Squishy Rex's CGFX Pack v1.8

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Murphmario
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Re: Squishy Rex's CGFX Pack v1.5

Postby Murphmario » Mon Aug 04, 2014 7:38 pm

I have version 1.4.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.5

Postby Squishy Rex » Tue Aug 05, 2014 9:36 am

Ok thanks, now all I need is v1.1 if anyone has it still. I may be able to rebuild it from v1.2 if I have to since there wasn't much change between these updates. Also in case anyone asks, I will not be uploading v1.0. WHY? Because it contains four GFXs. A Reznor, Red E-Switch, Reznor's Wheel and the Tower from Peach's Castle in SMA4. Again it would seem a pointless thing to do, so why bother.

EDIT: Nevermind, I have all versions now excluding v1.4.
Squishy Rex's SMBX2 Custom Asset Pack v1.0
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Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.5

Postby Squishy Rex » Mon Aug 11, 2014 2:02 am

Although it's no "big" update, I've added all previous versions, with their screenshots to the top post. Feel free to download the if you want them. All GFXs from v1.0 - v1.2 that appear to have 1x1 pixels or incorrect masks have been corrected in v1.6, though this has not yet been released ( Just a week to go guys).

General v1.6 Progress
--------------------------
Size: 28.2 MB
Size on Disk: 43.6 MB
Files: 6129
Folders: 1568
Squishy Rex's SMBX2 Custom Asset Pack v1.0
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Re: Squishy Rex's CGFX Pack v1.5

Postby zacharyz00 » Mon Aug 11, 2014 7:47 am

The computer where I had my Kart Fighter Mario playable character is dead. I'll have to try to recreate my Kart Fighter Mario playable character. When it's fully recreated, I'll upload it to the CGFX pack.
EDIT: I googled "How to get data from a computer with a broken motherboard" and I found a YouTube video for it. I'll be getting the original GFX onto the CGFX pack soon.
Last edited by zacharyz00 on Wed Sep 03, 2014 1:02 pm, edited 1 time in total.
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Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Squishy Rex » Tue Aug 19, 2014 6:49 pm

The update is out! Come and get your new custom GFX!
Squishy Rex's SMBX2 Custom Asset Pack v1.0
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby YoshiGo99 » Tue Aug 19, 2014 9:20 pm

I see it has a Bullet Bill train but does it also have the Bullet Bill Express, the one in the banner in your signature?

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Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Squishy Rex » Tue Aug 19, 2014 9:31 pm

Yes it does:
SM3DW - NPCs - Bullet Bill Express

And unlike last time didn't screenshot everything, hence why there is no screenshot of it. But everything in my Support Bar and screenshots are definitely in the pack. If you have trouble finding something fell free to ask and I'll point you in the right direction. :)
Squishy Rex's SMBX2 Custom Asset Pack v1.0
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h2643
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby h2643 » Wed Aug 20, 2014 6:18 am

Wow, the update is amazing! Nice job on everything!

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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Darkonius Mavakar » Wed Aug 20, 2014 6:20 am

One question:
is the SMBWii clam in this pack?

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Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Squishy Rex » Wed Aug 20, 2014 6:35 am

h2643 wrote:Wow, the update is amazing! Nice job on everything!
Thanks, I'm glad you like it.
Darkonius Mavakar wrote:One question:
is the SMBWii clam in this pack?
Yes it is. I made sure everything that I've made previously has definitely been included.
Squishy Rex's SMBX2 Custom Asset Pack v1.0
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Mista Epic » Wed Aug 20, 2014 12:22 pm

Over 30 MB? I counted 29.1 MB...

Also, will everything in this pack be included in the next update of New SMBX Graphics Pack?
<Peach> Bowsers cock is the real reason I get captured
<Peach> It's pretty nice
<Panda> i see i didnt miss a lot then

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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Chip Potato » Wed Aug 20, 2014 5:20 pm

Where's that sweet-looking SMW Wood tileset located in the pack?
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SuperMario12345 wrote:The deadline is tomorrow everyone! Make sure your level is finished, completable, there are no glitches, and it ends with a star!Thats the key to a good score!
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Squishy Rex » Thu Aug 21, 2014 8:39 am

Mista Epic wrote:Also, will everything in this pack be included in the next update of New SMBX Graphics Pack?
Yes it will, as long as I remember. I usually leave my pack till last, so forgetting about it does happen, mainly because I don't store it with other GFX Packs.
fireflowerhour wrote:Where's that sweet-looking SMW Wood tileset located in the pack?
SMW - Blocks - Timber Towers Tileset
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby YTsupertyrusland23 » Thu Aug 21, 2014 9:15 am

wow I didn,t know this just came out

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Mista Epic
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Mista Epic » Thu Aug 21, 2014 12:33 pm

Wait, "Over 40 MB?" I feel like I'm missing an entire fourth of the pack. It was seriously only 29.1 MB when I extracted it.
<Peach> Bowsers cock is the real reason I get captured
<Peach> It's pretty nice
<Panda> i see i didnt miss a lot then

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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby RudeGuy » Thu Aug 21, 2014 1:00 pm

Mista Epic wrote:Wait, "Over 40 MB?" I feel like I'm missing an entire fourth of the pack. It was seriously only 29.1 MB when I extracted it.
That's because it's in a compressed file.
im bored

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Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Squishy Rex » Thu Aug 21, 2014 6:28 pm

Christian07 wrote:
Mista Epic wrote:Wait, "Over 40 MB?" I feel like I'm missing an entire fourth of the pack. It was seriously only 29.1 MB when I extracted it.
That's because it's in a compressed file.
Firstly, that was a typo on my part, it was supposed to be 30 not 40. That and I was going by "Size On Disk", not just "Size". Size on Disk is actually much larger than 29.1, but that is its correct unpacked size.
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xtremegamer51
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby xtremegamer51 » Thu Aug 21, 2014 7:42 pm

Woah!This update looks awesome!Once,again,brilliant job Squishy Rex!

Also I have to ask you a question....is that penguin in the "Squishy Rex's GIFs" section,In the pack,like,as a graphic?
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Open the door,get on the floor,everybody do the DINOSAUR!
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[20:50] <RedPanda> Gotta put that line in my signature

[15:00] <Xtremegamer51> Captain R U Redy 4 Freddeh?
[15:00] <CaptainAmerica> Xtremegamer51 Thanks but I'm not gay.
[15:01] <CaptainAmerica> I don't want to be with Freddy.
I go by the name,RedPanda,and Xtremegamer51 on the IRC chat room. C:

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Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby Squishy Rex » Thu Aug 21, 2014 7:46 pm

xtremegamer51 wrote:Woah!This update looks awesome!Once,again,brilliant job Squishy Rex!

Also I have to ask you a question....is that penguin in the "Squishy Rex's GIFs" section,In the pack,like,as a graphic?
No, all, excluding the Super Dry Bones, I made in GIMP. They aren't GFXs, but you can use them as Avatars or anything really apart from SMBX GFX.
Squishy Rex's SMBX2 Custom Asset Pack v1.0
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ImperatoreXx
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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Postby ImperatoreXx » Fri Aug 22, 2014 5:50 am

Squishy make great graphics as usual I can give you an idea why do not you try to recreate all the enemies of NSMB Wii, NSMB Wii U and the new version of NSMB 3DS.
Another ricerali all those who are standart in the engine and then created a way that uses your graphics.

Forza keep it up!
ImperatoreXx


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