the lack of vanilla episodes

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the lack of vanilla episodes

Postby Knux » Wed Dec 12, 2018 5:30 am

Has anyone else noticed that there are seemingly no vanilla episodes for SMBX? (episodes without custom graphics or music) unless I am mistaken. I think they're pretty cool episodes, but I haven't seen one turn up since like 2010.

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Re: the lack of vanilla episodes

Postby Eri7 » Wed Dec 12, 2018 5:39 am

Why would anyone want to play a vanilla episode. Of course if it's well designed then it will be worth playing but outside of that, I can't really find a reason to play vanilla episodes.
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Re: the lack of vanilla episodes

Postby Cedur » Wed Dec 12, 2018 5:46 am

No custom graphics anywhere is already a major handicap but no custom MUSIC hurts even more.
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Re: the lack of vanilla episodes

Postby Knux » Wed Dec 12, 2018 6:32 am

Cedur wrote:
Wed Dec 12, 2018 5:46 am
No custom graphics anywhere is already a major handicap but no custom MUSIC hurts even more.
I imagine that the theme for hell is just smb3 sky over and over again

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Re: the lack of vanilla episodes

Postby FireyPaperMario » Wed Dec 12, 2018 6:42 am

Well, the reason why there's less & less Vanilla levels/episodes every year is either:

  • People wanted to add some variety to the levels and episodes, other than just the default graphics & music
  • Many members are just too Tired of SMB3 graphics

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Re: the lack of vanilla episodes

Postby Knux » Wed Dec 12, 2018 6:44 am

TGCA and the original Princess Cliche were both vanilla episodes and the limitations of the editor essentially demanded that the designer used their creativity more, the use of custom graphics makes it all too easy, while a great advantage, is ironically MORE limiting as opposed to creativity by merging GFX styles from the default engine.

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Re: the lack of vanilla episodes

Postby Scroll » Wed Dec 12, 2018 7:09 am

Knux wrote:
Wed Dec 12, 2018 5:30 am
I think they're pretty cool episodes, but I haven't seen one turn up since like 2010.
Same here, but I think the people takes advantage of the current SMBX possibilities, to make a better episode.

Although, probably I will make one in the future, and will be in 1.3 and that but I will keep it vanilla (no custom graphics, no custom music).

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Re: the lack of vanilla episodes

Postby Animebryan » Wed Dec 12, 2018 6:03 pm

I guess that means the only people who would appreciate a vanilla episode who be old-school fans like me. I have no problem playing a vanilla level every so often in an episode just to go back to SMB's roots, including levels that use retro 8-bit graphics.
Due to the 'hostility' between me & some of the staff on here, I'm going to start blocking users who post on my topics without posting an actual solution & are just retaliating/reacting to my posts. I'll try to be nicer with my posts but situations like this & the constant problems with SMBX2 & PGE is making that harder & harder to be nice about all this. :(

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Re: the lack of vanilla episodes

Postby PixelPest » Wed Dec 12, 2018 6:04 pm

Animebryan wrote:
Wed Dec 12, 2018 6:03 pm
I guess that means the only people who would appreciate a vanilla episode who be old-school fans like me. I have no problem playing a vanilla level every so often in an episode just to go back to SMB's roots, including levels that use retro 8-bit graphics.
I think a lot of people could enjoy the gameplay if it was done well enough, old school fan or not

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Re: the lack of vanilla episodes

Postby Scroll » Wed Dec 12, 2018 6:13 pm

PixelPest wrote:
Wed Dec 12, 2018 6:04 pm
Animebryan wrote:
Wed Dec 12, 2018 6:03 pm
I guess that means the only people who would appreciate a vanilla episode who be old-school fans like me. I have no problem playing a vanilla level every so often in an episode just to go back to SMB's roots, including levels that use retro 8-bit graphics.
I think a lot of people could enjoy the gameplay if it was done well enough, old school fan or not
I agree with this

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Re: the lack of vanilla episodes

Postby TheTrueMarioMaster » Wed Dec 12, 2018 7:10 pm

That is why for the release of Beta 4 there should be a vanilla contest for it where you can only use the default features of Beta 4 (although maybe with the option of having custom music so the music doesn't get to repetitive).
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Re: the lack of vanilla episodes

Postby PixelPest » Wed Dec 12, 2018 7:32 pm

TheTrueMarioMaster wrote:
Wed Dec 12, 2018 7:10 pm
That is why for the release of Beta 4 there should be a vanilla contest for it where you can only use the default features of Beta 4 (although maybe with the option of having custom music so the music doesn't get to repetitive).
Having custom music kinda ruins it though in that the idea of vanilla is to just submit a level file with no additional assets, just the file itself.

Either I or someone else will be hosting an official vanilla contest come Beta4, which has been planned to happen for a while

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Re: the lack of vanilla episodes

Postby ThePieSkyHigh » Wed Dec 12, 2018 7:57 pm

I'll admit.

Nobody does this because it's boring.

"Oh no! Bowser's taken each for the 2462893642th time! Save her Mario!"

this cliche + default episode =

Lame
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Re: the lack of vanilla episodes

Postby PixelPest » Wed Dec 12, 2018 8:28 pm

ThePieSkyHigh wrote:
Wed Dec 12, 2018 7:57 pm
I'll admit.

Nobody does this because it's boring.

"Oh no! Bowser's taken each for the 2462893642th time! Save her Mario!"

this cliche + default episode =

Lame
That's...not what a vanilla episode means

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Re: the lack of vanilla episodes

Postby TheTrueMarioMaster » Wed Dec 12, 2018 9:30 pm

PixelPest wrote:
Wed Dec 12, 2018 7:32 pm
TheTrueMarioMaster wrote:
Wed Dec 12, 2018 7:10 pm
That is why for the release of Beta 4 there should be a vanilla contest for it where you can only use the default features of Beta 4 (although maybe with the option of having custom music so the music doesn't get to repetitive).
Having custom music kinda ruins it though in that the idea of vanilla is to just submit a level file with no additional assets, just the file itself.

Either I or someone else will be hosting an official vanilla contest come Beta4, which has been planned to happen for a while
Fair point, would be more ethic without having no custom music. When the time comes I may join in that contest since it has been a long time since the last SMBX vanilla contest and with Beta 4 adding in new features it should be interesting to make levels for it even with all the default stuff. Although I wonder how SMBX is going to handle a chocolate contest when the time comes.
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Re: the lack of vanilla episodes

Postby LGLMAKING » Thu Dec 13, 2018 1:18 am

Vanilla=no custom graphics music's or other imported assets
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Re: the lack of vanilla episodes

Postby MECHDRAGON777 » Thu Dec 13, 2018 3:33 am

TheTrueMarioMaster wrote:
Wed Dec 12, 2018 9:30 pm
PixelPest wrote:
Wed Dec 12, 2018 7:32 pm
TheTrueMarioMaster wrote:
Wed Dec 12, 2018 7:10 pm
That is why for the release of Beta 4 there should be a vanilla contest for it where you can only use the default features of Beta 4 (although maybe with the option of having custom music so the music doesn't get to repetitive).
Having custom music kinda ruins it though in that the idea of vanilla is to just submit a level file with no additional assets, just the file itself.

Either I or someone else will be hosting an official vanilla contest come Beta4, which has been planned to happen for a while
Fair point, would be more ethic without having no custom music. When the time comes I may join in that contest since it has been a long time since the last SMBX vanilla contest and with Beta 4 adding in new features it should be interesting to make levels for it even with all the default stuff. Although I wonder how SMBX is going to handle a chocolate contest when the time comes.
I believe the VLDC and CLDC contests on SMWC are essentially: No external addons except for music. Only custom stuff allowed being music and by merging pieces of graphics together to make something. I believe CLDC (Chocolate Level Design Contest) allows ASM, Xtra graphics, and the like. In SMBX terms, I would imagine a Chocolate contest would be like the past twelve community contests. (Except with lua allowed as well.) Change Xtra Graphics to Custom Graphics, and ASM to Lua and then you get a nice conversion in my book.

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Re: the lack of vanilla episodes

Postby AeroMatter » Thu Dec 13, 2018 4:34 am

Knux wrote:
Wed Dec 12, 2018 5:30 am
Has anyone else noticed that there are seemingly no vanilla episodes for SMBX? (episodes without custom graphics or music) unless I am mistaken. I think they're pretty cool episodes, but I haven't seen one turn up since like 2010.
wakey wakey, you slept through a cool episode without fancy graphics, music, and lualua

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Re: the lack of vanilla episodes

Postby Knux » Thu Dec 13, 2018 4:58 am

GhostHawk wrote:
Thu Dec 13, 2018 4:34 am
Knux wrote:
Wed Dec 12, 2018 5:30 am
Has anyone else noticed that there are seemingly no vanilla episodes for SMBX? (episodes without custom graphics or music) unless I am mistaken. I think they're pretty cool episodes, but I haven't seen one turn up since like 2010.
wakey wakey, you slept through a cool episode without fancy graphics, music, and lualua

viewtopic.php?f=36&t=16195
the next smbx classics release?

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Re: the lack of vanilla episodes

Postby ThePieSkyHigh » Thu Dec 13, 2018 9:56 am

PixelPest wrote:
Wed Dec 12, 2018 8:28 pm
ThePieSkyHigh wrote:
Wed Dec 12, 2018 7:57 pm
I'll admit.

Nobody does this because it's boring.

"Oh no! Bowser's taken each for the 2462893642th time! Save her Mario!"

this cliche + default episode =

Lame
That's...not what a vanilla episode means
I understood wrong. I see my mistake :mrgreen:

Oh well.
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Go check out my short stories
You may call me "Pie" if you'd like.

If you want a logo for your episode, go PM AndrewPixel!
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Image

A game with a classic selection of world styles, each having 5 levels to play!
Demo is out now! viewtopic.php?f=90&t=22538&p=336507#p336507

I support: show
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