[SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Share and discuss custom SMBX graphics.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
-Do not create a topic requesting custom graphic. Do so in Graphic Request.

Should I discontinue making the pack and start a new with a better style?

Poll ended at Thu Apr 05, 2018 11:56 am

Yes, these graphics are bad and ugly, try making something better.
0
No votes
No, these are fine, keep making the pack.
12
100%
 
Total votes: 12
User avatar
Jerrysmbxworld
Bit
Bit
Posts: 125
Joined: Wed Aug 09, 2017 1:20 pm
Current Project: https://www.supermariobrosx.org/forums/ ... hp?t=20333
Chat Username: Jerry Smbxworld™
Contact:

Re: Vito's Custom Mario Bros, Yoshis and NPCs 3.0

Postby Jerrysmbxworld » Wed Apr 18, 2018 11:59 pm

Vito_Studio wrote:Guys, I need your advice. I was told in discord that Mario's head shoud be a bit backed out. But I have 2 opinions about it. What do you think?

ImageImage

Also, check what I have done:

Image

I wish this could be the actual running animation. I really don't like the current one.
If only I knew how to use playeranim.lua...
You could always just ask someone.
CHECK OUT MY PROJECT!
Image
Image
Image
Image
Image
Image

User avatar
Vito_Studio
Rex
Rex
Posts: 88
Joined: Mon Jan 08, 2018 6:07 pm
Current Project: Not gonna ruin the surprise
Chat Username: Vito
Contact:

Re: Vito's Custom Mario Bros, Yoshis and NPCs 3.0

Postby Vito_Studio » Thu Apr 19, 2018 7:36 am

Jerrysmbxworld wrote:
Vito_Studio wrote:Guys, I need your advice. I was told in discord that Mario's head shoud be a bit backed out. But I have 2 opinions about it. What do you think?

ImageImage

Also, check what I have done:

Image

I wish this could be the actual running animation. I really don't like the current one.
If only I knew how to use playeranim.lua...
You could always just ask someone.
The post is like a month old, I already asked for help and, thanks to PixelPest, its possible for me to use the custom animations.
Hey check what I'm supporting:
Image
Image

My Ex-Project:
Image

User avatar
Eri7
Banned
Posts: 1653
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: SMNZ (38A) + SMNP1 (38A) + MKA(2.0) + TNV (2.0/38A) + TNVL (2.0/38A) + SMNP2 (2.0) + SMNR (2.0)
Chat Username: Eri7
Contact:

Re: Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby Eri7 » Mon May 07, 2018 5:57 pm

Hey the graphics are awesome and the castle tileset is good looking too, it will be exciting to see a smbx episode made only with your graphics.
Image
Image
Image
Image

CreperDark
Goomba
Goomba
Posts: 2
Joined: Sun Dec 24, 2017 9:10 pm
Chat Username: CreperDark

Re: Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby CreperDark » Sat May 26, 2018 1:46 pm

Is for 1.3.0.1 or 1.4.4?

User avatar
PixelPest
Link
Link
Posts: 7118
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Chat Username: PixelPest
Contact:

Re: Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby PixelPest » Sat May 26, 2018 1:49 pm

CreperDark wrote:
Sat May 26, 2018 1:46 pm
Is for 1.3.0.1 or 1.4.4?
Vito_Studio wrote:
Mon Feb 12, 2018 12:01 pm
SMBX2 required

CreperDark
Goomba
Goomba
Posts: 2
Joined: Sun Dec 24, 2017 9:10 pm
Chat Username: CreperDark

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby CreperDark » Mon Jun 11, 2018 8:17 pm

Hey, can not you put the textures on Super Mario Can you help me? with a video or something?

User avatar
Vito_Studio
Rex
Rex
Posts: 88
Joined: Mon Jan 08, 2018 6:07 pm
Current Project: Not gonna ruin the surprise
Chat Username: Vito
Contact:

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby Vito_Studio » Wed Jun 13, 2018 2:46 am

CreperDark wrote: Hey, can not you put the textures on Super Mario Can you help me? with a video or something?
Excuse me but what do you mean by that?
Hey check what I'm supporting:
Image
Image

My Ex-Project:
Image

User avatar
WildWEEGEE
Koopa Shell
Koopa Shell
Posts: 659
Joined: Thu Dec 14, 2017 2:21 pm
Current Project: things
Chat Username: WildWEEGEE

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby WildWEEGEE » Wed Jun 13, 2018 7:59 pm

Vito_Studio wrote:
Wed Jun 13, 2018 2:46 am
CreperDark wrote: Hey, can not you put the textures on Super Mario Can you help me? with a video or something?
Excuse me but what do you mean by that?
He doesn’t know how to add the graphics into his levels I’m pretty sure
I have absolutely no idea what my current project is... My interests always seem to shift
I support: show
ImageImage
Looking back at every one of my posts, I cringe, hard, very hard.

User avatar
DarvinosBobaFett
Koopa Troopa
Koopa Troopa
Posts: 24
Joined: Tue Jun 26, 2018 8:26 pm
Current Project: Super Mario The Chaos,Huge Of Darkness 1.4.4(38A) Progress is 15% Before Post the Fourm.
Chat Username: KingBill666

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby DarvinosBobaFett » Tue Jun 26, 2018 9:29 pm

Coolnest custom graphics! Keep it up i should be already Making Custom Levels. So Let's Do This...
Playing San Andreas Or Something.
Muh Grand Theft Auto: San Anderas Quotes
All We Had To Do Follow The Damn Train CJ!-Big Smoke-
After 4 Months of No Active Seems Like Aren't Active the Forums :(

I am currently Paricipating Projects or i Supporter:
Image
Image
Image
Image
Image[/spoiler]
Bruh i do someting make a custom graphics or levels.
(Due To Delaying Of Mistaken Time!!!)
Going My Home Is Fun!!!

User avatar
TubbyAlert
Shy Guy
Shy Guy
Posts: 6
Joined: Tue Aug 21, 2018 11:28 pm
Chat Username: TubbyAlert

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby TubbyAlert » Wed Aug 22, 2018 12:45 am

How do I install this pack?
Yeet, Skeet, I eat children

User avatar
YoshiSuperstar
Hoopster
Hoopster
Posts: 165
Joined: Fri Apr 07, 2017 2:16 pm
Flair: Mario Maker 2 = good game
Current Project: Super Mario And The Rainbow Stars
Chat Username: YoshiSuperstar
Contact:

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby YoshiSuperstar » Wed Aug 22, 2018 5:40 am

TubbyAlert wrote:
Wed Aug 22, 2018 12:45 am
How do I install this pack?
Um, didn't you see the "Download"?

User avatar
TubbyAlert
Shy Guy
Shy Guy
Posts: 6
Joined: Tue Aug 21, 2018 11:28 pm
Chat Username: TubbyAlert

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby TubbyAlert » Wed Aug 22, 2018 10:32 am

Yoshi_Superstar NL wrote:
Wed Aug 22, 2018 5:40 am
TubbyAlert wrote:
Wed Aug 22, 2018 12:45 am
How do I install this pack?
Um, didn't you see the "Download"?
I don't mean how to download it, I mean how to put it into smbx, I don't know how to install png files into smbx as sprites. If I just try replacing the gif files with png files, the thing I replaced with png, doesn't have a sprite.
Yeet, Skeet, I eat children

User avatar
Murphmario
Mouser
Mouser
Posts: 1930
Joined: Fri Dec 20, 2013 7:07 pm

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby Murphmario » Wed Aug 22, 2018 10:58 am

Put the graphics in a folder with the same name as your level, or the episode folder if you want them to apply globally for an episode.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

User avatar
TubbyAlert
Shy Guy
Shy Guy
Posts: 6
Joined: Tue Aug 21, 2018 11:28 pm
Chat Username: TubbyAlert

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby TubbyAlert » Wed Aug 22, 2018 11:05 am

Murphmario wrote:
Wed Aug 22, 2018 10:58 am
Put the graphics in a folder with the same name as your level, or the episode folder if you want them to apply globally for an episode.
I install gfx packs for all episode, I know how to install gif files, but I don't know how to install png files in graphics packs, if I just replace the gif files with png files, it doesn't work and the characters don't have sprites.
Yeet, Skeet, I eat children

User avatar
YoshiSuperstar
Hoopster
Hoopster
Posts: 165
Joined: Fri Apr 07, 2017 2:16 pm
Flair: Mario Maker 2 = good game
Current Project: Super Mario And The Rainbow Stars
Chat Username: YoshiSuperstar
Contact:

Re: [SMBX2 required] Vito's Custom Mario Bros, Yoshis and NPCs 3.1 (The project is frozen)

Postby YoshiSuperstar » Wed Aug 22, 2018 12:07 pm

TubbyAlert wrote:
Wed Aug 22, 2018 11:05 am
I install gfx packs for all episode, I know how to install gif files, but I don't know how to install png files in graphics packs, if I just replace the gif files with png files, it doesn't work and the characters don't have sprites.
You could try and ask in "Help and Support"


Return to “Graphics”

Who is online

Users browsing this forum: No registered users and 4 guests