[NPC Pack] Elite Koopa Troopas

Share and discuss custom LunaLua code and content packs for SMBX2.
User avatar
8lue Storm
Lakitu
Lakitu
Posts: 490
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm
Current Project: Many, MANY stuff
Chat Username: 8luestorm

[NPC Pack] Elite Koopa Troopas

Postby 8lue Storm » Sun May 26, 2019 3:27 pm

Need some hardcore enemies for your last worlds/levels? Some brawny bodyguards for special power-ups and valuable items? Well, you've come to the right place!

The Elite Koopas are custom NPCs that were used in SMW Hacking (footage), and were done before in SMBX by reghrhre in LFFTMK; but back then, there wasn't any LunaLua to make custom NPC behavior smooth and easy, so they ended up being... Weird.
Nevertheless, I made a NPC pack just for them. Have fun!

In-game footage!
Spoiler: show
Image
Image
Image
Download! (comes as a test level and its folder.) Also! There may or may not be an update featuring their airborne versions, if I can figure out their behavior from the footages.
Last edited by 8lue Storm on Sun May 26, 2019 3:51 pm, edited 1 time in total.
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7486
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: [NPC Pack] Elite Koopa Troopas

Postby Enjl » Sun May 26, 2019 3:33 pm

fuck
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
8lue Storm
Lakitu
Lakitu
Posts: 490
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm
Current Project: Many, MANY stuff
Chat Username: 8luestorm

Re: [NPC Pack] Elite Koopa Troopas

Postby 8lue Storm » Sun May 26, 2019 3:36 pm

Enjl wrote:
Sun May 26, 2019 3:33 pm
fuck
???
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7486
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: [NPC Pack] Elite Koopa Troopas

Postby Enjl » Sun May 26, 2019 3:37 pm

I hate these enemies with a passion and a half.
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 4685
Joined: Tue Jun 28, 2016 10:14 am
Flair: Save climate, cut fridays for whole-week future
Current Project: various playthroughs and tests

Re: [NPC Pack] Elite Koopa Troopas

Postby Cedur » Sun May 26, 2019 3:42 pm

Can they all be killed with spinjumps?
Image

Supports: show
Image
Image
Image
Image

Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!

User avatar
8lue Storm
Lakitu
Lakitu
Posts: 490
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm
Current Project: Many, MANY stuff
Chat Username: 8luestorm

Re: [NPC Pack] Elite Koopa Troopas

Postby 8lue Storm » Sun May 26, 2019 3:46 pm

Cedur wrote:
Sun May 26, 2019 3:42 pm
Can they all be killed with spinjumps?
Spinjumping on them has the same effect as jumping regularly on them.

Oh, and thanks for reminding me of kill reasons! I forgot to make them immune to iceballs.
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
PROX
Boom Boom
Boom Boom
Posts: 1723
Joined: Sun Jul 06, 2014 8:50 pm
Chat Username: PROX

Re: [NPC Pack] Elite Koopa Troopas

Postby PROX » Sun May 26, 2019 4:18 pm

Oh yes.. I remember these guys....
I believe and I accept Jesus Christ as my Lord and Savior. If you do, put this in your signature.

If it makes sense then it must make dollars

Youtube Channel: ProxyHax O.O

My Project (No logo yet): viewtopic.php?f=90&t=18321&start=20

My Graphics Pack:
Image

World Map Pack: viewtopic.php?f=31&t=20173

User avatar
Sancles-Chan
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1892
Joined: Wed Jan 01, 2014 6:50 am
Flair: e

Re: [NPC Pack] Elite Koopa Troopas

Postby Sancles-Chan » Sun May 26, 2019 4:18 pm

good
Image

User avatar
8lue Storm
Lakitu
Lakitu
Posts: 490
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm
Current Project: Many, MANY stuff
Chat Username: 8luestorm

Re: [NPC Pack] Elite Koopa Troopas

Postby 8lue Storm » Sun May 26, 2019 4:22 pm

Sancles-Chan wrote:
Sun May 26, 2019 4:18 pm
good
thank you
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
Teemster2
Mega Mole
Mega Mole
Posts: 261
Joined: Sat Jan 18, 2014 11:56 am

Re: [NPC Pack] Elite Koopa Troopas

Postby Teemster2 » Sun May 26, 2019 4:55 pm

Do they have death effects? I wanted use a para hammer bro once but when it was dying it turned into a goomba so I passed. I like professional looking levels so if these have death effects I will use them. I don't want them turning into another npc when dying... They look unrealistic so I have mixed feelings but I like how they are harder to kill.
I want to say thank you to God for every day he gives me on this planet and for the chance to be in a better place when I die.

User avatar
8lue Storm
Lakitu
Lakitu
Posts: 490
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm
Current Project: Many, MANY stuff
Chat Username: 8luestorm

Re: [NPC Pack] Elite Koopa Troopas

Postby 8lue Storm » Sun May 26, 2019 4:58 pm

Teemster2 wrote:
Sun May 26, 2019 4:55 pm
Do they have death effects? I wanted use a para hammer bro once but when it was dying it turned into a goomba so I passed. I like professional looking levels so if these have death effects I will use them. I don't want them turning into another npc when dying... They look unrealistic so I have mixed feelings but I like how they are harder to kill.
They have death effects, but... They're all the Green Beach Koopa. I couldn't figure out a way to change it.
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7486
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: [NPC Pack] Elite Koopa Troopas

Postby Enjl » Sun May 26, 2019 5:00 pm

The commented part maps effect ids to harm types
Spoiler: show
Image
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
8lue Storm
Lakitu
Lakitu
Posts: 490
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm
Current Project: Many, MANY stuff
Chat Username: 8luestorm

Re: [NPC Pack] Elite Koopa Troopas

Postby 8lue Storm » Sun May 26, 2019 5:19 pm

Enjl wrote:
Sun May 26, 2019 5:00 pm
The commented part maps effect ids to harm types
Spoiler: show
Image
Yes, but the effect for ALL the koopas is 62, and I can't choose their color.
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7486
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: [NPC Pack] Elite Koopa Troopas

Postby Enjl » Sun May 26, 2019 5:31 pm

8lue Storm wrote:
Sun May 26, 2019 5:19 pm
Enjl wrote:
Sun May 26, 2019 5:00 pm
The commented part maps effect ids to harm types
Spoiler: show
Image
Yes, but the effect for ALL the koopas is 62, and I can't choose their color.
Have you tried debugging how the variant value of smbx animations is used by the koopa effects? Just like in the lava effect example I screenshotted, you can provide more information than just ID: {id=62, variant=1}

(if they don't use variant they might use npcID which is also worth checking for and can also be passed)
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
MmmMario
Bit
Bit
Posts: 126
Joined: Sun Aug 05, 2018 6:28 am
Flair: Yeet
Current Project: My current project is living. Trust me, it's hard.
Chat Username: TawPawNaw

Re: [NPC Pack] Elite Koopa Troopas

Postby MmmMario » Wed May 29, 2019 8:06 am

I swear the red elite koopas threw the fireballs closer to themselves.

Also, another question - will you do the elite parakoopas???
Spoiler: show
Here's Johnny

Image

I will bore everyone out of their mind with my questions!!!
Does anyone else have the PostImages problem? Frankly, it annoys me that sometimes I can't view pictures.

Join mine and MemeLord's(PotatoMario's) server here: https://discord.gg/PUTNGKS
Image

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7486
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: [NPC Pack] Elite Koopa Troopas

Postby Enjl » Wed May 29, 2019 8:45 am

MmmMario wrote:
Wed May 29, 2019 8:06 am
I swear the red elite koopas threw the fireballs closer to themselves.

Also, another question - will you do the elite parakoopas???
8lue Storm wrote:
Sun May 26, 2019 3:27 pm
Also! There may or may not be an update featuring their airborne versions, if I can figure out their behavior from the footages.
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
mariosonicgamer55677
Fighter Fly
Fighter Fly
Posts: 72
Joined: Sat Sep 22, 2018 6:17 am
Flair: bruh moment
Current Project: Super Mario And The 10 Golden Elements
Chat Username: Dededegenerate
Contact:

Re: [NPC Pack] Elite Koopa Troopas

Postby mariosonicgamer55677 » Sat Aug 10, 2019 7:09 pm

im using smbx2 and for some reason they arent working for me. when I place them in it instantly crashes the level. Is the verion I have of smbx outdated?

User avatar
sammerbro
Lakitu
Lakitu
Posts: 404
Joined: Sat Sep 22, 2018 9:53 am
Flair: playing and making SMBX stuff
Current Project: Sam Lev Boss Rush 5
Contact:

Re: [NPC Pack] Elite Koopa Troopas

Postby sammerbro » Sat Aug 10, 2019 7:16 pm

mariosonicgamer55677 wrote:
Sat Aug 10, 2019 7:09 pm
im using smbx2 and for some reason they arent working for me. when I place them in it instantly crashes the level. Is the verion I have of smbx outdated?
Are you using MAGLX3 or PAL?
Image
Image

User avatar
mariosonicgamer55677
Fighter Fly
Fighter Fly
Posts: 72
Joined: Sat Sep 22, 2018 6:17 am
Flair: bruh moment
Current Project: Super Mario And The 10 Golden Elements
Chat Username: Dededegenerate
Contact:

Re: [NPC Pack] Elite Koopa Troopas

Postby mariosonicgamer55677 » Sun Aug 11, 2019 1:19 am

sammerbro wrote:
Sat Aug 10, 2019 7:16 pm
mariosonicgamer55677 wrote:
Sat Aug 10, 2019 7:09 pm
im using smbx2 and for some reason they arent working for me. when I place them in it instantly crashes the level. Is the verion I have of smbx outdated?
Are you using MAGLX3 or PAL?
I just solved the problem earlier by downloading PAL before you replied. The koopas are working properly now but thanks for helping anyways.

User avatar
FlyingGym
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Sat Aug 17, 2019 3:28 pm
Flair: ok
Chat Username: Gym

Re: [NPC Pack] Elite Koopa Troopas

Postby FlyingGym » Sat Aug 17, 2019 3:37 pm

These are really good for minibosses and maybe even stronger enemy! I haven't tried to beat all of them yet but so far they are a fun challenge. (Also, Is there a separate sprite sheet found for the SMB3 Elite Koopas?)


Return to “LunaLua”

Who is online

Users browsing this forum: No registered users and 1 guest