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by Natsu
Sat Nov 09, 2019 7:25 pm
Forum: Episodes
Topic: Sinterklaas (mini-episode)
Replies: 20
Views: 1706

Re: Sinterklaas (mini-episode)

The poll should have an "All hail the pope" option.
by Natsu
Wed Oct 23, 2019 10:41 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 978
Views: 78853

Re: WIP Graphics Showcase III

This really looks increditable. It reminds me a bit of M&LPiT's Sewer System Thank you. I kinda see the resemblance, but not by much. I really like the look of this! Also especially like the sewer hole, it has some really neat detail! Thank you. I like how it turned out too. I'm thinking of adding ...
by Natsu
Tue Oct 22, 2019 10:52 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 978
Views: 78853

Re: WIP Graphics Showcase III

It's time for the Mario bros to go back to their roots.
Image
by Natsu
Thu Oct 17, 2019 10:01 am
Forum: Projects
Topic: Minion's Misfortune: Koopa Konquest (update 11/30)
Replies: 25
Views: 3578

Re: Minion's Misfortune: Koopa Konquest (update 10/16)

Man, this looks pretty neat. Those ghost blocks remind me of the ghost rope from DKC2. Honestly, looking at your project is inspiring. I'm looking forward to this one.
by Natsu
Thu Oct 17, 2019 9:53 am
Forum: Site Discussion
Topic: In-game Avatar
Replies: 44
Views: 6801

Re: In-game Avatar

Both were added. I was too lazy to take out but oh well. That's fine. By the power of equality, I can be just as lazy and not edit it out. :V I have to ask if a portrait would do or a neutral speaking frame? You already seen it Natsu. You even edited the image. Technically you can choose whatever yo...
by Natsu
Thu Oct 17, 2019 9:28 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 978
Views: 78853

Re: WIP Graphics Showcase III

Those are some odd-looking windows. The iron bars are fine, what I'm not fine with is what's around them. As far as I can tell this is supposed to be some kind of dungeon background with beveled square bumps, which it's a design I can get around as it's simple and does a good job most of the time. W...
by Natsu
Wed Oct 16, 2019 7:20 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 978
Views: 78853

Re: WIP Graphics Showcase III

This movement looks really natural. Really good Nice conveyor belt! Are you making a level with this? Thanks. I may use them for a level yes, I have a particular track stuck on my mind that I feel I must use however possible. I like how you used the "Yoshi's Island" style to make this conveyer belt...
by Natsu
Wed Oct 16, 2019 2:26 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 978
Views: 78853

Re: WIP Graphics Showcase III

What's this? Could I be thinking about making actual stuff for SMBX? Anyhow, feedback of any kind is more than welcome.
Image
by Natsu
Mon Oct 14, 2019 9:17 am
Forum: Sandbox
Topic: Where your avatar comes from?
Replies: 128
Views: 15842

Re: Where your avatar comes from?

Shinobu Koucho from Demon Slayer
by Natsu
Wed Sep 25, 2019 7:03 pm
Forum: LunaLua Help
Topic: (Request) Functional Pokeys?
Replies: 3
Views: 775

Re: (Request) Functional Pokeys?

Image
by Natsu
Thu Aug 29, 2019 8:35 pm
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3993

Re: Should clips be removed from SMBX?

@55jedat555: So essentially the majority of the userbase should accommodate to the minority. That's what your entire post boils down to. And since you asked a question, Yes, yes it's worth the effort to remove clips, fixing bugs should always be a priority when it comes to the development of any ki...
by Natsu
Thu Aug 29, 2019 5:06 pm
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3993

Re: Should clips be removed from SMBX?

See, that's where you're wrong. One thing is to use tricks to sequence break, another is to abuse an early-game bug that was never meant to be a thing. This may not crash the game but that doesn't mean the bug has a vip pass and can stay.

Edit: Woohooo!!! 3000th post after 6 years!!!
by Natsu
Thu Aug 29, 2019 3:01 pm
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3993

Re: Should clips be removed from SMBX?

@55jedat555: So essentialy the majority of the userbase should accomodate to the minority. That's what your entire post boils down to. And since you asked a question, Yes, yes it's worth the effort to remove clips, fixing bugs should always be a priority when it comes to the development of any kind ...
by Natsu
Wed Aug 28, 2019 9:23 pm
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3993

Re: Should clips be removed from SMBX?

I can't understand how you people are fine with this being a thing. If you must have it, an on/off toggle option could be useful so long as Enjl's concerns are addressed. But the question then becomes if it is easy or even possible to implement something like what you refer to Eclipsed. Either way, ...
by Natsu
Tue Aug 27, 2019 12:24 am
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3993

Re: Should clips be removed from SMBX?

Whenever a game is still being worked on, wether the torch has been passed or it's still being worked on by the original dev, bugs are fated to be fixed as they are not intentional. I personally think it's fine to thrive on them, but if you ask me the sooner these get fixed the better simply because...
by Natsu
Sat Jul 27, 2019 6:39 pm
Forum: Site Discussion
Topic: In-game Avatar
Replies: 44
Views: 6801

Re: In-game Avatar

It was my first time making an avatar and it was very challenging https://i.imgur.com/jNXKaFR.png It really took me some time, but my Avatar's finally finished: https://imgur.com/qEanFKU Both were added to the MP. Thank you for sharing. I've got some. Neutral https://i.imgur.com/nkxneTa.png Prepare...
by Natsu
Sat Jul 20, 2019 11:58 pm
Forum: Site Discussion
Topic: In-game Avatar
Replies: 44
Views: 6801

Re: In-game Avatar

Nah, you ain't. This thread is up here for anyone who's still willing to showcase their avatar.
by Natsu
Sat Jul 20, 2019 4:08 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 968
Views: 386263

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

If I may suggest something, I think the rate at which the Kirby star blocks are destroyed should be customizable. Maybe I want to make it faster than the current rate.
by Natsu
Sun Jul 07, 2019 5:31 pm
Forum: Graphics
Topic: Natsu's (Intuition) GFX Pack (Update! 07/07/19)
Replies: 99
Views: 42841

Re: Natsu's (Intuition) GFX Pack (Update! 07/07/19)

No, I didn't. I'm putting that file in the main post if you guys don't mind. =P
by Natsu
Sun Jul 07, 2019 1:04 pm
Forum: Graphics
Topic: Natsu's (Intuition) GFX Pack (Update! 07/07/19)
Replies: 99
Views: 42841

Re: Natsu's (Intuition) GFX Pack (Update! 07/07/19)

UPDATE! Due to popular demand on both here and Discord I have re-uploaded what little I could get back of my GFX Pack. That was a TL;DR. For the long version I have formatted my PC multiple times and recently bought a new one. In the process of all this I lost all of my SMBX related stuff, and the ...

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