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by Cedur
Wed Jul 17, 2019 3:32 pm
Forum: General
Topic: SMBX 1.3.0.1
Replies: 817
Views: 1188345

Re: SMBX 1.3.0.1

MM Productions wrote:
Wed Jul 17, 2019 1:11 am
remember when this exist?

remember that this has never stopped existing?
by Cedur
Wed Jul 17, 2019 12:03 pm
Forum: Help and Support
Topic: restricting yoshis
Replies: 6
Views: 293

Re: restricting yoshis

Scroll wrote:
Wed Jul 17, 2019 10:44 am
Cedur wrote:
Wed Jul 17, 2019 2:47 am
is bad since it requires the player to not lose Yoshi until the end.
He said "if Yoshi is required throughout your entire level"

Oh, I read over that. I wouldn't prefer it either way though.
by Cedur
Wed Jul 17, 2019 8:33 am
Forum: Episodes
Topic: New Super Mario Bros DS. Remastered
Replies: 46
Views: 3771

Re: New Super Mario Bros DS. Remastered

Better question, have you done more than just gauging this episode into an installation of SMBX2PAL? Don't you know that the format of level files is now .lvlx, not .lvl, and that release of episodes under PAL is still discouraged?
by Cedur
Wed Jul 17, 2019 6:29 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 651
Views: 50339

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

what happens when you click "accept"?
by Cedur
Wed Jul 17, 2019 4:16 am
Forum: LunaLua
Topic: shooter.lua (blow up things with a click of a mouse)
Replies: 6
Views: 365

Re: shooter.lua (blow up things with a click of a mouse)

8lue Storm wrote:isn't that what it already does?

It's like there's no effort with placing the bomb where you want. By "aiming" I mean something like throwing eggs in Yoshi's Island.
by Cedur
Wed Jul 17, 2019 2:48 am
Forum: Episodes
Topic: New Super Mario Bros DS. Remastered
Replies: 46
Views: 3771

Re: Download New Super Mario Bros DS. Remastered

Super Mario Craft Min wrote:
Wed Jul 17, 2019 2:29 am
That's the way nsmb with the installation of SMBX2 PAL

Here are the NSMBDS for those who already have SMBX (But Starman music will be standard (from SMW))

If there are bugs, then write here

what is this? are you sure you're authorized to do this?
by Cedur
Wed Jul 17, 2019 2:47 am
Forum: Help and Support
Topic: restricting yoshis
Replies: 6
Views: 293

Re: restricting yoshis

If you stick to 1.3 or 1.4 I'd say the easiest way out is using a no yoshi warp.
lemline25 wrote:

this suggestion is bad since it requires the player to not lose Yoshi until the end.
by Cedur
Tue Jul 16, 2019 2:17 pm
Forum: LunaLua
Topic: shooter.lua (blow up things with a click of a mouse)
Replies: 6
Views: 365

Re: shooter.lua (blow up things with a click of a mouse)

So you can place infinitely many explosions?

Can you make it in a way that the player has to aim towards something?
by Cedur
Tue Jul 16, 2019 1:34 pm
Forum: General
Topic: It's me or the activity has decreased?
Replies: 15
Views: 346

Re: It's me or the activity has decreased?

Ness-Wednesday wrote:Also, does anyone know why there was an active cruise over half a year ago?:

mysterious bots. They caused repeated 508 errors.
by Cedur
Tue Jul 16, 2019 9:24 am
Forum: Projects
Topic: Mario & the Missing Shine Sprites
Replies: 81
Views: 11799

Re: Mario & the Missing Shine Sprites

This project is really alive, more screenshots have been recently posted on the discord server!
by Cedur
Tue Jul 16, 2019 7:39 am
Forum: Help and Support
Topic: Kirb's Question Thread
Replies: 5
Views: 141

Re: Kirb's Question Thread

bouncywheel10 wrote:2. What do you mean by interface?

I was just asking for the program where the code is typed in. It's obviously not plain text editor, due to the colors. (But I suppose that doesn't matter anyway)
by Cedur
Tue Jul 16, 2019 7:21 am
Forum: Help and Support
Topic: Was the trojan issue fixed in 1.4.5?
Replies: 1
Views: 85

Re: Was the trojan issue fixed in 1.4.5?

"detected a trojan" sounds good lol. How about you just try yourself? (it might not be the same for everyone)

P.S. the conversation with you and ZeroNecros was just plain cringy
by Cedur
Tue Jul 16, 2019 5:19 am
Forum: Help and Support
Topic: Kirb's Question Thread
Replies: 5
Views: 141

Re: Kirb's Question Thread

1) which coding language, i.e. which SMBX version? (even if it's X2, you should specify if it's the latest build or not)
2) which interface?
by Cedur
Tue Jul 16, 2019 5:09 am
Forum: Sandbox
Topic: YOU KNOW WHAT PISSES ME OFF?
Replies: 1799
Views: 152489

Re: YOU KNOW WHAT PISSES ME OFF?

The overabundance of dudes on the internet who use "meme culture" as a cover-up to be a class clown. Also the abundance of dudes who shove down "this is the internet", which is an even lamer excuse.
by Cedur
Tue Jul 16, 2019 4:35 am
Forum: General
Topic: It's me or the activity has decreased?
Replies: 15
Views: 346

Re: It's me or the activity has decreased?

I keep stressing that it's an up-and-down. The last few days indeed had little notifications (I had 18 when I came back yesterday evening), this morning I have 35. Also have you taken into account that if you stay away for longer, notifications will merge and encompass more posts?
by Cedur
Mon Jul 15, 2019 2:31 pm
Forum: Projects
Topic: New Super Mario Bros. U (X)
Replies: 6
Views: 242

Re: New Super Mario Bros. U (X)

oh, like, i use the legacy editor since it came out, i got used to it, and when SMBX2 was released, i got pretty excited, but i liked the editor i just don't know how to use it lol, maybe i'll try to use it as my default editor. PGE/X2 is definitely the go-to. The icons show you their meanings when...
by Cedur
Mon Jul 15, 2019 2:28 pm
Forum: Episodes
Topic: Mystic Atlus
Replies: 119
Views: 8014

Re: Mystic Atlus

stageleft wrote:Thats pretty much what I said, deleted it because I felt like I was bumping my own topic.

When it's just been two weeks, or when it's an important post regardless of the thread's age, it's not a bump.
by Cedur
Mon Jul 15, 2019 5:08 am
Forum: Levels
Topic: Toadette Strikes! to SMBX
Replies: 9
Views: 895

Re: Toadette Strikes! to SMBX

stageleft wrote:
Thu Jul 11, 2019 5:04 am
So many users do not read the forum rules, does anyone lock topics anymore or is that a thing of the past? I'm not upto speed

1) Deletes are far more preferable to locks, which is why you don't see many locks anymore.
2) It's handled now (moved to video games)
by Cedur
Mon Jul 15, 2019 4:46 am
Forum: Projects
Topic: New Super Mario Bros. U (X)
Replies: 6
Views: 242

Re: New Super Mario Bros. U (X)

MrSanic wrote:sorry if it is too long

if anything your post is too short. Have you looked at the screenshot-per-world rule? If you show screens of two different worlds, what's your current project? (keep up to it)
by Cedur
Mon Jul 15, 2019 4:22 am
Forum: Episodes
Topic: Mystic Atlus
Replies: 119
Views: 8014

Re: Mystic Atlus

MegaDood wrote:Maybe he deleted it because some information in it was wrong or outdated?

He just talked about how many people downloaded it (~400) and how many people reviewed it in comparison (like 3).

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