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by Animebryan
Sat Sep 14, 2019 11:53 pm
Forum: Help and Support
Topic: Custom NPCs won't stop jumping up & down
Replies: 23
Views: 320

Custom NPCs won't stop jumping up & down

I created some Toad friendly NPCs through the custom range (npc-795, 797, 960, 961 & 962) and they keep jumping up & down. I've looked through their .ini & lua files but can't figure out how to get them to stop.
by Animebryan
Thu Sep 12, 2019 6:58 pm
Forum: General
Topic: Characters you would like to see by the time SMBX 2.0 is out of beta?
Replies: 29
Views: 1608

Re: Characters you would like to see by the time SMBX 2.0 is out of beta?

Kirby & Ryu Hayabusa would both be great additions to the roster, but how about Yoshi from SMW2 Yoshi's Island? Air flutter, ground pound & egg throwing would make for some interesting mechanics in levels. I agree with you. Also any big/heavy characters? Donkey Kong wouldn't be a bad addition imo D...
by Animebryan
Thu Sep 12, 2019 5:52 pm
Forum: General
Topic: Characters you would like to see by the time SMBX 2.0 is out of beta?
Replies: 29
Views: 1608

Re: Characters you would like to see by the time SMBX 2.0 is out of beta?

Kirby & Ryu Hayabusa would both be great additions to the roster, but how about Yoshi from SMW2 Yoshi's Island? Air flutter, ground pound & egg throwing would make for some interesting mechanics in levels.
by Animebryan
Thu Sep 05, 2019 1:40 am
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1886
Views: 221735

Re: Perfect SMBX Screenshot Thread 10

mariosonicgamer55677 wrote:
Mon Sep 02, 2019 12:06 am
have Some hot sreenshots........
Spoiler: show
Image
Image
Image

Where can I find lava & flames like that? And that lava glowing effect? Me want! Me want!
by Animebryan
Thu Aug 29, 2019 8:25 pm
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3168

Re: Should clips be removed from SMBX?

@55jedat555: So essentially the majority of the userbase should accommodate to the minority. That's what your entire post boils down to. And since you asked a question, Yes, yes it's worth the effort to remove clips, fixing bugs should always be a priority when it comes to the development of any ki...
by Animebryan
Wed Aug 28, 2019 6:39 pm
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3168

Re: Should clips be removed from SMBX?

I don't really care about most of the less common clipping tricks/glitches, but as long as you leave the crouch zip alone I'm fine with it. I honestly don't think the crouch zip is a bug, but rather a reference to the wall zip from SMB1 which you can do to either climb to the top of an underground b...
by Animebryan
Fri Aug 23, 2019 10:32 am
Forum: LunaLua Help
Topic: How do I setup customization of NPCs, Blocks & BGOs?
Replies: 10
Views: 1146

Re: How do I setup customization of NPCs, Blocks & BGOs?

So do I add that as well or just change hitable to bumpable? The ini is completely irrelevant for this. The ini's config flag is called "hitable" but only affects the PGE engine, which we don't use in SMBX2. All you need is the line hoeloe provided. Bringing up the ini file is irrelevant. We're tal...
by Animebryan
Fri Aug 23, 2019 10:08 am
Forum: LunaLua Help
Topic: How do I setup customization of NPCs, Blocks & BGOs?
Replies: 10
Views: 1146

Re: How do I setup customization of NPCs, Blocks & BGOs?

So do I add that as well or just change hitable to bumpable?
by Animebryan
Fri Aug 23, 2019 12:47 am
Forum: Help and Support
Topic: How do I reset the Star Coin count when test-playing a level?
Replies: 1
Views: 747

How do I reset the Star Coin count when test-playing a level?

I'm test-playing a level in which I collected all the Star Coins already, but each time I test it again, the Star Coin counter shows all of the coins being collected. How do I reset it so it starts over with each play test?
by Animebryan
Thu Aug 22, 2019 11:25 pm
Forum: LunaLua Help
Topic: How do I setup customization of NPCs, Blocks & BGOs?
Replies: 10
Views: 1146

Re: How do I setup customization of NPCs, Blocks & BGOs?

It won't stop giving me the finger! I set up 4 custom blocks to act as layer switches when hit, set the Hitable setting to 1, but when I try to hit it, it acts like a used solid block. It doesn't bump up like a hitable block should. How do I fix this? One of the ini files: [block] image = "block-757...
by Animebryan
Thu Aug 22, 2019 1:33 pm
Forum: General
Topic: Your favorite SMBX episode?
Replies: 39
Views: 2393

Re: Your favorite SMBX episode?

Can't believe no one mentions the Super Talking Time Bros. series. My favorites include: Super Talking Time Bros. series Super RMN Bros./World series (Including Yoshi's Archipelago, which I contributed to) The Last King of Hyrule (my 1st LP) The Great Castle Adventure Dr. Wily's Empire (although I d...
by Animebryan
Sun Aug 18, 2019 10:54 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 853
Views: 264116

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Enjl wrote:
Sun Aug 18, 2019 10:04 pm
Typing a random integer into the field, hitting F5 and observing the result would have taken less time than this chain of posts.
No, giving a simple explanation of how it works like Electriking did would have taken less time than this chain of posts.
by Animebryan
Sun Aug 18, 2019 9:56 pm
Forum: LunaLua Help
Topic: How do I setup customization of NPCs, Blocks & BGOs?
Replies: 10
Views: 1146

How do I setup customization of NPCs, Blocks & BGOs?

I trying to create some custom blocks & I'm not sure what the options refer to. Here's the dummy.ini template: [block] image = "Dummy.png" name = "Dummy Block" group = "Dummy blocks" category = "Dummy block" sizable = 0 danger = 0 collision = 1 slope-slide = 0 shape-type = 0 lava = 0 destroyable = 0...
by Animebryan
Sun Aug 18, 2019 7:18 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 853
Views: 264116

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Enjl wrote:
Sun Aug 18, 2019 4:14 pm
Animebryan wrote:
Sun Aug 18, 2019 3:55 pm
Enjl wrote:
Sun Aug 18, 2019 3:45 pm

You didn't set the ID in the NPC properties.
What do you mean?
You didn't set the ID in the NPC properties.
Image
What the heck am I supposed to set it to? I don't know how it works & can't find any info on the stupid help file.
by Animebryan
Sun Aug 18, 2019 3:55 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 853
Views: 264116

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Enjl wrote:
Sun Aug 18, 2019 3:45 pm
Animebryan wrote:
Sun Aug 18, 2019 3:44 pm
1AmPlayer wrote:
Sun Aug 18, 2019 1:23 am

You just need a Star Coin to be placed in a level.
I have 5 Star Coins in the level. I'm play-testing it, I collect a Star Coin, but no counter to keep track of them, so no, it's not that simple.
You didn't set the ID in the NPC properties.
What do you mean?
by Animebryan
Sun Aug 18, 2019 3:44 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 853
Views: 264116

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

1AmPlayer wrote:
Sun Aug 18, 2019 1:23 am
Animebryan wrote:
Sat Aug 17, 2019 5:23 pm
How do I get a Star Coin counter to display in the HUD?
You just need a Star Coin to be placed in a level.
I have 5 Star Coins in the level. I'm play-testing it, I collect a Star Coin, but no counter to keep track of them, so no, it's not that simple.
by Animebryan
Sat Aug 17, 2019 5:23 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 853
Views: 264116

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

How do I get a Star Coin counter to display in the HUD? Also, it seems that the YI P-Switch ! Blocks & Outlines are still buggy. They toggle when a P-Switch is pressed or when a P-Block is hit, but once the P-Switch effect runs out, it switches back for only a split second then toggles again (back t...
by Animebryan
Sat Aug 17, 2019 3:13 pm
Forum: LunaLua
Topic: [NPC Pack] Fishing Boo
Replies: 19
Views: 2672

Re: [NPC Pack] Fishing Boo

Can the length of the line & the NPC on the line be customized?
by Animebryan
Mon Aug 05, 2019 1:40 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 853
Views: 264116

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

How do you setup custom blocks?

Tried to make 2 custom blocks using custom numbers (block-757 & 779). Got this error:

Image

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