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NightKawata
- Mega Mole

- Posts: 285
- Joined: Wed Jul 30, 2014 12:33 am
- Current Project: Metanet Hunter -1
- Chat Username: NightKawata
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Contact:
Postby NightKawata » Sun Mar 12, 2017 4:49 pm
Axiom wrote:NightKawata wrote:y'all are whack
>pentium being considered good
>has an i5
>people with i7's bash me too
i have a pretty new computer too, it's pretty easy to build one or get a good deal depending on who you are and if you have a job but then i forget y'all are baby kids
well parents like spoiling kids now so i mean, christmas present
i have an i7 git rekt
nah but seriously modern pentium's aren't terrible. i even played for years on a Pentium 4 (long before SMBX 2.0 or LunaLua were a glimmer in anyone's eyes).
yeah well i'm saving up for an i7 get rekt
and yeah they're not terrible for desktops (especially a G one at like $80) but the laptop ones are shitty
Quantumenace wrote:How much graphics processing is actually done by the GPU? If there's a ton of openGL stuff can it lag the game if the GPU isn't very good, even if the CPU is fast enough?
if redigit was drinking as much as i think he was during the development, probably 90% CPU-bound lmao
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Hoeloe
- Grinder

- Posts: 1055
- Joined: Sat Oct 03, 2015 6:18 pm
- Flair: The Codehaus Girl
- Current Project: A2XT Episode 2
Postby Hoeloe » Sun Mar 12, 2017 7:25 pm
NightKawata wrote:
if redigit was drinking as much as i think he was during the development, probably 90% CPU-bound lmao
In 1.3.0.1, the rendering was done via GDI, which is all CPU bound since it's a software renderer.
In 2.0, this has been replaced with an OpenGL renderer, which means a lot of the work is offloaded to the GPU. As I understand it, there are still some awkward hangovers, though, and these are being patched out in the next version, so we should have a much faster graphics system then.
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Mariofan121
- Bob-omb

- Posts: 30
- Joined: Wed Jul 20, 2016 9:39 pm
Postby Mariofan121 » Sun Mar 12, 2017 8:27 pm
when will Beta 4 released? and what will it included in beta 4?
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RSupertheGreat
- Grinder

- Posts: 1059
- Joined: Fri Oct 07, 2016 8:09 am
- Flair: I'm the Unfounded Artist.
- Current Project: TMC, M&L Dimensional Shift
- Chat Username: RSuperPKEsper
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Contact:
Postby RSupertheGreat » Mon Mar 13, 2017 1:56 am
Mariofan121 wrote:when will Beta 4 released? and what will it included in beta 4?
It's probably around either the next month, July or September because there's alot of bugfixes and tweaks needs to be fix as I only know about it.

I rarely come here cus I preferred to be in Discord and anything outside of being in the forums.
Most people here don't assume my gender, feel free to use "they" and "them" as long as it doesn't refer to many people or something. But I'm of course a girl.
 yes i have g+ except its gonna get shut down soon rip Best moments on Discord: show
hi there signature reader
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NightKawata
- Mega Mole

- Posts: 285
- Joined: Wed Jul 30, 2014 12:33 am
- Current Project: Metanet Hunter -1
- Chat Username: NightKawata
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Contact:
Postby NightKawata » Mon Mar 13, 2017 11:37 am
Hoeloe wrote:NightKawata wrote:
if redigit was drinking as much as i think he was during the development, probably 90% CPU-bound lmao
In 1.3.0.1, the rendering was done via GDI, which is all CPU bound since it's a software renderer.
In 2.0, this has been replaced with an OpenGL renderer, which means a lot of the work is offloaded to the GPU. As I understand it, there are still some awkward hangovers, though, and these are being patched out in the next version, so we should have a much faster graphics system then.
told you!
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Axiom
- Birdo

- Posts: 1489
- Joined: Tue Dec 24, 2013 2:23 pm
- Current Project: learning C through PSP game programming
Postby Axiom » Mon Mar 13, 2017 8:53 pm
NightKawata wrote:
yeah well i'm saving up for an i7 get rekt
and yeah they're not terrible for desktops (especially a G one at like $80) but the laptop ones are shitty
damn i did just get rekt
Quantumenace wrote:How much graphics processing is actually done by the GPU? If there's a ton of openGL stuff can it lag the game if the GPU isn't very good, even if the CPU is fast enough?
if redigit was drinking as much as i think he was during the development, probably 90% CPU-bound lmao[/quote]
it is 90% CPU bound it also doesn't help that VB6/that ancient DirectX version doesn't really have great GPU acceleration. but that's where these modded SMBX versions come into play since they can help implement GPU acceleration
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AirSeus
- Blue Yoshi Egg

- Posts: 1092
- Joined: Fri Feb 14, 2014 2:40 pm
- Flair: Ok no
- Current Project: You really think I'll finish one?
- Chat Username: AirSoos
Postby AirSeus » Tue Mar 14, 2017 3:40 am
RSuper wrote:Mariofan121 wrote:when will Beta 4 released? and what will it included in beta 4?
It's probably around either the next month, July or September because there's alot of bugfixes and tweaks needs to be fix as I only know about it.
They want to release it around about when the SMBX contest releases it's episode, but that was just an estimate.
"If you don't get the egg, it will fuck you" - Sanct 2017
Roses are red,
Violets are blue,
Why are you here? I aint good at poetry?
"Beware of an old man in a profession where men usually die young"
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Hoeloe
- Grinder

- Posts: 1055
- Joined: Sat Oct 03, 2015 6:18 pm
- Flair: The Codehaus Girl
- Current Project: A2XT Episode 2
Postby Hoeloe » Tue Mar 14, 2017 3:50 am
We don't know when beta 4 will be released. We're working to a list of features, not a deadline, and it's still up in the air when those features will be completed. However, progress is being made, and hopefully it won't be another huge wait like beta 3 was.
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Enjl
- Cute Yoshi Egg

- Posts: 7628
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Tue Mar 14, 2017 5:19 pm
This gif is not sped up:

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loop13
- Eerie

- Posts: 974
- Joined: Sun Apr 17, 2016 5:56 pm
- Flair: I mainly play Touhou and somethin called Len'en
- Current Project: failing English III
- Chat Username: Sishin Hihiri (loop)
Postby loop13 » Tue Mar 14, 2017 5:23 pm
Enjl wrote:This gif is not sped up:

Oooh, me likey.
Seriously, that is awesome. It moves you along the path completely, right? If so, it would really help with paths that are long as shit.
Hello, I make a lot of typos
specific people know my whereabouts though
my wifi is as useful as a brick
 I'm not (completely) dead; I rarely talk because I usually have nothin to say; I'll talk when I actually have a comment I want to make, or if someone asks me somethin...
whoops i deleted my avatar
nostalgia is a beautiful thing, isn't it?
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ben
- Rex

- Posts: 80
- Joined: Mon Dec 07, 2015 4:23 pm
Postby ben » Tue Mar 14, 2017 7:56 pm
Hoeloe wrote:We don't know when beta 4 will be released. We're working to a list of features, not a deadline, and it's still up in the air when those features will be completed. However, progress is being made, and hopefully it won't be another huge wait like beta 3 was.
Is there a non - binding release date for the "final version" of 2.0?
I'm patient. I would only like friendly asking for it, because I'm looking forward "very" much for it. 
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The Dwarven Digger
- Lakitu

- Posts: 484
- Joined: Sun Oct 30, 2016 11:17 am
- Current Project: Currently unnamed
Postby The Dwarven Digger » Wed Mar 15, 2017 3:44 am
Jayce 777 wrote:Enjl wrote:This gif is not sped up:

Oooh, me likey.
Seriously, that is awesome. It moves you along the path completely, right? If so, it would really help with paths that are long as shit.
Wait, that's not sped up? I think it would be better if you moved slower instead of hyper speed running everywhere.
Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
rockythechao wrote:
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Cedur
- Blue Yoshi Egg

- Posts: 4968
- Joined: Tue Jun 28, 2016 10:14 am
- Flair: Save climate, cut fridays for whole-week future
- Current Project: various playthroughs and tests
Postby Cedur » Wed Mar 15, 2017 3:55 am
Agreeing that the speed is currently a bit over the top, but again, the idea is really neat :3
Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.
iphtechnologies wrote:
NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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If you're not smart enough to plan ahead, then DOOM ON YOU!
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Electriking
- Posts: 4324
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
- Current Project: Something
- Chat Username: ElectriKing
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Contact:
Postby Electriking » Wed Mar 15, 2017 4:13 am
Supershroom wrote:Agreeing that the speed is currently a bit over the top, but again, the idea is really neat :3
I am not sure if this is true but there is a part of the code you can edit. I believe it may allow you to vary the speed you travel around the map at.
SMM2 ID: JJF-P7G-FSF
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Dr Vivian
- Swooper

- Posts: 117
- Joined: Tue Oct 18, 2016 7:53 am
- Current Project: Kelp World 2
Postby Dr Vivian » Wed Mar 15, 2017 4:23 am
Any chance Beta 4 will have Frog Suit? Because that would be toadally awesome!
I also wonder about some other things shown, like those new blocks, the Rinka variants (although I see at least some of those are already in Beta 3, like in one of the Demo stages) or even hyperspeed map running. Beta 4...or 2.0...?
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Enjl
- Cute Yoshi Egg

- Posts: 7628
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Wed Mar 15, 2017 10:19 am
King of Eterity wrote:Supershroom wrote:Agreeing that the speed is currently a bit over the top, but again, the idea is really neat :3
I am not sure if this is true but there is a part of the code you can edit. I believe it may allow you to vary the speed you travel around the map at.
We have a winner!
I already released the API too, it's in the lunalua subforum.
Dr Vivian wrote:
I also wonder about some other things shown, like those new blocks, the Rinka variants (although I see at least some of those are already in Beta 3, like in one of the Demo stages) or even hyperspeed map running. Beta 4...or 2.0...?
Generally speaking... Everything we show that isn't in Beta 3 will be in Beta 4. The rinkas thing is awkward because even after Beta 4 it's still gonna change one more time. Currently new available blocks and npcs can be found in the level itembox in pge and easily placed.
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FirestarPlays
- Pokey

- Posts: 209
- Joined: Tue Feb 28, 2017 1:26 pm
- Current Project: Super Mario and the Plague of Valerius
- Chat Username: Firestar
Postby FirestarPlays » Wed Mar 15, 2017 2:53 pm
Hi, I have a bug that makes me unable to carry items and spinjump in PGE. Basically, I can't use certain controls for whatever reason. Do I need to wait for the next version, or can I fix it myself?
Firestar
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CynicHost
- Level Reviewer

- Posts: 457
- Joined: Fri Dec 25, 2015 9:28 am
- Flair: heck
Postby CynicHost » Wed Mar 15, 2017 3:04 pm
FirestarPlays wrote:Hi, I have a bug that makes me unable to carry items and spinjump in PGE. Basically, I can't use certain controls for whatever reason. Do I need to wait for the next version, or can I fix it myself?
Firestar
Two questions:
1. Which character(s) does this happen on?
1. Are you using PGE testing, or SMBX (LunaTester)?
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Electriking
- Posts: 4324
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
- Current Project: Something
- Chat Username: ElectriKing
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Postby Electriking » Wed Mar 15, 2017 4:05 pm
FirestarPlays wrote:Hi, I have a bug that makes me unable to carry items and spinjump in PGE. Basically, I can't use certain controls for whatever reason. Do I need to wait for the next version, or can I fix it myself?
Firestar
The PGE tester is still in alpha and is as inaccurate as fuck. You may end up with a few misconceptions about how your level plays using it. Use the luna tester.
SMM2 ID: JJF-P7G-FSF
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FireyPaperMario
- Peach

- Posts: 5142
- Joined: Sat Sep 27, 2014 1:39 pm
- Flair: 90's kid born in late 1993 ^_^
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- Chat Username: Shin FireyPaperMario
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Postby FireyPaperMario » Wed Mar 15, 2017 4:08 pm
FirestarPlays wrote:Hi, I have a bug that makes me unable to carry items and spinjump in PGE. Basically, I can't use certain controls for whatever reason. Do I need to wait for the next version, or can I fix it myself?
Firestar
Explain this in full details please! 
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