SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby moemoe02 » Thu Jul 10, 2014 2:48 pm

What is this stuff I see? A volcano kind of tileset that's based on the grassland and underground tileset and a world map kind, new NPCs, that include fire and ice flowers, new kinds of those birds that replace Bullet Bills, POW block that says "TIME" and other stuff. And I like how you called this version of this pack "hot butt edition" I thought that name was kind of a bit making me laugh when I saw that there was an update in the graphics forum! xD
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby CreatorForce » Fri Jul 11, 2014 10:12 am

Awesome graphics HOT XD.

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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Mudkip » Fri Jul 11, 2014 10:13 am

I really love this update, Sednaiur. As always, you've done a great job.
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby zlaker » Fri Jul 11, 2014 10:17 am

The lava tileset looks amazing man! Will ya make a underwater/beach tileset next?
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby moemoe02 » Fri Jul 11, 2014 12:34 pm

zlakerboy357 wrote:The lava tileset looks amazing man! Will ya make a underwater/beach tileset next?
I think not because there's probably an idea of using the desert tileset for beach kind of levels as sand and the water BGO to make a beach kind of level and I'm not sure what could be a good tileset to use for underwater levels... But I'm not sure on your opinion on that if he'll make a beach or underwater tileset...
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Natsu » Fri Jul 11, 2014 12:37 pm

The new stuff looks awesome, so that's what you've been doing on your absence? Pretty cool. By the way, are you planing to make world map tiles of the lava cave tileset? That'd be pretty cool too.

Looking forward to more stuff from you.
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby RudeGuy » Fri Jul 11, 2014 12:46 pm

Natsu wrote:By the way, are you planing to make world map tiles of the lava cave tileset? That'd be pretty cool too.
Uh, he just made them, check in the the world map folder.

EDIT:I was wrong, you can easily put in your world map folder without any issues. Sorry.
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Natsu » Fri Jul 11, 2014 12:47 pm

Christian07 wrote:
Natsu wrote:By the way, are you planing to make world map tiles of the lava cave tileset? That'd be pretty cool too.
Uh, he just made them, check in the the world map folder. The volcano tileset aren't along with the main world map tileset, so if you want to use them, you need to delete something.
Oh, ok, thanks for letting me know.
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby MrPunchia » Fri Jul 11, 2014 2:59 pm

These new GFX are hot! Get it?

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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Rage_quitter_98 » Fri Jul 11, 2014 8:28 pm

would you be fine if i would make the tiles useable for MFGG/Gamemaker (16x16 grid based tileset in .png) and put it on mfgg ? (i would give you credit and put the topic in in description.)
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby HenryRichard » Fri Jul 11, 2014 11:19 pm

You should add patches for previous versions so we don't have to redownload the pack. Otherwise, the new content looks great!
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Sednaiur » Sat Jul 12, 2014 10:42 am

moemoe02 wrote:What is this stuff I see? A volcano kind of tileset that's based on the grassland and underground tileset and a world map kind, new NPCs, that include fire and ice flowers, new kinds of those birds that replace Bullet Bills, POW block that says "TIME" and other stuff. And I like how you called this version of this pack "hot butt edition" I thought that name was kind of a bit making me laugh when I saw that there was an update in the graphics forum! xD
It's always fun to see, how you mention all the new content on the screens, so i am glad you like it that much. Thank you ^^.
Mudkip wrote:I really love this update, Sednaiur. As always, you've done a great job.
I am happy to provide my ideas as graphics. I recently saw some people say something like "too bad there isn't any volcanic-tileset in SMB2", so i just made one, so this graphical hole is filled now :-).
zlakerboy357 wrote:The lava tileset looks amazing man! Will ya make a underwater/beach tileset next?
Thank you :-D. I don't think that i will make any underwater-tilesets, as i like to keep the way SMB2 plays (no underwater or switch palaces foe example). But i could consider the beach-tileset. But i couldn't do a worldmap-based tileset of it then, because of lacking free space.
Natsu wrote:The new stuff looks awesome, so that's what you've been doing on your absence? Pretty cool. By the way, are you planing to make world map tiles of the lava cave tileset? That'd be pretty cool too.
Looking forward to more stuff from you.
Thanks for your comment :-). To be honest, this wasn't what i did in my absent time, because i still work on my "Expanded SMB1 Tilesets Pack", which will take some more time. These GFX were done every here and there, when i feld like doing it, beside working on my CC8-entry. I will be happy to release more GFX in the future 8-D.
Lunasa wrote:These new GFX are hot! Get it?
Got it :-P! But compared to any Bishoujo's looking, this is just refrigerator-stuff, i guess xD.
SparkleYoshiFan wrote:That's one of the most awesomest gfx packs i have seen so far! I should be very nice if all smb3 enemy's would be in a smb2 form! Next update i hope its a season or element update! Keep it up! :D
Thank you :-). I don't know if i will make another update, but who knows. It depends on how much more ideas i get over the time.
Rage_quitter_98 wrote:would you be fine if i would make the tiles useable for MFGG/Gamemaker (16x16 grid based tileset in .png) and put it on mfgg ? (i would give you credit and put the topic in in description.)
I would totally fine with that. Go ahead and have fun ^^. Also thank you for your interest :-).
HenryRichard wrote:You should add patches for previous versions so we don't have to redownload the pack. Otherwise, the new content looks great!
I don't think this is really needed, as the actual version did change the order of some stuff, as well as downloading about 5MB dosn't need more than about 3 seconds to 12 seconds, but in any case of much bigger files, you are right. It would take unnecessary long time to rearrange an patch, and also upload two files for that.
Also thanks to everyone who downloads this pack (or has already downloaded it) ^_^

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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Rage_quitter_98 » Sat Jul 12, 2014 8:29 pm

okay thanks :) , ill probably start with it tomorrow ^^ won,t take that long anyway.
Take a Look at my Minecraft Resourcepack : http://www.minecraftforum.net/forums/ma ... hful-64x64
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Axiom » Sat Jul 12, 2014 9:04 pm

Rage quitter, this is off topic but what other bands besides Crown the Empire you like? I'm not exactly a CTE fan tbh.
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Rage_quitter_98 » Sat Jul 12, 2014 10:42 pm

Luigifan2010 wrote:Rage quitter, this is off topic but what other bands besides Crown the Empire you like? I'm not exactly a CTE fan tbh.
uhhhh , none right now. this is the only band im hearing right now :)
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Axiom » Sat Jul 12, 2014 10:48 pm

listen to the devil wears prada duuuude
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Core » Sun Jul 13, 2014 6:32 am

Oh my god... THIS LOOKS NEAT AMAZING!!! I LIKE THIS!!! :D

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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby ElTipsta » Mon Jul 14, 2014 3:37 am

Holy hell look at how awesome these graphics are.

I'm going to use this!! :D
Yeah, I've been inactive for a while. Just stopped coming here for whatever reason. Sorry about that. Still, I'll be lurking around more often, especially as I now have a craving to make SMBX levels again.
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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby Sednaiur » Fri Jul 18, 2014 6:19 pm

MyNameIsEric52 wrote:Oh my god... THIS LOOKS NEAT AMAZING!!! I LIKE THIS!!! :D
Thank you :-).
ElTipsta wrote:Holy hell look at how awesome these graphics are.

I'm going to use this!! :D
Thanks. I hope it turns out to be useful for you :-).

Also, there will probably another update within the next months, because i need to fix up some other things, but it isn't decided when i do that. Also will it contain a small content-addition then.

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Re: SMB2 expanded GFX-Pack v6.0 [hot butt-edition ^^]

Postby silent_ » Fri Jul 25, 2014 11:08 am

Even though you say this is the final version, may I suggest some things?

-A fully expanded SMB2 cloud tileset
-A fully expanded sky palace tileset
-Fully expanded lava (including slopes, upside down lava, etc.)
-Some volcano enemies (stuff recolored red, a fire thingy replacing Spark, etc.)
-Some cloud enemies (stuff recolored white like a cloud, etc.)
-A podoboo


Otherwise, this is a fantastic pack. I'm really considering making a SMB2-styled episode as these graphics, holy hell, they are inspiring!
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