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by PROX
Wed Oct 22, 2014 5:23 pm
Forum: Graphics
Topic: SMW: Frost Galoombas
Replies: 3
Views: 1143

Re: SMW: Frost Galoombas

YokoAnashiwa wrote:They look okay, but it could need some more shading in my opinion.
well they are SMW styled so I can kinda understand at least from what I can tell.
anyway, these look pretty good. great job
by PROX
Tue Oct 21, 2014 1:55 am
Forum: Graphics
Topic: SMW themed Frost Koopa's
Replies: 11
Views: 2360

Re: SMW themed Frost Koopa's

I really like the way you made these koopas, however I suggest making them just a tad darker mainly so it doesn't blend in to the background. Other than that, it looks great
by PROX
Mon Oct 20, 2014 4:39 pm
Forum: Casual Levels
Topic: Last Remote ~ Lovely Visitor from Hell
Replies: 13
Views: 2514

Re: Last Remote ~ Lovely Visitor from Hell

I'm definitely gonna play these lol let's see how I fare against the form bosses xD
by PROX
Sat Oct 18, 2014 6:27 pm
Forum: Graphics
Topic: Dark Realm Tileset and Dark NPCs (Update 5)
Replies: 19
Views: 5451

Re: Dark Realm Tileset and Dark NPCs (Update 2)

Au_Go wrote:This a great pack! I will certainly be using this if you don't mind.
not at all, feel free :D
by PROX
Sat Oct 18, 2014 5:16 pm
Forum: Graphics
Topic: Dark Realm Tileset and Dark NPCs (Update 5)
Replies: 19
Views: 5451

Re: Dark Realm Tileset and Dark NPCs (Update 2)

Miles Troopa wrote:I Liked, go help me in my episode.

But... where is the dark mountain background? I think that are enclosed.
I didn't make the dark mountain bg but you can find it in the ultimate graphics pack located in the castlevania folder
by PROX
Fri Oct 17, 2014 4:53 pm
Forum: Graphics
Topic: Dark Realm Tileset and Dark NPCs (Update 5)
Replies: 19
Views: 5451

Re: Dark Realm Tileset and Dark NPCs (Update 2)

Wow, this looks fantastic. Kind of makes me want to add onto somehow. Maybe a Dark Castle tileset or something. Anyways, despite this being really awesome, I have one tiny nitpick. The outlines are kind of inconsistent in my opinion. Some NPCs have black outlines while others have gray. This could ...
by PROX
Fri Oct 17, 2014 3:05 pm
Forum: Graphics
Topic: Dark Realm Tileset and Dark NPCs (Update 5)
Replies: 19
Views: 5451

Re: Dark Realm Tileset and Dark NPCs (Update 2)

bossedit8 wrote:Oh man, not only you made a Dark Version of Bowser over Ludwig, you even made a whole set of Pack like this. I really like these. You made a good work.
thx, I'm basically making these for my episode lol
by PROX
Fri Oct 17, 2014 5:12 am
Forum: Graphics
Topic: Dark Realm Tileset and Dark NPCs (Update 5)
Replies: 19
Views: 5451

Re: Dark Realm Tileset and Dark NPCs (Update 2)

New content added to tileset and more NPCs were recolored!! See forum topic for details!
by PROX
Fri Oct 17, 2014 4:21 am
Forum: Graphics
Topic: Dark Bowser (SMB3 Replaces SMW Ludwig Von Koopa)
Replies: 21
Views: 4729

Re: Dark Bowser (SMB3 Replaces SMW Ludwig Von Koopa)

Ahh, Dark Bowser. Back then when I used the SMB3 Bowser as a dark version in my SMBX Episode called "Luftschiffattacke / Airship Attack" as a Final Boss. Now we have this type of Boss Fight which honestly I never even thought of doing this by myself. You made a very good work with recoloring Bowser...
by PROX
Wed Oct 15, 2014 8:38 pm
Forum: Graphics
Topic: SMB3 Recolored Jelloctopus
Replies: 1
Views: 649

Re: SMB3 Recolored Jelloctopus

that looks really good. The themes match up perfectly.
by PROX
Wed Oct 15, 2014 4:42 pm
Forum: Casual Levels
Topic: New Super Mario Bros X DS 1-1
Replies: 15
Views: 4835

Re: New Super Mario Bros X DS 1-1

I think you should use a NSMB Grassland tileset or something in your level if it's a remake lol. The NSMB grassland tileset has 1x1 pixels and it won't look good in SMBX. The NSMB backgrounds have 1x1 as well and therefore, for that matter, all the modern Mario tilesets don't fit with SMBX, which u...
by PROX
Tue Oct 14, 2014 6:31 pm
Forum: Graphics
Topic: SMB3 Crimson recolors (Updated)
Replies: 7
Views: 2246

Re: SMB3 Crimson recolors

Nice job, I really like the way this looks and I can definitely see somebody using this color scheme in world 8 levels
by PROX
Tue Oct 14, 2014 6:27 pm
Forum: Casual Levels
Topic: New Super Mario Bros X DS 1-1
Replies: 15
Views: 4835

Re: New Super Mario Bros X DS 1-1

I think you should use a NSMB Grassland tileset or something in your level if it's a remake lol.
by PROX
Mon Oct 13, 2014 4:35 pm
Forum: Graphics
Topic: Dark Realm Tileset and Dark NPCs (Update 5)
Replies: 19
Views: 5451

Re: Dark Realm Tileset and Dark NPCs (WIP)

wrwgamer wrote:I really do like this tileset but the red eyes in the BGOs
just don't look right to me they seem too red to be a background.
but besides that This tileset is
pretty cool and I can't wait to see more
of those dark npcs :)
Ok I'll make them darker in the next update
by PROX
Mon Oct 13, 2014 4:12 am
Forum: Graphics
Topic: Dark Realm Tileset and Dark NPCs (Update 5)
Replies: 19
Views: 5451

Dark Realm Tileset and Dark NPCs (Update 5)

I couldn't find a decent Dark World theme so I decided to make my own. I followed the MLBIS theme and recolored sprites left and right. I know that there are dark NPCs already made, but I figured I would make my own version using YI and SPP sprites, as well as a few of Squishy Rex's recolored NPCs (...
by PROX
Sat Oct 11, 2014 1:24 am
Forum: Pretty Good
Topic: Buried Factory
Replies: 10
Views: 2119

Re: Buried Factory

this looks nive, I don't see clash anywhere, plus it sets the mood up perfectly. I might play this later
by PROX
Fri Oct 10, 2014 4:25 pm
Forum: Pretty Good
Topic: Bowser's Castle (Difficulty Toned Down)
Replies: 16
Views: 7774

Re: Bowser's Castle

The level, as a whole, was pretty amazing, but there were some slight issues. - A Goomba's pretty close to you the moment you start the level. It's not quite a kaizo trap, but it's pushing it. - The laser statues were REALLY annoying to dodge, to the point where if you didn't have a powerup, you we...
by PROX
Fri Oct 10, 2014 12:15 am
Forum: Pretty Good
Topic: Bowser's Castle (Difficulty Toned Down)
Replies: 16
Views: 7774

Bowser's Castle (Difficulty Toned Down)

**THIS LEVEL MUST BE PLAYED AS AN EPISODE SINCE THE LEVEL CONTAINS MORE THAN ONE CHECKPOINT** This is the Bowser's Castle level that is going to be used in my episode. This is not the final level in the episode I decided to use a few of my own CGFX for this level: Recolored Bowser Laser Statue Recol...
by PROX
Thu Oct 09, 2014 6:41 pm
Forum: Graphics
Topic: Dark Bowser (SMB3 Replaces SMW Ludwig Von Koopa)
Replies: 21
Views: 4729

Re: Dark Bowser (SMB3 Replaces SMW Ludwig Von Koopa)

AirSeus wrote:
Waddle Derp wrote:This looks nice, although I remember seeing this before..?
Where, there has never been a SMW Ludwig version of Dark Bowser.
He's probably confused with the SMB3 Dark Bowser
by PROX
Mon Oct 06, 2014 5:43 pm
Forum: Graphics
Topic: Dark Bowser (SMB3 Replaces SMW Ludwig Von Koopa)
Replies: 21
Views: 4729

Re: Dark Bowser (SMB3 Replaces SMW Ludwig Von Koopa)

eh I'm happy with how mine turned out lol

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