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by Enjl
Thu Feb 21, 2019 11:56 am
Forum: Help and Support
Topic: paralx2.lua need to fixing errors?
Replies: 1
Views: 35

Re: paralx2.lua need to fixing errors?

Ask the level creator why they didn't include the library with the level. Paralx2 is not included in Beta 3, after all.
by Enjl
Wed Feb 20, 2019 9:24 pm
Forum: Levels
Topic: Natsu's Summer Vacation Gift from the Heavens
Replies: 5
Views: 168

Re: Natsu's Summer Vacation Gift from the Heavens

I think even just counting necessary screens we're looking at 10-ish vs 3-ish? That is bothering me too. I'll see what I can do to fix the issue, removing the checkpoint or extending the level length. I would start by moving the checkpoint left a little. At least to before the powerups. Extending t...
by Enjl
Wed Feb 20, 2019 10:16 am
Forum: Levels
Topic: Natsu's Summer Vacation Gift from the Heavens
Replies: 5
Views: 168

Re: Natsu's Summer Vacation Gift from the Heavens

Seems like the first half has more content than the second half. I think even just counting necessary screens we're looking at 10-ish vs 3-ish?
Nice-sounding music btw.
by Enjl
Sat Feb 16, 2019 7:13 pm
Forum: Video Games
Topic: Super Mario Maker 2
Replies: 56
Views: 953

Re: Another System Seller? - Super Mario Maker 2

The day they add multi-level-pack support to mario maker is the day mario maker dies. People will start getting fixated on getting a pack done and neglect the importance of individual levels, and there will be a multi-level committment both on the player and designer end. The fact that mario maker l...
by Enjl
Sat Feb 16, 2019 10:56 am
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

so, i'm a huge fan of smbx and smbx2 (including the fact that smbx2 is amazing and capitalized on the editor, or least thats how i feel) and i love to play the game but now when i go to see the download page for smbx2 to see if theres anything different it won't load, why is this this? I already do...
by Enjl
Fri Feb 15, 2019 3:11 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

So I know that the trailer was just released today, and that Beta 4 is being worked on vigorously, but In the future, would we be getting some items from the new Super Mario Maker 2? Quite a few features in SMM2 already happen to be in SMBX2 beta 4 (such as clear pipes and snake blocks. it's almost...
by Enjl
Fri Feb 15, 2019 1:02 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

So I know that the trailer was just released today, and that Beta 4 is being worked on vigorously, but In the future, would we be getting some items from the new Super Mario Maker 2? What comes into the game depends on what people want to write code for, so there's always a chance! I think there ar...
by Enjl
Fri Feb 15, 2019 11:27 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 609
Views: 36952

Re: WIP Graphics Showcase III

None of them are particularly SMB1 styled and none of them have particularly well-functioning shading... When it comes to NES SMB1, the second column is probably most appropriate of the four.
by Enjl
Thu Feb 14, 2019 3:31 pm
Forum: Video Games
Topic: Super Mario Maker 2
Replies: 56
Views: 953

Re: The end of SMBX? - Super Mario Maker 2

Oh gee why are people being so dramatic? Did a puppy die?
by Enjl
Wed Feb 13, 2019 2:01 pm
Forum: Help and Support
Topic: Replace Loading Screen?
Replies: 3
Views: 108

Re: Replace Loading Screen?

The loading screen isn't personalized, that's just the SMBX2 loading screen I just get the regullar screen that shows the lives and character. Don't pay attention to that channel. The level isn't credited, the channel is brand new and they're using a leaked dev build which has half-broken features....
by Enjl
Wed Feb 06, 2019 4:49 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

Quantumenace wrote:
Wed Feb 06, 2019 4:42 pm
Are you still doing that?
I thought they were referring to the bug where legacy custom graphic masks weren't working correctly, since they mentioned that it also happened on recoloured semisolids. The minor graphical changes to sizeables are still in and don't qualify as compatibility-breaking.
by Enjl
Tue Feb 05, 2019 1:10 am
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1490
Views: 123545

Re: Need help with lua? - LunaLua General Help

Oh jeez yeah I should have figured. The whole time I've been using layers I've been thinking the boolean value as true was just saying *yes show the layer* as opposed to *yes don't show smoke*. Been using layers wrong this whole time. So dumb of me. Appreciate the help. Actual question this time. W...
by Enjl
Mon Feb 04, 2019 5:49 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

some of Emral's videos (also some recent) show legacy levels being played in Beta 4 with all sizables having a outline at the bottom. This similar thing also happens in The versions Emral/Enjl has in the videos. Also i want edit post to fix mistakes, but cannot for some reason due to button missing...
by Enjl
Mon Feb 04, 2019 11:20 am
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

stuff about beta 4 fake release Can i ask, how is it that you managed to download this so called "SMBX Beta 4" from an illegitimate source, but still find yourself on the actual forums for the game? A quick search before downloading would have shown that beta 3 is the latest public version and you ...
by Enjl
Sun Feb 03, 2019 2:21 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

We knew of someone who got a hold of the source code a couple of months ago, and it seems through their network that copy managed to make it somewhere online. Good to know at least. Keep in mind that the version you have is pretty prone to breaking if you try something not immediately presented to y...
by Enjl
Sun Feb 03, 2019 1:35 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

I tried to make a Beep Block Skyway styled level but was halted because https://i.imgur.com/JtjcSHy.png The delay value does not go between 0.4 and 0.5. It would be very helpful if it did. (maybe consider this for beta 4 unless there is a limitation that prevents this) See the thing that looks like...
by Enjl
Sun Feb 03, 2019 10:27 am
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

The green arrows look like this: https://i.postimg.cc/vgN5wtb6/image.png I thought these work like in Mario Builder and some other mario editors, where they can change direction of objects, but they dont work like that here. I don't recall seeing any sprites like that in SMBX. The one in the Scener...
by Enjl
Sun Feb 03, 2019 8:39 am
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4098
Views: 474393

Re: SMBX2 (2.0 Beta 3)

black_gamer wrote:
Sun Feb 03, 2019 8:05 am
The green arrows look like this:
Spoiler: show
Image
I thought these work like in Mario Builder and some other mario editors, where they can change direction of objects, but they dont work like that here.
I don't recall seeing any sprites like that in SMBX.

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