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by MECHDRAGON777
Sat Jul 13, 2019 5:15 am
Forum: Graphics
Topic: SMW Spike Pillar (Skewer)
Replies: 3
Views: 338

Re: SMW Spike Pillar (Skewer)

This makes me regret not releasing my own. Though with mine, I never figured out how to edit the hitbox. At least you saved me the work of having to remake mine. Thanks a lot.
by MECHDRAGON777
Sat Jul 13, 2019 5:06 am
Forum: Graphics
Topic: 1.4.5 : Green blocks variations
Replies: 10
Views: 673

Re: 1.4.5 : Green blocks variations

(P.S what do you think about this graphics?) as the title suggests ... just a bunch of green activated ? blocks. Doesn't feel too special. no. this is "moving green block" from newest version of SMBX. Looking at the blocks, and going off of this statement, I do not see why one can not use them in S...
by MECHDRAGON777
Sat Jul 13, 2019 4:48 am
Forum: General
Topic: Kaizo Contest Xtraordinaire - Deadline Extension.
Replies: 11
Views: 553

Re: Kaizo Contest Xtraordinaire

Seeing as the deadline has passed, and we have no submissions, I will extend the deadline by thirty-one days.
by MECHDRAGON777
Sat Jul 13, 2019 4:46 am
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1836
Views: 203234

Re: Perfect SMBX Screenshot Thread 10

Hani wrote:
Sat Jul 13, 2019 3:58 am
I'm so confused right now
Image
I forgot if that was fixed in the Pal release or the current dev build that is not public. Regardless, it is fixed. Lava looks super cute as well.

Edit: *Boiling water
by MECHDRAGON777
Tue Jul 09, 2019 8:44 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 845
Views: 50516

Re: WIP Graphics Showcase III

https://i.postimg.cc/5jgZNxJm/princess-peach-200-cooler.png Was trying to make a sprite of peach sitting on a throne and accidentally ended up with her leaning against a wall. Didn't end up the way I wanted but at least I made something out of it. I actually like how that turned out. https://cdn.di...
by MECHDRAGON777
Sun Jul 07, 2019 4:51 am
Forum: Site Discussion
Topic: Why do people use coloured text
Replies: 26
Views: 1172

Re: Why do people use coloured text

Personally, I love it when s/he posts in color. I forgot the reason I stopped typing all of my posts on this forum in #008000.

I believe that as long as the color is readable, (Not bright colors or neon) then it should be allowed.
by MECHDRAGON777
Sun Jul 07, 2019 4:42 am
Forum: LunaLua
Topic: [NPC Pack] ~ SMW Life Moon (Now with audio)
Replies: 16
Views: 1142

Re: [NPC Pack] ~ SMW Life Moon (Now with audio)

It's using the 3down frame even if it's a 3up moon. The only setting I can find that changes anything is "frames" in the ini file, but that just makes it flash between the two frames in the editor, and it's still stuck on the 3down frame in game. Setting: animation-direction = 1 animation-bidirecti...
by MECHDRAGON777
Sun Jul 07, 2019 1:55 am
Forum: LunaLua Help
Topic: (Request) Super Mario Bros. 1 HUD for SMBX2 PAL build
Replies: 2
Views: 169

Re: (Request) Super Mario Bros. 1 HUD for SMBX2 PAL build

I could give this a shot when I get up in the morning. It will give me time to research the HUD more proper.
by MECHDRAGON777
Sun Jul 07, 2019 1:53 am
Forum: SLAM
Topic: [Lava/Factory] Slamming Sumos
Replies: 5
Views: 268

Re: [Lava/Factory] Slamming Sumos

Just by looking at enjl's screen-shot, I recommend putting a sizable behind the red-liquid. Here is one I made specifically for the original tile-set. https://cdn.discordapp.com/attachments/566410682795294727/597303981387022336/block-245.png I would also like to request to record the level as well i...
by MECHDRAGON777
Sun Jul 07, 2019 1:50 am
Forum: LunaLua
Topic: [NPC Pack] ~ SMW Life Moon (Now with audio)
Replies: 16
Views: 1142

Re: [NPC Pack] ~ SMW Life Moon (Now with audio)

Thanks for looking into it. It's working properly now, except for the graphics for some reason. It even plays the 3UP sound effect properly instead of crashing the game like other things I've encountered do for some strange reason. Sorry for not seeing this. Did I forget something in the .ini file?...
by MECHDRAGON777
Sun Jul 07, 2019 12:41 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 845
Views: 50516

Re: WIP Graphics Showcase III

WIP.
Image
by MECHDRAGON777
Fri Jul 05, 2019 6:48 pm
Forum: LunaLua
Topic: [NPC Pack] ~ SMW Life Moon (Now with audio)
Replies: 16
Views: 1142

Re: [NPC Pack] ~ SMW Life Moon (Now with audio)

<r>I made a typo in the ini file that I did not notice since I had them placed prior. (I actually noticed last night.) As for the error, I need to test that myself as well.<br/> <br/> <SIZE size="85"><s>[size=85]</s><COLOR color="green"><s>[color=green]</s>Added in 1 hour 45 minutes 11 seconds:<e>[/...
by MECHDRAGON777
Thu Jul 04, 2019 4:58 pm
Forum: Graphics
Topic: Different Playable Character Blocks (Update Nr. 1)
Replies: 14
Views: 3154

Re: Different Playable Character Blocks (Update Nr. 1)

I have to report an issue that I am falsely credited for the Rosalina block.
by MECHDRAGON777
Wed Jul 03, 2019 11:28 pm
Forum: LunaLua
Topic: [NPC Pack] ~ SMW Life Moon (Now with audio)
Replies: 16
Views: 1142

Re: [NPC Pack] ~ SMW Life Moon (Now with audio)

Has a built in 3-up moon:
[url=https://cdn.discordapp.com/attachments/ ... pc-851.zip]Update/new NPC[url]
by MECHDRAGON777
Tue Jul 02, 2019 5:43 pm
Forum: SLAM
Topic: [Sky/Athletic] Rushing The Carrots!
Replies: 4
Views: 422

Re: [Sky/Athletic] Rushing The Carrots!

https://cdn.discordapp.com/attachments/593901931303534605/595731003478114332/2019-07-02_16_41_44.gif If you go in the clear pipe while small, you die. I am not sure if this is because the warp entrance is above the screen or if the exit warp is to far below. Another bug I found: If you time all of ...
by MECHDRAGON777
Sat Jun 29, 2019 4:04 pm
Forum: General
Topic: SMBX Coinless Requests ("Midday Meadows" by Airship)
Replies: 17
Views: 708

Re: SMBX Coinless Requests ("Midday Meadows" by Airship)

If not every coin is avoidable, you should probably beat the level with the lowest count of coins possible. That would make sense. I have beaten Sammer's level with three coins due to the skull raft. The issue is that it is insanely precise to avoid those last three, but it is possible. I also need...
by MECHDRAGON777
Fri Jun 28, 2019 1:23 pm
Forum: SLAM
Topic: [Sky/Athletic] Rushing The Carrots!
Replies: 4
Views: 422

Re: [Sky/Athletic] Rushing The Carrots!

As for the new rules, can I request permission to record this level for feedback? (Video would still be unlisted as for the rules.)
by MECHDRAGON777
Fri Jun 28, 2019 11:16 am
Forum: General
Topic: SMBX Coinless Requests ("Midday Meadows" by Airship)
Replies: 17
Views: 708

Re: SMBX Coinless Requests ("Midday Meadows" by Airship)

If it's impossible to despawn the raft it means that the coins are unavoidable, simple as that? According to Electriking's former thread, there can be unavoidable coins. Currently, the only way I can think of is to wait as long as I can, then bounce off of the three koopas at the end, but wait as l...
by MECHDRAGON777
Fri Jun 28, 2019 11:14 am
Forum: LunaLua
Topic: [NPC Pack] Falling Spike
Replies: 3
Views: 284

Re: [NPC Pack] Falling Spike

Considering the image used for the NPC, does that mean there is not an upside down version? ...it's falling, why would there be an upside down version? Unless you mean, like, one that rises upwards? I do. One of the levels I was making was based on a level that had both versions of the falling spike.
by MECHDRAGON777
Thu Jun 27, 2019 8:35 pm
Forum: General
Topic: SMBX Coinless Requests ("Midday Meadows" by Airship)
Replies: 17
Views: 708

Re: SMBX Coinless Requests

are 38A levels also allowed? I should have pointed that out and I thought I did. I do not have that version of SMBX (I do not even consider 5438A38A's creation to be SMBX actually.) I am not used to it's physics either. If I was given a 5438A38A level, I would not refuse it, but I would need extra ...

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