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[RESSOURCE] SMW Bonneton

Posted: Thu Jun 21, 2018 4:17 pm
by Mushroom King
I tried to remake in SMW style the lamppost from Cap Kingdom Super Mario Odyssey. Because I'm too lazy to turn it into a sprite, I will just share it as a ressource. Feel free to use it the way you want.

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Re: [RESSOURCE] SMW Bonneton Lamppost

Posted: Fri Jun 22, 2018 12:26 am
by Teemster2
Mushroom King wrote:
Thu Jun 21, 2018 4:17 pm
I tried to remake in SMW style the lamppost from Cap Kingdom Super Mario Odyssey. Because I'm too lazy to turn it into a sprite, I will just share it as a ressource. Feel free to use it the way you want.

Image
Is it just me or does that image not look right? In the middle it looks like it was cut in half.

Re: [RESSOURCE] SMW Bonneton Lamppost

Posted: Fri Jun 22, 2018 12:49 am
by SMBXFanBoi2013
Teemster2 wrote:
Fri Jun 22, 2018 12:26 am
Mushroom King wrote:
Thu Jun 21, 2018 4:17 pm
I tried to remake in SMW style the lamppost from Cap Kingdom Super Mario Odyssey. Because I'm too lazy to turn it into a sprite, I will just share it as a ressource. Feel free to use it the way you want.

Image
Is it just me or does that image not look right? In the middle it looks like it was cut in half.
Yeah I noticed that too, can you fix that Mushroom King? Because it doesn't look right.

Re: [RESSOURCE] SMW Bonneton Lamppost

Posted: Fri Jun 22, 2018 1:45 am
by Mushroom King
Well, the lamppost in SMO are actually not straight and slightly bend, that's why I make it like this too. Bonneton had curves where we are rather accustomed to seeing straight lines like its lampposts, bridges or fences. Now, I'm not saying Bonneton DOESN'T have straight lines, just not for the things I mentionned. Also, the bending is more subtle in SMO. Maybe I will try to make it that way too but I wwill need to remove pixels and make thinner the upper part I guess...

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I will probably add more ressource later.I already made the hats houses, I just need to make the tilted "hats" windows for this, and it's not so easy.

Re: [RESSOURCE] SMW Bonneton Lamppost

Posted: Fri Jun 22, 2018 5:54 pm
by HenryRichard
I like it, though the bending doesn't look intentional enough - I'm not sure how that should be fixed though...

Re: [RESSOURCE] SMW Bonneton

Posted: Fri Jun 22, 2018 6:17 pm
by Mushroom King
I actually did some change. I shoud post here too.
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Re: [RESSOURCE] SMW Bonneton Lamppost

Posted: Sat Jun 23, 2018 9:28 pm
by Alucard648
Un-bent version looks better for me, assuming I might use it in urban themed levels. I would also like to see broken version of the lamppost.

Re: [RESSOURCE] SMW Bonneton

Posted: Sun Jun 24, 2018 11:34 am
by Mushroom King
Small update.

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I wish I was able to do a Bonneton grass tileset but the pattern is too complicated for me to recreate it without looking bad. :(

Re: [RESSOURCE] SMW Bonneton

Posted: Sun Jun 24, 2018 11:58 pm
by Teemster2
Will you include a download link when everything is finished? I would actually use these graphics but I prefer to download and not copy and paste. You did a good job.

Re: [RESSOURCE] SMW Bonneton

Posted: Mon Jun 25, 2018 1:36 am
by PROX
this is really starting to look great

Re: [RESSOURCE] SMW Bonneton

Posted: Mon Jun 25, 2018 3:45 am
by Mushroom King
Thanks for the nice words. About the release, I'm REALLY annoyed I can't get the grass to match the one in Bonneton. I can just make it the SMW grass black and grey and pretend it's good enough, but that would be just a lie, right? So, if actually someone can help me and make a lawn/grass/felt tileset fitting to Bonneton theme, I would really appreciate it. And of course, credits will be given to the author.
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Re: [RESSOURCE] SMW Bonneton

Posted: Mon Jun 25, 2018 10:17 am
by Mr Boboo
Mushroom King wrote:
Mon Jun 25, 2018 3:45 am
Thanks for the nice words. About the release, I'm REALLY annoyed I can't get the grass to match the one in Bonneton. I can just make it the SMW grass black and grey and pretend it's good enough, but that would be just a lie, right? So, if actually someone can help me and make a lawn/grass/felt tileset fitting to Bonneton theme, I would really appreciate it. And of course, credits will be given to the author.
I think making the grass have black and gray stripes and the dirt being light gray or white would be fine. I could try to make it if you want, but it'd be pretty simple anyway.

Re: [RESSOURCE] SMW Bonneton

Posted: Mon Jun 25, 2018 11:20 am
by Mushroom King
Making stripes isn't difficult indeed, the problem is the pattern of these stripes. They're like "criss-cross" with many different angles. I was planning to have the grass recovering all the blocks with no actual "dirt" to see.

Re: [RESSOURCE] SMW Bonneton

Posted: Mon Jun 25, 2018 4:58 pm
by Mr Boboo
Mushroom King wrote:
Mon Jun 25, 2018 11:20 am
Making stripes isn't difficult indeed, the problem is the pattern of these stripes. They're like "criss-cross" with many different angles. I was planning to have the grass recovering all the blocks with no actual "dirt" to see.
Maybe just make them all diagonal in the same direction? Having that kinda pattern with no dirt would be pretty ugly if you ask me.

Re: [RESSOURCE] SMW Bonneton

Posted: Tue Jun 26, 2018 6:30 pm
by PROX
Mushroom King wrote:
Mon Jun 25, 2018 3:45 am
Thanks for the nice words. About the release, I'm REALLY annoyed I can't get the grass to match the one in Bonneton. I can just make it the SMW grass black and grey and pretend it's good enough, but that would be just a lie, right? So, if actually someone can help me and make a lawn/grass/felt tileset fitting to Bonneton theme, I would really appreciate it. And of course, credits will be given to the author.
Image
considering all of that would be on top rather than the side, I don't see the issue with just making black grass. Or you could do what I did using the example I posted in the WIP graphics showcase.

Re: [RESSOURCE] SMW Bonneton

Posted: Sat Jun 30, 2018 2:51 pm
by Mushroom King
I think that pattern is fitting for the lawn.

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Re: [RESSOURCE] SMW Bonneton

Posted: Sat Jun 30, 2018 4:28 pm
by Westretroman
That looks great! The hat BGO with the broad black bottom, bothers me a little. Maybe try making it less broad, but it looks good.

Re: [RESSOURCE] SMW Bonneton

Posted: Sat Jun 30, 2018 5:16 pm
by Mushroom King
The broad bottom for the hat make sense because they're also used as airship so the bottom itself act like a kind of hull. It would be more explicit if I added the missing sail on it. Even The "Odyssey" airship used by Mario is an upgraded version of these hat-airships.

Re: [RESSOURCE] SMW Bonneton

Posted: Sat Jun 30, 2018 5:19 pm
by Westretroman
Mushroom King wrote:
Sat Jun 30, 2018 5:16 pm
The broad bottom for the hat make sense because they're also used as airship so the bottom itself act like a kind of hull. It would be more explicit if I added the missing sail on it. Even The "Odyssey" airship used by Mario is an upgraded version of these hat-airships.
My bad, thanks.

Re: [RESSOURCE] SMW Bonneton

Posted: Sat Jun 30, 2018 5:34 pm
by Mushroom King
It's okay, it's not something obvious. Beside, that's not really a BGO but a sizable block, making it "walkable" to the player and npcs just like the top of the hat itself. The actual BGO in it is the lower hat who supports the rest.