That's right, folks. It's finally ready! In order to play this demo, you must have LunaLua 0.7.0.1 or greater installed. In addition, you need the Encrypt, Bitwise and Multipoints libraries (I'm pretty sure these are all included in the download for LunaLua, but if you get an error, make sure you have these).
Changes in this version (from 1.0):
-2 Player mode is now fully supported, with a custom HUD that changes in this mode and double the powerups to collect! (Due to limitations within LunaLua, the numbers of coins, lives, etc. can't be shown on player 2's screen.)
-The central part of the game, Mushroom Fields, is now completely playable.
-Shops have been added, with three powerups to buy and more to unlock by collecting Dragon Coins.
If you find any bugs in this version, let me know, and I will do my best to kill them.
I have cut down the number of planned levels in my episode to 6 levels per world. However, if you want a level in the episode, I am accepting up to 4 additional levels per world. If anyone decides they want to do this, I'll put up a list of available levels. As of right now, I have no submissions.
Want to Be a Level Designer?
This is an episode that I've been working on for a while. It will feature 7 different worlds that you can choose to complete an any order, with an orb at the end of each world. Once you collect them all, you can use them to enter the last world and defeat Bowser.
This project is currently being created with Wohlstand's PGE editor.
Support this Project:
(Demo 2.0 Full download)
Sorry. No patches are available for this demo due to the fact that it's really hard to keep track of every change I make.