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by Rawr
Thu Jul 14, 2016 3:11 am
Forum: Projects
Topic: Mario & Luigi and the Seashell Island Crisis
Replies: 6
Views: 1317

Re: Mario & Luigi and the Seashell Island Crisis

Does the map maker need to use custom graphics? It's possible, because the tiles that I want to be included aren't in the vanilla SMBX. I could get the map maker the custom graphics they need to use. I like the graphics and level design looks good in the screens . Good luck on your project Thanks a...
by Rawr
Mon Jul 11, 2016 5:02 am
Forum: General
Topic: Power Up combinations!
Replies: 50
Views: 5141

Re: Power Up combinations!

There was a Fire Raccoon Leaf power-up in Mario Builder and it was pretty cool. It was basically a combination of the Fire Flower and the Leaf. I'll go with that combo: Fire Flower and Leaf in the reserve box, because it'll be very easy to clear most of the levels. Fireballs are very useful for boss...
by Rawr
Sun Jul 10, 2016 7:34 am
Forum: General
Topic: The Lava Level Contest (The Thwomp King Contests 2016-2017)
Replies: 244
Views: 25868

Re: The Lava Level Contest (The Thwomp King Contests 2016-2017)

Looks interesting. I'll join too.

and this time I'mma do a level unlike the Snow-themed contest. =u=;
by Rawr
Sun Jul 10, 2016 7:34 am
Forum: General
Topic: The Lava Level Contest (The Thwomp King Contests 2016-2017)
Replies: 244
Views: 25868

Re: The Lava Level Contest (The Thwomp King Contests 2016-2017)

Looks interesting. I'll join too.

and this time I'mma do a level unlike the Snow-themed contest. =u=;
by Rawr
Sat Jul 09, 2016 11:42 am
Forum: Projects
Topic: Mario & Luigi and the Seashell Island Crisis
Replies: 6
Views: 1317

Mario & Luigi and the Seashell Island Crisis

Well, it's finally time to announce the thing I've been working on for so long. Now without the past thoughts of cancelling the project altogether, I present you "Mario & Luigi and the Seashell Island Crisis", my own little SMBX episode. Story: Mario, Luigi and Princess Peach went on a fantastic hol...
by Rawr
Tue Jul 05, 2016 10:27 am
Forum: Graphics
Topic: SMB3 SNES Styled NES M&L (Destroyed)
Replies: 6
Views: 1739

Re: Black Overalls By PlesantFox2123

Even though it's a small recolour, it's very pleasant to look at. Good job dude!
by Rawr
Sun Jul 03, 2016 8:44 am
Forum: Projects
Topic: Alpha episode need input
Replies: 4
Views: 932

Re: Alpha episode need input

Screenshots are broken. They're broken, but you can still see them if you right click and then press View Image on the "Image" things. On topic, the map looks a bit too empty, but I can accept that because the episode itself is in its early development. The screenshots of the levels are a bit too z...
by Rawr
Thu Jun 30, 2016 11:10 am
Forum: Graphics
Topic: Koopaton The Robotic Koopa
Replies: 8
Views: 1813

Re: Koopaton The Robotic Koopa

"L-Legs?! Who needs legs with arms like these!"

Jokes aside, this thing looks pretty nice, I really like the colors because they blend very well together. It's possible for it to be used for some UT levels.
by Rawr
Sun May 29, 2016 3:57 am
Forum: Graphics
Topic: SMB3 Woodland Tileset By AirShip
Replies: 10
Views: 2855

Re: SMB3 Woodland Tileset By AirShip

This is one amazing tileset. My favourite tileset was always the Wood one, so this is a pleasant surprise. I still think that the background is a bit unfitting with the rest of the tileset, though.
by Rawr
Mon May 23, 2016 4:26 am
Forum: Graphics
Topic: Mikeystar's Graphics Pack (from Super Mario All-Star Attack!)
Replies: 12
Views: 3575

Re: Mikeystar's Graphics Pack (from Super Mario All-Star Attack!)

The waterfall background must be my favourite. It's very beautiful and will come to use when I have to use gems/crystals in a level. Great job!
by Rawr
Sat May 07, 2016 3:58 am
Forum: Graphics
Topic: SMW Map Recolors (Updated)
Replies: 26
Views: 5428

Re: SMW Map Recolors

These recolors do look nice, indeed. The colours aren't too eye-burning and they blend very well. I can see this used in some SMW episodes!
by Rawr
Sun Mar 20, 2016 12:04 pm
Forum: Graphics
Topic: SMB3-Styled Undertale Ruins Tileset + Froggits
Replies: 24
Views: 7005

Re: SMB3-Styled Undertale Ruins Tileset

Oh my goodness, I love this! It's very detailed and I can see this used for not just Undertale-themed levels.
by Rawr
Mon Mar 14, 2016 1:37 pm
Forum: Graphics
Topic: Undertale Annoying Dog
Replies: 8
Views: 2510

Re: Undertale Annoying Dog

Throwing dogs around the place sure sounds fun. I can't wait to do it myself. Thanks for the graphic.
by Rawr
Sat Mar 12, 2016 6:54 am
Forum: Level Contests
Topic: SVLC 2016
Replies: 1095
Views: 133752

Re: SVLC 2016

Count me in.
by Rawr
Sat Mar 05, 2016 4:53 am
Forum: Graphics
Topic: SMB3 Recolored SMB3 Styled SMB3 Toad SMB3 Expanded SMB3 tileset (ft. dimmed SMB3 colors that weren't in SMB3)
Replies: 20
Views: 4088

Re: SMB3 Recolored SMB3 Styled SMB3 Toad SMB3 Expanded SMB3 tileset (ft. dimmed SMB3 colors that weren't in SMB3)

What a goofy tileset. It actually looks kinda neat, perfect for joke levels.
But...
3/10 It needs more SMB3
by Rawr
Sat Mar 05, 2016 4:50 am
Forum: Graphics
Topic: Edited/Improved Sizables
Replies: 7
Views: 1711

Re: Edited/Improved Sizables

Great, the bottom is now fixed. I always hated how it cuts off sometimes. Thanks for the custom!
by Rawr
Fri Mar 04, 2016 9:51 am
Forum: General
Topic: Snow Level Contest THE CHILLING CONCLUSION
Replies: 248
Views: 23749

Re: Snow Level Contest (Due April 24th) SIGN UP TODAY!!!

Seems pretty interesting. Count me in.
by Rawr
Fri Mar 04, 2016 5:15 am
Forum: Video Games
Topic: What game reduces your stress? (Not counting SMBX)
Replies: 93
Views: 11506

Re: What game reduces your stress? (Not counting SMBX)

Any shoot-em up will do. I don't know why, but dodging tons of crap on the screen actually calms me down for some reason.
by Rawr
Fri Mar 04, 2016 3:37 am
Forum: Average
Topic: The Ceiling of Doom ( CC12 Entry )
Replies: 5
Views: 1556

Re: The Ceiling of Doom ( CC12 Entry )

The frequency of these levels in Mario Forever made me hate levels with falling ceiling or rising lava, whatever, but the level itself looks pretty nice, I'll try it out some day.
by Rawr
Wed Mar 02, 2016 8:27 am
Forum: General
Topic: How Long
Replies: 14
Views: 2299

Re: How Long

I feel like level making is becoming more of a chore right now for me. I have the ideas, but I'm too lazy to actually make them into a level. Most of my time goes into searching for custom graphics or just looking around the forum. Maybe an hour a day for a level is alright with me, sometimes two if...

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