RIP Paper Mario.... at least we have a release date for SMTxFire Emblem
When I'm not playing SMBx I'll probably be on steam either playing some Terraria, TF2, L4D2 or Civ 4.
If you want to get a game in don't be afraid to just ask. I also play on my Wii U frequently and my NNID
is SirNightmayor if you want to contact me that way.
Stepping into the Direct, I wasn't really expecting much out of it. In a way, I was wrong. There were quite of lot of things to see, and with that I have a lot of things to cover. Starting with Star Fox Zero, I have to say that my impressions of this game have increased by a good margin. It does appear to be polished since we saw it at E3, and I don't really mind that it doesn't have a new plot/is pretty much a Star Fox 64 reboot (I went and replayed that game recently, btw, so I might be a bit biased). The gameplay to me has always been what Star Fox is about, and Nintendo as well as Platinum Games deliver on that aspect. The fact that there are new paths to take after you beat Planet Venom was another big highlight for me about this game. They're expanding on their source material and making it better and heftier for fans old and new alike. Along with Star Fox Zero comes Star Fox Guard, a tower defense type game. I'm not really a big fan of the genre in general, but this game was said to have a lot of content packed into it, so not only will I give it a shot myself, but I'm sure others into the genre will definitely take their time with it. I also think that the fact you can make your own stages is interesting, as well.
I know that the Mario & Sonic at the Olympic Games and its successors have banked in a lot of money on Nintendo systems, I get that, but you'd think that they would have let this one die a long time ago. I guess I can't complain over it much, it'll appeal to someone out there, and I can't say there wasn't a point where it appealed to me in the past. If there is anything that I can appreciate out of this game, it is without a doubt how gorgeous the cinematic and the graphics themselves looked. Seriously now, every time we see a new game with Mario it just gets flashier and more bedazzling than before. I'm not even saying that's a bad thing more than it is impressive. Rugby will make for a great addition to this game, especially with the given environment, and it looks to be a lot of fun with some friends. There definitely a lot of hit and miss characters in this game, but the overall roster is fitting enough to have a wide selection.
The DLC/Updates were probably some of my favorite parts of this Direct, and that isn't as terrible as it sounds. It's good to see that Nintendo is still working on these games months after their releases. While I don't have Splatoon nor care for it, I'm amazed to see that its gotten so much love in the past year, and I'm glad that the community over there is thriving. Super Mario Maker was obviously the one I was looking forward to. Skewers on there own are a good addition to this game, but they are incredibly overshadowed by the use of keys. Keys address everything we wanted, FREAKING. MANDATORY. BOSS. FIGHTS. OH MY YES. ... Excuse me. Next to that they can also come out of blocks or appear through what I like to call Key Coins, which are a great way to make better exploration/puzzle levels. Last, but not least, you have Hyrule Warriors/Legends. Legends on its own I'm really not hyped for many reasons, the biggest two having to do with buying it again and how low the frames appear to be during gameplay. Another gripe is the fact that (so far) you can only get the expansion Legends characters by buying the game and transferring them over to Warriors. I hope that they come to address that in the future as DLC. Speaking of DLC, I also hope that this new wave will also be available for Warriors on the Wii U, but I have a feeling that will be so. ALSO MEDLI SENPAI. ... Sorry again, I kind of shat my pants seeing that part. Seeing Medli here is fantastic. Having her free is fantastic, and I want Makar to follow suit.
Okay, so how about we take a seat and talk about Paper Mario: Color Splash. We didn't quite get what we wanted, but again, I sound like a broken record here, that's not necessarily a bad thing. It doesn't take much not to see that they drew a lot of inspiration from Sticker Star. After playing it again for the first time in a few years, however, I honestly think it's not as bad as I remember it, so in a way you could say my rage was cushioned for this one. The game itself feels like it's missing something now, but keep in mind that it's probably an early build. While I don't like the realistic paper design for the characters that they brought over from Paper Jam, I think the world itself appears beautiful. The main hub they showed off kind of gives me a simplified Rogueport vibe, which made me feel good in terms of the layout. The battle system seems to be a bit more immersive than what Sticker Star had offered, and I have hope that it will be better in that regard. I think this game is worthy of a lot of potential, and I await to see more of it at E3.
If you just stood up, sit back down, because now we're getting into Metroid Prime: Federation Force. Just like everyone else, when I first saw this game, I was outraged. I thought that this game didn't deserve the Metroid name, but after the Direct and viewing some gameplay, it not only gives off the impression of Metroid (to me), but it also seems like a great multiplayer title (and hey, Samus is in the very least in the game in some capacity). I mean, I'm not the biggest fan of the chibi art style in a Metroid game of all things, but I can let that slide and give it a shot, and maybe everyone else should, too.
The obvious surprise in this Direct was none other than Kirby Planet Robobot. I haven't played Kirby Triple Deluxe myself, but I heard that it was arguably one of the best in the entire Kirby series, and the presentation here looks just as convincing. The ability to use the mechsuits enhances Kirby's abilities different than ever before. (not that he needed it, he's Kirby, he's adorable... buy it.) The use of amiibo in this game also looks fairly interesting in that you can gain certain abilities from using any amiibo, and using Kirby himself gives him the Smash ability, and we all know we loved that from the Amazing Mirror. Additionally, a whole new set of amiibo is being made specifically for this game, and they look adorable, especially Waddle Dee. :3 This game without a doubt has some great expectations from me.
Everything else was decent, subpar at best, or didn't hold my interest. If you liked/hated those other things, talk about 'em yourself. At the end of the day, this Nintendo Direct opened my eyes and made me see that Nintendo isn't quite out of ideas, and I'm excited to try these upcoming titles for myself.