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by Murphmario
Sun Jul 14, 2019 1:14 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 849
Views: 50978

Re: WIP Graphics Showcase III

Not being mean, but honestly those graphics look pretty blurry and bad. Do you know how you're resizing them and the art program you're using, by any chance?
by Murphmario
Fri Jul 12, 2019 12:37 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 91
Views: 4299

Re: Need help with lua? - LunaLua General Help

You two don't get what I want to do. As in, replace one of the free NPC slots with an identically-behaving Snake Block, with a few attributes changed.
by Murphmario
Wed Jul 10, 2019 8:11 pm
Forum: Graphics
Topic: SMM2 SMW Sky Tileset
Replies: 5
Views: 548

Re: SMM2 SMW Sky Tileset

Enjl wrote:
Wed Jul 10, 2019 7:26 pm
Really nice seeing people utilize SMBX2's support for nonstandard sizeable layouts (128x128 instead of 96x96).
Thanks. Though I might want to update the rainbow sizable though since the Codehaus server showed that it's probably better being 96 x 128. Unless that doesn't work of course.
by Murphmario
Tue Jul 09, 2019 8:24 pm
Forum: Graphic Request
Topic: (SMM2) SMW Sky Tileset
Replies: 4
Views: 433

Re: (SMM2) SMW Sky Tileset

Since I already had it done, I decided to upload it since you need it. Enjoy:
viewtopic.php?f=31&t=24334
by Murphmario
Tue Jul 09, 2019 8:15 pm
Forum: Graphics
Topic: SMM2 SMW Sky Tileset
Replies: 5
Views: 548

SMM2 SMW Sky Tileset

I was planning on uploading this anyways, but someone requested it, so... Comes with the following: -2 Backgrounds -4 BGOs -2 Sizables. Didn't include the third since it's pretty much just the SMW Mushroom Sizable -Cloud blocks with corners and slopes -Vine blocks with ends, turns, intersections, an...
by Murphmario
Mon Jul 08, 2019 10:09 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 91
Views: 4299

Re: Need help with lua? - LunaLua General Help

I said a NEW NPC, as in, not the same ID as a regular Snake Block.
by Murphmario
Sun Jul 07, 2019 3:12 pm
Forum: Graphics
Topic: Natsu's (Intuition) GFX Pack (Update! 07/07/19)
Replies: 99
Views: 40628

Re: Natsu's (Intuition) GFX Pack (Update! 07/07/19)

You do realize that there are two reuploads to Megafire here, right? You could've just used one of those on the first post.
by Murphmario
Sat Jul 06, 2019 10:04 pm
Forum: Graphics
Topic: The SMBX CGFX Pack (Up & Running)
Replies: 575
Views: 171046

Re: The SMBX CGFX Pack (Up & Running)

Just going to say that me working on a new update to the pack does not mean that I deleted most of what was in the Onedrive. In fact, I'm not even sure if it's related to me remodeling the pack. For now, just use the Part 1 and 2 links at the bottom of the first post. They'll give you everything, th...
by Murphmario
Sat Jul 06, 2019 10:01 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 91
Views: 4299

Re: Need help with lua? - LunaLua General Help

Hey, does anyone know how to make an NPC that behaves identically to a Snake Block other than the block it's initially set to in the PGE editor? I can't figure it out myself, so help would be appriciated.
by Murphmario
Thu Jun 27, 2019 4:40 pm
Forum: LunaLua
Topic: [NPC Pack] Kracko Jr
Replies: 16
Views: 1092

Re: [NPC Pack] Kracko Jr

For whatever reason, he isn't activating whenever I pass by the Control Points. I'm using the test level with the most recent version of SMBX2.
by Murphmario
Sat Jun 15, 2019 3:27 pm
Forum: Graphic Request
Topic: Aquaman from Megaman 8.
Replies: 10
Views: 420

Re: Aquaman from Megaman 8.

What NPC do you want him to replace?
by Murphmario
Sat Jun 08, 2019 7:12 pm
Forum: Graphic Request
Topic: PHANTO GUYS NEEDED!
Replies: 5
Views: 286

Re: PHANTO GUYS NEEDED!

Here's exactly what you're looking for (Shy Guys only):
http://www.supermariobrosx.org/forums/v ... hp?t=11438
by Murphmario
Thu Jun 06, 2019 2:51 pm
Forum: Graphic Request
Topic: eh
Replies: 2
Views: 189

Re: eh

I might do them. Though take this into account:
Cedur wrote:
Thu Jun 06, 2019 10:10 am
would be better to tell already how many images and what images it is before anyone can be interested
And I'll consider.

Also you don't need the internet to use an image editor.
by Murphmario
Sun Jun 02, 2019 11:31 am
Forum: Graphics
Topic: Crate Factory Tiles & Behavior Pack
Replies: 3
Views: 336

Re: Crate Factory Tiles & Behavior Pack

I actually quite like these, so good job. The main reason I'm posting this comment though is to tell you that SMBX2/Lunalua versions support both PNGs and GIFs.
by Murphmario
Fri May 31, 2019 11:56 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 671
Views: 52952

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

thegameseum wrote:
Fri May 31, 2019 11:19 pm
Bug: The jumping piranha plant is seen as a dummy npc in the game and it becomes this nonmoving, unkillable object.
Gif:

Image
Assuming you're not using the one in the tileset item box: use that. The other one isn't coded.
by Murphmario
Mon May 27, 2019 12:56 am
Forum: Graphics
Topic: Undertale Playable Frisk (Replaces Big Mario)
Replies: 15
Views: 3599

Re: Undertale Playable Frisk (Replaces Big Mario)

I'm honestly doubting it's the graphic that's causing it to crash. If it's a normal graphic replacement (which it probably is), then the animation's code isn't modified, only it's appearance.
by Murphmario
Sat May 25, 2019 9:07 pm
Forum: Graphics
Topic: Squishy Rex's CGFX Pack v1.8
Replies: 397
Views: 124844

Re: Squishy Rex's CGFX Pack v1.8

Yeah, that is pretty weird for a pack like this.
by Murphmario
Fri May 24, 2019 4:15 pm
Forum: Graphics
Topic: Squishy Rex's CGFX Pack v1.8
Replies: 397
Views: 124844

Re: Squishy Rex's CGFX Pack v1.8

I just realized today that I posted that on the wrong thread. For whatever reason, I thought you all were talking about the Community Graphics Pack. Oops.
by Murphmario
Wed May 22, 2019 8:36 pm
Forum: Graphics
Topic: Squishy Rex's CGFX Pack v1.8
Replies: 397
Views: 124844

Re: Squishy Rex's CGFX Pack v1.8

So, does anyone know where a good place to upload a replacement for this pack would be? I'm in the process of updating it.
by Murphmario
Mon May 20, 2019 2:23 pm
Forum: Graphic Request
Topic: Shyster
Replies: 2
Views: 216

Re: Shyster

Hope this works. Decided to go with red since that's the default Shyster color in SMRPG.

https://www.dropbox.com/s/kizyp18tx7uz6 ... a.zip?dl=0

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