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by PROX
Mon Sep 08, 2014 4:55 pm
Forum: Pretty Good
Topic: Bowser's Army Invasion (Updated Again)
Replies: 11
Views: 4119

Re: Bowser's Army Invasion (Updated)

what the, how did u manage to break it like that? I never encountered those problems when I playtested it xD And I didn't set the fireball speed that fast either O.o the speed was set to 1.5 for the giant fireballs
by PROX
Sun Sep 07, 2014 8:34 pm
Forum: Average
Topic: Epic Empire (Rooftops) (Kaizo)
Replies: 26
Views: 4621

Re: Epic Empire (Rooftops)

KoolKat wrote:Kaizo =/= Hard. Kaizo is a genre of SMW hacks based off of unfairly difficult traps and almost-impossible puzzles.
then explain SM64 Kaizo hacks and this level did have its share of puzzles and unfair traps (leaps of faith)
by PROX
Sun Sep 07, 2014 4:16 pm
Forum: Pretty Good
Topic: Cheatsy koopa's castle
Replies: 7
Views: 2970

Re: Cheatsy koopa's castle

what tileset did you use for this?
by PROX
Sun Sep 07, 2014 3:51 pm
Forum: Average
Topic: Epic Empire (Rooftops) (Kaizo)
Replies: 26
Views: 4621

Re: Epic Empire (Rooftops)

Superiorstar wrote:
PROX wrote:I think a catchy name for this level would be Kaizo Ruins or Kaizo Rooftops
This isn't Kaizo: Kaizo is hard and unappealing to the eyes.
And the boss at the end sums up the whole name anyways.
no it can be appealing, it's all based on the difficulty of the level, not how it looks lol
by PROX
Sun Sep 07, 2014 3:39 pm
Forum: Average
Topic: Epic Empire (Rooftops) (Kaizo)
Replies: 26
Views: 4621

Re: Epic Empire (Rooftops)

I think a catchy name for this level would be Kaizo Ruins or Kaizo Rooftops
by PROX
Sun Sep 07, 2014 3:02 pm
Forum: Average
Topic: Epic Empire (Rooftops) (Kaizo)
Replies: 26
Views: 4621

Re: Epic Empire (Rooftops)

One problem I have with this level is that there are so many leaps of faith in it. The player has no way of knowing where he or she is going to land so it's all trial and error. IK you said that this level is hard, but there are other ways to make the level hard.
by PROX
Sun Sep 07, 2014 2:25 pm
Forum: Help and Support
Topic: Mutiple Checkpoints
Replies: 11
Views: 1595

Re: Mutiple Checkpoints

Another thing you can do is place a warp pipe leading to the checkpoint, but you should put a sign next to it telling the player not to go through unless they already got to that point in the level. If I play a level with this thing, I wouldn't care abou what the sign says and just go to the point ...
by PROX
Sun Sep 07, 2014 4:20 am
Forum: Help and Support
Topic: Mutiple Checkpoints
Replies: 11
Views: 1595

Re: Mutiple Checkpoints

Another thing you can do is place a warp pipe leading to the checkpoint, but you should put a sign next to it telling the player not to go through unless they already got to that point in the level.
by PROX
Sun Sep 07, 2014 3:40 am
Forum: Average
Topic: Rocky mountain peak
Replies: 11
Views: 2132

Re: Rocky mountain peak

@Superiorstar: Better do not Quote a Post that has a lot of content in it. Make sure you either make a spoiler in it (unless there are multiple spoilers in it, that way it won't work perfectly) or just use a Name at the beginning so someone knows that that message is directed to a Member. @PROX: Yo...
by PROX
Sun Sep 07, 2014 3:30 am
Forum: Average
Topic: Rocky mountain peak
Replies: 11
Views: 2132

Re: Rocky mountain peak

Superiorstar wrote:@PROX: That review was freaking excellent. you should you videos about this.
I guess I could lol since I do have a channel lol. I play so many other games though lol but I might consider it
by PROX
Sun Sep 07, 2014 3:19 am
Forum: Average
Topic: Rocky mountain peak
Replies: 11
Views: 2132

Re: Rocky mountain peak

Here's my review: (even though I'm not a judge) The level looked pretty nice, and it actually made me feel like I was playing a mountain/cave level. It was a clever to make it so the player has to climb the mountain and get to the top (or rather the pipe at the top to access the cave portion). The b...
by PROX
Sun Sep 07, 2014 12:49 am
Forum: Average
Topic: Rocky mountain peak
Replies: 11
Views: 2132

Re: Rocky mountain peak

TNTtimelord wrote:
PROX wrote:this level looks interesting
Please be more constructive in your posts.
well considering the fact that I haven't played the level yet, I'm just going by the screenshots lol
by PROX
Sat Sep 06, 2014 5:34 pm
Forum: Average
Topic: Rocky mountain peak
Replies: 11
Views: 2132

Re: Rocky mountain peak

this level looks interesting
by PROX
Sat Sep 06, 2014 5:25 pm
Forum: Pretty Good
Topic: Bowser's Army Invasion (Updated Again)
Replies: 11
Views: 4119

Re: Bowser's Army Invasion (Updated)

**UPDATE** People were having problems with the download link so it's fixed now.
by PROX
Fri Sep 05, 2014 4:02 pm
Forum: Pretty Good
Topic: Cherry Blossom Path
Replies: 4
Views: 1703

Re: Cherry Blossom Path

wow this actually looks pretty cool
by PROX
Mon Sep 01, 2014 11:28 pm
Forum: Pretty Good
Topic: Waterfall Heights
Replies: 3
Views: 1219

Re: Waterfall Heights

in the second screen, I think u should move that tree someplace else. xD Level looks great though
by PROX
Mon Sep 01, 2014 5:50 am
Forum: Help and Support
Topic: Scrolling bug with climbable backgrounds
Replies: 2
Views: 478

Re: Scrolling bug with climbable backgrounds

Don't use the SMW Climbable Fence with Moving Layers at the same Level. Either remove the Moving Layers or replace the SMW Fence with a NPC that you can climb or even better, use a NPC Fence, place it on any SMW Fences you placed out before and then make the NPC Invisible. oooooh ok thx, that fixed...
by PROX
Mon Sep 01, 2014 3:26 am
Forum: Pretty Good
Topic: Bowser's Army Invasion (Updated Again)
Replies: 11
Views: 4119

Re: Bowser's Army Invasion

SMBXRaptor wrote:i like this. who make bullet bill onn first screen?
Squishy Rex
by PROX
Mon Sep 01, 2014 2:56 am
Forum: Pretty Good
Topic: Bowser's Army Invasion (Updated Again)
Replies: 11
Views: 4119

Bowser's Army Invasion (Updated Again)

**WARNING!! LEVEL IS PRETTY CHALLENGING!! (not Kaizo but challenging)** Bowser has invaded the mushroom kingdom to kidnap Peach, but Mario already notices the army and confronts Bowser before he can get to Peach. Half tank scrolling level and half non scrolling interior exploration with a multiphase...
by PROX
Sun Aug 31, 2014 7:09 pm
Forum: Help and Support
Topic: Scrolling bug with climbable backgrounds
Replies: 2
Views: 478

Scrolling bug with climbable backgrounds

There is an autoscrolling section in my level and then once I enter the pipe and move on to the section with climbable fences, I jump onto the fence and mario automatically shifts in the direction that the previous section scrolled at; furthermore, he moves very slowly in the opposite direction whil...

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