Mushroom City - Revive

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MECHDRAGON777
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Mushroom City - Revive

Postby MECHDRAGON777 » Sat Nov 15, 2014 4:30 pm

Percent done
Image

Old Stuff

Spoiler: show
Poll stats:
Should I use lunadll and make it manditory, or just use it an not make it required in one bit!
13 Make it manditory
11 Do not make it manditory

Who should I use for playable charaters?
6Mario, Luigi, Rosalina, Peach
17Mario, Luigi, Rosalina, Toad
1Daisy, Luigi, Rosalina, Peach (I can not do this one actually. Unless you can proof otherwise!)
One of the last four bosses! (Specifically the wind boss of the elementals!)
14 Should I use a Dragon?
10 Should I use Thunder Bird?


Hello all, I finally decided on making my project open so to speak. It has already been canceled about 17 to 23 times, so I hope I finnish it this time! I also decided to try to use less glitches then I normaly would have planed! Any and all glitches that are required will only be required for stars and they are only required for the final boss's castle.

So far, I have one level done that I know I will put in the episode. It was used in Tower of Bias 8 or Community Contest 9. However, the world map is done if not almost done! This project will test the limits of smbx! It will also be in multiple languages, so if you are fluent in English and another language, I would like you I join as a translater!

Story
{spoiler}None as of yet{/spoiler}
Screenshots (levels)
{spoiler}Image{/spoiler}
Screenshots (map)
{spoiler}ImageImageImage{/spoiler}
Videos
{spoiler}
{/spoiler}
Worlds
•Grass
•Darkness
•Water
•Electricity/Desert/Machine
•Magic
•Ice
•Sky/Maze
•Bowser/Volcano
•Star
•Special
•E-World
•Minus World (Cyber Space)
•Dimentio (Four Bosses and Dimentio's Castle)
•Post Game

So far, total stars for the game that are placed on the map (stars that are in a level that are done and is set via map)
3/9.999

Levels complete
{spoiler}•English 3/???
•Deutsch 0/???
•Español 0/???
•Français 0/???
•Português 1/???
•ελληνικά 0/???
•Italiano 0/???
•Polski 0/???{/spoiler}

I will be working in this for a while, and most of my contest entries will be levels from this as well, so there is that! I hope you all enjoy!

About Lunadll, I will have it to do this things: ~300 second timer, name of every level's section. So it can be played without lunadll, but if you play with it, it will be harder!

Debugger info for the World Map
{spoiler}•Tiles 19.943/20.000
•Sceneries 2.552/5.000
•Paths 1.960/2.000
•Levels 400/400
•Music Boxes 94/1.000
•Stars 9.999/9.999{/spoiler}

The Team
{spoiler}Level Designers
•Fujiwara No Mokou/MECHDRAGON777
•Superiorstar



Translators
•diamond0099 - Polski
•Miles Troopa - Português
•SuperWingedYoshi - Deutsch
• - Français
•elitalianoverde - Español
• - ελληνικά
•Rubber Parasite - Italiano
Lead Musician
•Dr. Luigi <5 songs so far>
Musicaians



Lead Graphic Desighner

Graphic Designers
•Sednauir (used graphics from)
•Zephyr (used graphics from)
•Emral (used graphics from)
•Superiorstar
•Crusher169

•{/spoiler}

As for graphic Designers, If we use a graphic of yours,let me know!
[/strike]

Anyway, I am sorry, but I am restarting this Project, so instead of deleting this thread's content and replacing it, I spoiler stroke it! Here is what is knew!

You can use this link at any time to check to see what the progress on this episode currently is! I will be using an updated world map that won the world map contest about three months ago!
https://docs.google.com/spreadsheets/d/ ... sp=sharing

Some levels will have videos next to them, so you can watch them if need be.

I would like this episode multi lingual, but I would like to get an English version out first. Here are the videos. The order is "My video, Creator's Video"
Older Version of 1-7 by me
Spoiler: show
3-A by bossedit8
Spoiler: show
The current team is
Level Design
  • ☢Utsuho Reiuji (霊烏路空)☢
  • bossedit8
Graphics
  • PROX
  • Emral
  • bossedit8
  • Chad
(Graphics implies a graphic from you is used)
(Lead means most of the graphics came from you)

Screenshots:
Spoiler: show
8-C
Image
Last edited by MECHDRAGON777 on Tue Dec 22, 2015 4:22 pm, edited 31 times in total.

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Re: Mushroom City

Postby diamond0099 » Tue Nov 18, 2014 1:16 pm

I suggest making a Polish translation and letting me do it. I am Polish myself so it will be very easy for me
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Re: Mushroom City

Postby MECHDRAGON777 » Tue Nov 18, 2014 6:32 pm

diamond0099 wrote:I suggest making a Polish translation and letting me do it. I am Polish myself so it will be very easy for me
Thank you for the first comment on my project. If you tell me how to say Polish in Polish, I will add it, and I will give you 1-1! Fair?

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Re: Mushroom City

Postby diamond0099 » Wed Nov 19, 2014 9:20 am

Okay, Polish is "Polski" in Polish. Heh. Also some more translations which might be useful:
Princess - Księżniczka
Level - Poziom
Castle - Zamek
Lifes - Życia
Coins - Monety
Score - Wynik
All of the English names for enemies (Goomba, Koopa Troopa etc.) and characters (Toad, Mario etc.) are written and read the same in Polish as in English.
EDIT: Oh shit my name got mispelled in the credits.
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Re: Mushroom City

Postby MECHDRAGON777 » Wed Nov 19, 2014 9:23 pm

diamond0099 wrote:Okay, Polish is "Polski" in Polish. Heh. Also some more translations which might be useful:
Princess - Księżniczka
Level - Poziom
Castle - Zamek
Lifes - Życia
Coins - Monety
Score - Wynik
All of the English names for enemies (Goomba, Koopa Troopa etc.) and characters (Toad, Mario etc.) are written and read the same in Polish as in English.
EDIT: Oh shit my name got mispelled in the credits.
Sorry about that, I have terrible spelling myself!

When do you want 1-1? The World map may be complete, but the level names have not been finalized, as I have tons of blank levels! [Name as well]

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Re: Mushroom City

Postby MECHDRAGON777 » Wed Nov 26, 2014 2:21 am

Sorry for the bump, but I thought I should add and enphysis on the fact that I am hireing level drainers, graphic designers, and music makers as well! In fact, if you want to be referenced, as a boss [Fortress, or post game (there would be enouph slots to have every one on the forum to have a spot since there is 8.999 stars in the post game)] also, if you do want to be a mini boss, you have to request he world from he list, and you can make the level yourself if you want, or send the level designers the specifications you want! I can not post an update screen shot yet or that would be breaking the rules of community contest ten as well, so...

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Re: Mushroom City

Postby Tango » Wed Nov 26, 2014 7:20 am

So, this game will be translated in other languages? Someone already picked "Português"? Because i'm Brazillian and i can help you in the Portuguese translation.

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Re: Mushroom City

Postby MECHDRAGON777 » Wed Nov 26, 2014 2:36 pm

Miles Troopa wrote:So, this game will be translated in other languages? Someone already picked "Português"? Because i'm Brazillian and i can help you in the Portuguese translation.
Actualy, to my knowledge, only Polish has been requested! I thank you for hireing! I think I will send my 1-1 file to you both! It is in English already, so...

Thank you for offering to help though!

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Re: Mushroom City - hireing

Postby diamond0099 » Tue Dec 02, 2014 4:04 pm

Sorry that I didn't make the Polish version of 1-1 yet but I have been lately more interested in GTA:SA than Mario so sorry. I will PM it to you around December 7.
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Re: Mushroom City - hireing

Postby MECHDRAGON777 » Wed Dec 03, 2014 5:17 pm

diamond0099 wrote:Sorry that I didn't make the Polish version of 1-1 yet but I have been lately more interested in GTA:SA than Mario so sorry. I will PM it to you around December 7.
Thank you, and should I release the level in the level sections with diffenrt languages?

I have to re-revise every level I done already before to make the quality fair as well! I am hireing level designers and graphic designers as well.

Does anyone want to sign of for translating "German<Deutsch>" since I know little of the language? I was originaly learning most of the languages in the list!

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Re: Mushroom City - hireing (new screen shot)

Postby MECHDRAGON777 » Tue Dec 09, 2014 1:18 am

Update: 9.12.2014 at 07:17
Spoiler: show
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Last edited by MECHDRAGON777 on Tue Dec 09, 2014 6:07 pm, edited 2 times in total.

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Re: Mushroom City - hireing (new screen shot)

Postby Keddy » Tue Dec 09, 2014 2:17 am

The screen should be bigger so everyone can actually see it, also as long as you don't add a whole paragraph to each text box in your game, I suppose I can help you translate.
If my grammar ever seems bad, that's because me vale bien y bonito! :v
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Re: Mushroom City - hireing (new screen shot)

Postby Chip Potato » Tue Dec 09, 2014 7:21 am

MECHDRAGON777 wrote:Update: 9.12.2014 at 07:17
Image
What is this, a screenshot for bugs?
Projects I'm supporting:
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Spoiler: show
Enjl wrote:
SuperMario12345 wrote:The deadline is tomorrow everyone! Make sure your level is finished, completable, there are no glitches, and it ends with a star!Thats the key to a good score!
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Re: Mushroom City - hireing (new screen shot)

Postby MECHDRAGON777 » Tue Dec 09, 2014 8:20 am

elitalianoverde wrote:The screen should be bigger so everyone can actually see it, also as long as you don't add a whole paragraph to each text box in your game, I suppose I can help you translate.
Since I know you know more then one language, can tou say which ones, and tank you my friend!
fireflowerhour wrote:
MECHDRAGON777 wrote:Update: 9.12.2014 at 07:17
Image
What is this, a screenshot for bugs?
What do you mean "Screenshot for bugs"

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Re: Mushroom City - hireing (new screen shot)

Postby Choco » Tue Dec 09, 2014 8:22 am

MECHDRAGON777 wrote:
elitalianoverde wrote:The screen should be bigger so everyone can actually see it, also as long as you don't add a whole paragraph to each text box in your game, I suppose I can help you translate.
Since I know you know more then one language, can tou say which ones, and tank you my friend!
fireflowerhour wrote:
MECHDRAGON777 wrote:Update: 9.12.2014 at 07:17
Image
What is this, a screenshot for bugs?
What do you mean "Screenshot for bugs"
I think he means it's too small to see.
I'm that guy that you may or may not know who basically died a few months back and decided to exist again.
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Re: Mushroom City - hireing (new screen shot)

Postby MECHDRAGON777 » Tue Dec 09, 2014 4:55 pm

Choco wrote:
MECHDRAGON777 wrote:
elitalianoverde wrote:The screen should be bigger so everyone can actually see it, also as long as you don't add a whole paragraph to each text box in your game, I suppose I can help you translate.
Since I know you know more then one language, can tou say which ones, and tank you my friend!
fireflowerhour wrote: What is this, a screenshot for bugs?
What do you mean "Screenshot for bugs"
I think he means it's too small to see.
Oh, sorry about that! I used PGE to take a full screen shot like I did for my world map! I will fix the screen shot if I get my computer I work with internet! Thabk you for noticing the thead all of a sudden though! ^_^!

As for what the world, it will be expert world level 2.

Edit:
Fixed image:
Spoiler: show
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Re: Mushroom City - hireing (new screen shot)

Postby Keddy » Mon Dec 15, 2014 1:00 am

MECHDRAGON777 wrote:
elitalianoverde wrote:The screen should be bigger so everyone can actually see it, also as long as you don't add a whole paragraph to each text box in your game, I suppose I can help you translate.
Since I know you know more then one language, can tou say which ones, and tank you my friend!
I know that you know I know more than 1 language, but I'll just do a Spanish translation for you. I know Spanish very well, my Italian is meh, I'm learning French from a "friend", and the rest that are left I have no real idea.
If my grammar ever seems bad, that's because me vale bien y bonito! :v
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Re: Mushroom City - hireing (new screen shot)

Postby SuperWingedYoshi » Tue Dec 16, 2014 7:42 am

This looks like a lifetime project! There's not a lot done so far, but what is done looks pretty nice!
I guess you'll need every help you can get. I'd be willing to do the German translation.
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Re: Mushroom City - hireing (new screen shot)

Postby MECHDRAGON777 » Tue Dec 16, 2014 7:00 pm

elitalianoverde wrote:
MECHDRAGON777 wrote:
elitalianoverde wrote:The screen should be bigger so everyone can actually see it, also as long as you don't add a whole paragraph to each text box in your game, I suppose I can help you translate.
Since I know you know more then one language, can tou say which ones, and tank you my friend!
I know that you know I know more than 1 language, but I'll just do a Spanish translation for you. I know Spanish very well, my Italian is meh, I'm learning French from a "friend", and the rest that are left I have no real idea.
Thank you, I added you my freund!
SuperWingedYoshi wrote:This looks like a lifetime project! There's not a lot done so far, but what is done looks pretty nice!
I guess you'll need every help you can get. I'd be willing to do the German translation.
What do you mean by "Life time project" I plan to Finnish in three to ten years!

Dankeschön mein freund!


update 16.12.14 00:59
New screens shots in two to three weeks, the next level revealed is also used in cc10!

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Re: Mushroom City - hireing (new screen shot)

Postby RubberParasite » Wed Dec 17, 2014 11:30 am

I am italian.
So i guess i can make italian translations!

(i can understand english pretty well even though i cannot make a phrase properly in english...)
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Original spoiler is Original Ayy lmao
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