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by PROX
Wed Apr 03, 2019 2:35 am
Forum: LunaLua
Topic: [NPC Pack] Albatoss from SMB2
Replies: 12
Views: 945

Re: [NPC Pack] Albatoss from SMB2

ooooh this is very useful
by PROX
Tue Apr 02, 2019 7:31 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 751
Views: 87907

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

The height the podoboo jumps at is how high you place it above the lava. Unless fixed height is used. ok, but why do the numbers exist then? For when you want the podoboo to have a fixed height independent of where you place it reletive to the lava. Well, at least that is probably how it should wor...
by PROX
Tue Apr 02, 2019 5:01 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 751
Views: 87907

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

The podoboos are very janky. For some reason, no matter what I do, the height of the podoboos don't increase. No matter which number I put it at, it stays at the same height. The height the podoboo jumps at is how high you place it above the lava. Unless fixed height is used. ok, but why do the num...
by PROX
Tue Apr 02, 2019 4:22 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 751
Views: 87907

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

The podoboos are very janky. For some reason, no matter what I do, the height of the podoboos don't increase. No matter which number I put it at, it stays at the same height.
by PROX
Sun Mar 31, 2019 9:52 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 751
Views: 87907

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

npcs act weird when they interact with snake blocks. It might be limited to generators, but this deserves a looking into. https://i.imgur.com/1VEb7t7.gif EDIT: the Grrols don't interact well with the snake blocks by themselves either. I think it's safe to assume that a lot of npcs don't interact wel...
by PROX
Sun Mar 31, 2019 2:20 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 751
Views: 87907

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

idk if I'm using them wrong or not, but npcs don't seem to interact with clear pipes at all. I'm sure you guys have already heard about it from other people.
by PROX
Sun Mar 31, 2019 6:54 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 751
Views: 87907

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

This only happens when the lightning npc is used as a projectile. It works normally in every other scenario except this one. https://i.imgur.com/ELLOWii.gif Also if a fire bro fireball makes contact with an npc with npcblocktop, it flies across the screen at blinding speed and then the game crashes....
by PROX
Sun Mar 31, 2019 6:43 am
Forum: Graphics
Topic: Custom Bowser's Castle Tileset
Replies: 27
Views: 4901

Re: Custom Bowser's Castle Tileset

You guys do understand that this tileset is old right? xD It's also very bad. There's an updated version in my gfx pack which looks a whole lot better. I guess you made a really good tileset if people are still complementing it even though there's a new updated set of graphics! This is far FAR from...
by PROX
Fri Mar 29, 2019 5:59 am
Forum: Graphics
Topic: SMB3 Cheese Background REMASTERED (UPDATE 29/03/2019)
Replies: 6
Views: 568

Re: SMB3 Cheese Background REMASTERED

Well, I expanded this background and did some recoloring here and there. Feel free to add this. This was a team effort after all xP: Screenshots: https://i.imgur.com/5jCiU1Y.png https://i.imgur.com/DXTY4TC.png https://i.imgur.com/G4nNsjK.png There's one more, but in order to see it, you must downloa...
by PROX
Fri Mar 29, 2019 5:29 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 863
Views: 56309

Re: WIP Graphics Showcase III

Almost done:
Spoiler: show
Image
by PROX
Thu Mar 28, 2019 10:31 pm
Forum: Graphics
Topic: SMB3 Cheese Background REMASTERED (UPDATE 29/03/2019)
Replies: 6
Views: 568

Re: SMB3 Cheese Background REMASTERED

yeah, I would have fixed it, but it would have taken too long xD. Thankfully you were willing to do it. xD
by PROX
Thu Mar 28, 2019 3:21 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 863
Views: 56309

Re: WIP Graphics Showcase III

Just because I don't play the game anymore doesn't mean I stopped making graphics: This will be a replacement to the original and awful version that was made years ago. https://i.imgur.com/hVpSBFs.png You are back?! The graphics look amazing, keep it up! I'm still making graphics, but I'm not playi...
by PROX
Thu Mar 28, 2019 12:17 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 863
Views: 56309

Re: WIP Graphics Showcase III

Just because I don't play the game anymore doesn't mean I stopped making graphics: This will be a replacement to the original and awful version that was made years ago. https://i.imgur.com/hVpSBFs.png Damn son! Look at that sexy tileset. It looks so ... creamy? But really cool. The shading looks gr...
by PROX
Thu Mar 28, 2019 12:08 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 863
Views: 56309

Re: WIP Graphics Showcase III

Just because I don't play the game anymore doesn't mean I stopped making graphics:
This will be a replacement to the original and awful version that was made years ago.
Spoiler: show
Image
by PROX
Fri Mar 15, 2019 4:57 pm
Forum: Graphics
Topic: Custom Bowser's Castle Tileset
Replies: 27
Views: 4901

Re: Custom Bowser's Castle Tileset

You guys do understand that this tileset is old right? xD It's also very bad. There's an updated version in my gfx pack which looks a whole lot better.
by PROX
Wed Nov 28, 2018 3:44 pm
Forum: Graphics
Topic: PROX's Box Full of Graphics (GFX Pack) 9.0 THE PACK IS BACK!!!
Replies: 132
Views: 35392

Re: PROX's Box Full of Graphics (GFX Pack) 8.0 FINAL UPDATE

Cedur wrote:
Wed Nov 28, 2018 3:45 am
PROX wrote:
Tue Nov 27, 2018 5:00 pm
FirestarPlays wrote:
Tue Nov 27, 2018 4:58 pm
Final update? Do you know why you can't update this anymore?
I mean, I'll still make graphics, but I'll have no way of importing them into SMBX since I'm kinda retiring.

no longer, right?
nah, I'm still leaving (not the forums, but the game itself).
by PROX
Wed Nov 28, 2018 1:07 am
Forum: General
Topic: Retiring From SMBX
Replies: 28
Views: 1188

Re: Retiring From SMBX

I guess I could just get rid of the original music files when I reinstall it I guess
EDIT: nvm, I'm not doing that.
by PROX
Tue Nov 27, 2018 8:15 pm
Forum: General
Topic: Retiring From SMBX
Replies: 28
Views: 1188

Re: Retiring From SMBX

Let's be clear here: Nintendo has never sent a C&D against SMBX, nor requested that it be taken down. The only legal action taken related to this community was for the supermariobros.org domain name. That is it. SMBX falls under fair use, as suggested by Nintendo's own business guidelines (https://...
by PROX
Tue Nov 27, 2018 5:26 pm
Forum: General
Topic: Retiring From SMBX
Replies: 28
Views: 1188

Re: Retiring From SMBX

SMBX falls under fair use. If Nintendo takes it down it won't be because it's illegal but because they think it's gotten big to the point where it's dangerous to their own marketing. yeah, I heard about that too, but there has been some debate about whether or not that's really the case. There is n...
by PROX
Tue Nov 27, 2018 5:03 pm
Forum: General
Topic: Retiring From SMBX
Replies: 28
Views: 1188

Re: Retiring From SMBX

Enjl wrote:
Tue Nov 27, 2018 4:53 pm
SMBX falls under fair use. If Nintendo takes it down it won't be because it's illegal but because they think it's gotten big to the point where it's dangerous to their own marketing.
yeah, I heard about that too, but there has been some debate about whether or not that's really the case.

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