Murphmario's GFX Pack (Taking Requests)

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Murphmario
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Murphmario's GFX Pack (Taking Requests)

Postby Murphmario » Sat Apr 05, 2014 10:52 pm

Welcome! This is the thread for my graphics pack, containing lots of graphics in counting. I hope you all will put these to good use.

This isn't an April Fools prank either. This is actually a legit pack release, as the screenshots below will show. If I don't respond, that'll be because of... personal reasons that sadden me. Anyways, enjoy this release!

Screens:
Spoiler: show
NEW:
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OLD:
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DOWNLOAD
Dropbox:
https://www.dropbox.com/s/2lxshk229mxz6 ... 6.zip?dl=0

Mega:
https://mega.nz/#!HbhSUaiS!j4ICxmWTWEpE ... t0QawkutKA

I take requests! Go here if your requesting something:
https://docs.google.com/forms/d/1urWpFq ... #responses
Last edited by Murphmario on Sat Mar 31, 2018 8:30 pm, edited 7 times in total.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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RudeGuy
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Re: Murphmario's Gfx Pack

Postby RudeGuy » Sun Apr 06, 2014 4:20 am

It seems very good. I especially like that fortress-cloud background
im bored

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MarioWizzerd
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Re: Murphmario's Gfx Pack

Postby MarioWizzerd » Sun Apr 06, 2014 11:28 am

I love the cloudy castle,Bowser's throne and the bob-omb.But Bob-omb isn't in the pack.
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Murphmario
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Re: Murphmario's Gfx Pack

Postby Murphmario » Sun Apr 06, 2014 11:42 am

MarioWizzerd wrote:I love the cloudy castle,Bowser's throne and the bob-omb.But Bob-omb isn't in the pack.
How did I miss that!? Okay, mini update 1 is on the way.

Edit: Please redownload it, I added the Bob-omb.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Re: Murphmario's Gfx Pack

Postby HeroLinik » Wed Apr 09, 2014 10:23 am

This looks like an interesting GFX pack, but there's a cutoff between the two orange slope tiles. This will create a strange effect in the editor. You may want to fix that.
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Murphmario
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Re: Murphmario's Gfx Pack

Postby Murphmario » Wed Apr 09, 2014 4:13 pm

castlewars wrote:This looks like an interesting GFX pack, but there's a cutoff between the two orange slope tiles. This will create a strange effect in the editor. You may want to fix that.
Blame Redigit.

Also, thanks.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Re: Murphmario's Gfx Pack

Postby FutureNyanCat2014 » Wed Apr 09, 2014 9:06 pm

castlewars wrote:This looks like an interesting GFX pack, but there's a cutoff between the two orange slope tiles. This will create a strange effect in the editor. You may want to fix that.
This was fixed in 1.0.3.1. Redigit was drunk when he made the slopes, that's why. Use the 1.0.3.1 SMB2 slopes.
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Re: Murphmario's Gfx Pack

Postby Cacazk » Thu Apr 10, 2014 12:25 pm

I just thought the cloud of cool smw. only this...

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Murphmario
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Re: Murphmario's Gfx Pack

Postby Murphmario » Thu Apr 10, 2014 3:34 pm

caiozk wrote:I just thought the cloud of cool smw. only this...
What are you talking about?
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Re: Murphmario's Gfx Pack

Postby Cacazk » Thu Apr 10, 2014 3:47 pm

I just liked the cloud its smw. You did not understand?

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Murphmario
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Re: Murphmario's Gfx Pack

Postby Murphmario » Thu Apr 10, 2014 4:13 pm

Oh, thanks!
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Re: Murphmario's Gfx Pack

Postby nin10dohandzegafan » Thu Apr 10, 2014 5:09 pm

Thanks for the background.I requested this cloudy castle months back on SMBX:Revived.
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Murphmario
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Re: Murphmario's Gfx Pack

Postby Murphmario » Sat Jun 28, 2014 10:08 am

A new update is out!

Changelog for Beta 3:
-Readded Mourning Wood
-Added Sakke On Drums, Mecha Bowser, Remastered Roto Disk, Loz Old Man, Seizure Background, Better Items Pack, Fixed YIDs Sombeti, and Metroids recolored to Smb3.

Check first post for download and screenshot.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Re: Murphmario's Gfx Pack

Postby xtremegamer51 » Sat Jun 28, 2014 12:59 pm

The Bob-omb and Mecha Bowser are probably my favorite things in this gfx pack.And I think they may have a use for me if I ever make a factory level of some sort.Anyways,great job on this pack!
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Open the door,get on the floor,everybody do the DINOSAUR!
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Spoiler: show
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Re: Murphmario's Gfx Pack

Postby Core » Thu Jul 03, 2014 1:36 am

This looks stupid (funny) and good... good-funny job!
There is nothing interesting here to see.

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Murphmario
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Re: Murphmario's Gfx Pack

Postby Murphmario » Sat Nov 01, 2014 9:54 pm

MyNameIsEric52 wrote:This looks stupid (funny) and good... good-funny job!
Funny? I don't see why...

NEW UPDATE!
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Squishy Rex
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Re: Murphmario's Gfx Pack

Postby Squishy Rex » Sun Nov 02, 2014 4:46 am

Oh hell, that looks pretty nice. I got your PM by the way, so I'll just add everything from this update that isn't now already in there. I already made the 3D World tileset for Boom Boom, though I see you've turned it into a BG instead. I really like that idea. Also, it's nice to see Mourning Wood return too, I always loved that graphic.
Squishy Rex's CGFX Pack
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Murphmario
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Re: Murphmario's Gfx Pack

Postby Murphmario » Thu Mar 19, 2015 7:06 pm

This probably won't get much attention, but update.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Nothing is coming on Christmas. Why? Because I missed my past promises and should stop putting release dates on my stuff.

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Re: Murphmario's Gfx Pack

Postby Squishy Rex » Fri Mar 20, 2015 8:48 pm

Murphmario wrote:This probably won't get much attention, but update.
Attention received. I didn't notice this had been updated till now, but I can see someone has been busy. I like that you've done the Megaman stuff, since it was something I never got around to finishing. I think I'll be making good use out of all of that t some point. I'm glad Mourning Wood is complete and fixed, because I have a use for that right now in one of my Graveyard levels.
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Re: Murphmario's Gfx Pack

Postby SilverDeoxys563 » Fri Mar 20, 2015 8:51 pm

The SMB1 revamps are beautiful, and I really like the looks of the powerups in the third screen, especially the coin. In fact I'm using my own variation of that pipe right now, so thanks for the inspiration!
Last edited by SilverDeoxys563 on Fri Mar 20, 2015 8:58 pm, edited 1 time in total.
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