flurries have a problem to climb the slopes heading to the right, but because I only tested in PGE.
by Mushroom King
Thu Feb 21, 2019 5:22 am
Forum: Graphics
Topic: Turret 3471's GFX Pack 2: The Seconing
Replies: 6
Views: 565

Re: Turret 3471's GFX Pack 2: The Seconing

Good work and thanks for the pack.
by Mushroom King
Mon Feb 11, 2019 6:08 am
Forum: Graphic Request
Topic: Graphic Request : Big Door [+Image]
Replies: 1
Views: 144

Re: Graphic Request : Big Door [+Image]

I'm sure it already exist a SMB3 version of this door, you need to search into the biggest custom GFX pack.
viewtopic.php?f=31&t=7724
by Mushroom King
Fri Feb 08, 2019 4:47 pm
Forum: Site Discussion
Topic: Longer thread pages, smaller posts
Replies: 18
Views: 495

Re: Longer thread pages, smaller posts

Some people use their signature to link to projects or important threads made by them. And ranks are just a bit of fun adding a touch of animation while renforcing the Super Mario theme.
by Mushroom King
Fri Feb 08, 2019 3:58 pm
Forum: Site Discussion
Topic: Longer thread pages, smaller posts
Replies: 18
Views: 495

Re: Longer thread pages, smaller posts

I can agree with the avatar size but not disabling rank and signature. But I am for reducing signature size. Too many time while scrolling on a thread it suddenly stop because it changed to scroll a too big signature because of a huge picture in it.
by Mushroom King
Fri Feb 08, 2019 1:27 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1819
Views: 198231

Re: Perfect SMBX Screenshot Thread 10

Yes.
by Mushroom King
Fri Feb 08, 2019 1:14 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1819
Views: 198231

Re: Perfect SMBX Screenshot Thread 10

Image
Image
by Mushroom King
Tue Feb 05, 2019 11:26 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 821
Views: 46485

Re: WIP Graphics Showcase III

I would advice you to use more shade of colors for a smoother contrast and to avoid black/really dark grey beside outlining the external shape.
by Mushroom King
Tue Feb 05, 2019 10:40 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 821
Views: 46485

Re: WIP Graphics Showcase III

I feel like they're more Master System than Genesis to be honest.
by Mushroom King
Tue Feb 05, 2019 3:42 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 821
Views: 46485

Re: WIP Graphics Showcase III

Yes, pretty much. It's all about building colors palette and replacing the outline, while editing what need to be changed when you got a base to work on. It's more difficult with npc but not that much for simple block or anything with a basic shape like a pipe.
by Mushroom King
Mon Feb 04, 2019 6:54 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1819
Views: 198231

Re: Perfect SMBX Screenshot Thread 10

Nice use of rebound.
by Mushroom King
Mon Feb 04, 2019 6:54 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 821
Views: 46485

Re: WIP Graphics Showcase III

I know I said I will be working on npc but tileset and blocks are more easy to do.

Image
by Mushroom King
Sun Feb 03, 2019 11:05 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 536040

Re: SMBX2 (2.0 Beta 3)

Yes, that's why I said "flying" but the wings can be made invisible with a custom graphic.
by Mushroom King
Sun Feb 03, 2019 10:38 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 536040

Re: SMBX2 (2.0 Beta 3)

I know SMBX 38A use that kind of green arrows and you need to chose a NPC specific advanced setting in a list to make it follows the arrows. I don't know if it works the same way but I guess it's the same goal, making a flying npc follows a predefined path.
by Mushroom King
Sun Feb 03, 2019 9:21 am
Forum: Help and Support
Topic: How to make scale platforms in SMBX 1.4.4 (38A) ?
Replies: 5
Views: 230

Re: How to make scale platforms in SMBX 1.4.4 (38A) ?

Strange, the post about it was deleted. It was made by "NEW 2K19 DESCARGAR", a recent member. He suggested to download SMBX Ultimate, because "it can convert levels and teascripts, is not as popular as other versions, but has a lot more features than most other versions." Of course he gived a link t...
by Mushroom King
Sun Feb 03, 2019 6:12 am
Forum: Help and Support
Topic: How to make scale platforms in SMBX 1.4.4 (38A) ?
Replies: 5
Views: 230

Re: How to make scale platforms in SMBX 1.4.4 (38A) ?

I never heard of this "Ultimate" version. Is it a real thing or some virus?

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