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by Murphmario
Tue Jul 07, 2020 1:18 pm
Forum: General
Topic: I cannot believe that this is possible.
Replies: 20
Views: 736

Re: I cannot believe that this is possible.

I don’t Mousers bombs are that similar to how King BO used them same with Wart's attack for the second Bowser thing. Also Boom Boom is not at all like a Goomba mhm. But i don’t wanna discourage you about this, if you wanna do it just do it. 1. 64DS King Bob-omb throws bob-ombs in order to blow up Y...
by Murphmario
Mon Jul 06, 2020 11:05 pm
Forum: LunaLua
Topic: [Block Pack] Beep Blocks
Replies: 13
Views: 3390

Re: [Block Pack] Beep Blocks

gohkenytp wrote:
Mon Jul 06, 2020 7:44 pm
DrMekar wrote:
Mon Jul 06, 2020 7:40 pm
gohkenytp wrote:
Mon Jul 06, 2020 6:58 pm


Is there an easy way to work this out?
Yes. Use Beta 4 ;)
I mean it's still solid.
Beta 4 has built-in Beat Blocks, and as such you don't need to use the ones shown in this thread.
by Murphmario
Mon Jul 06, 2020 1:48 pm
Forum: Graphic Request
Topic: Find a Lost Graphic
Replies: 483
Views: 72425

Re: Find a Lost Graphic

Does anyone have the graphics Martijn hosted on Sendspace? I want to download them, but can't because the download links expired long ago.
by Murphmario
Sun Jul 05, 2020 12:46 pm
Forum: Graphics
Topic: SMB1 ( SMAS-Style ) Airship Tileset
Replies: 8
Views: 529

Re: SMB1 ( SMAS-Style ) Airship Tileset

In all honestly, some people might want to have less than what is in my pack due to not using the extra stuff anyways, so this could be useful for that.
by Murphmario
Thu Jul 02, 2020 5:11 pm
Forum: LunaLua Help
Topic: I'm trying to make a code that makes an enemy (in my case mouser) retract into a shell like larry or ludwig.
Replies: 2
Views: 139

Re: I'm trying to make a code that makes an enemy retract into a shell like larry or ludwig.

Make it so that when they get harmed by a specific harm type (I.E being jumped on), they turn into a different NPC.
by Murphmario
Thu Jul 02, 2020 3:12 pm
Forum: Graphics
Topic: SMB1 ( SMAS-Style ) Airship Tileset
Replies: 8
Views: 529

Re: SMB1 ( SMAS-Style ) Airship Tileset

Not to be rude, but... I literally ported this tileset to SMBX2 over before you did.
by Murphmario
Thu Jul 02, 2020 1:13 pm
Forum: Graphics
Topic: Hatsune Blake's Graphics Pack
Replies: 11
Views: 739

Re: Hatsune Blake's Graphics Pack

Pretty sure the sewer tiles actually come from one of Gatete's engines. Looks like you did a good job with these graphics though!
by Murphmario
Tue Jun 30, 2020 1:42 am
Forum: Video Games
Topic: Most hated Mario enemies/obstacles?
Replies: 22
Views: 1050

Re: Most hated Mario enemies/obstacles?

Spike Traps in Super Mario Maker. Should be self-explanatory.

Also, not gonna lie, I've died to Goombas a few times in Odyssey.
by Murphmario
Tue Jun 23, 2020 5:50 pm
Forum: Graphics
Topic: P4VL0VSKEY's custom graphics
Replies: 4
Views: 261

Re: P4VL0VSKEY's custom graphics

You might want to upload these to a different image hosting site, right now there's not any way to save them without terrible resizing and a white background.
by Murphmario
Tue Jun 23, 2020 12:23 am
Forum: LunaLua Help
Topic: Making Custom Npc Boss Green Birdo for SMBX2
Replies: 8
Views: 304

Re: Making Custom Npc Boss Green Birdo for SMBX2

I modified the original Birdo to make Green Birdo, but then you can't use the original Birdo at the same time.
by Murphmario
Sun Jun 21, 2020 9:48 pm
Forum: General
Topic: Someone uploaded SMBX 1.3.1 on Itch.io claiming they made it
Replies: 6
Views: 268

Re: Someone uploaded SMBX 1.3.1 on Itch.io claiming they made it

I already reported this. Also, said person posted freaking Counter-Strike Source, which I'm pretty sure is just flat-out illegal.
by Murphmario
Sat Jun 20, 2020 8:42 pm
Forum: Site Discussion
Topic: What about the Profile Pictures of banned users?
Replies: 13
Views: 793

Re: What about the Profile Pictures of banned users?

Is there any reason as to why the avatars are getting changed as opposed to, say, the rank?
by Murphmario
Sat Jun 20, 2020 3:19 pm
Forum: LunaLua
Topic: [NPC Pack] SMA Large Carrot
Replies: 24
Views: 2163

Re: [NPC Pack] SMA Large Carrot

TheGameyFireBro105 wrote:
Sat Jun 20, 2020 12:58 pm
Image

Pretty sure it stopped working.
Tested it, and it works fine for me.
by Murphmario
Wed Jun 17, 2020 4:08 pm
Forum: Sandbox
Topic: YOU KNOW WHAT PISSES ME OFF? (Thread #2)
Replies: 143
Views: 7093

Re: YOU KNOW WHAT PISSES ME OFF? (Thread #2)

The random difficuly spikes in SSBU's World of Light. One spirit will be far harder than the ones around it for no reason. Hammer Brother Demo 3 which is a SMW Rom hack, is actually had a really random difficulty spike, sometimes the game is unbeatable so you need Lunar Magic to finish the level. A...
by Murphmario
Sat Jun 13, 2020 10:10 pm
Forum: Help and Support
Topic: i'm having oother problem
Replies: 2
Views: 141

Re: i'm having oother problem

Are the files named "npc-192"? If so, rename them to "npc-400".
by Murphmario
Sat Jun 13, 2020 5:03 pm
Forum: Graphic Request
Topic: (request) SMW style Link
Replies: 3
Views: 234

Re: (request) SMW style Link

There's an SMW-styled Link made for the original SMW here, though obviously it only has frames for Mario's actions. Might be useful for anyone who wants to do this request.
by Murphmario
Thu Jun 11, 2020 1:45 pm
Forum: LunaLua
Topic: playerphysicspatch.lua - smbx controls like gunk
Replies: 13
Views: 819

Re: playerphysicspatch.lua - smbx controls like gunk

Don't know if I'm missing a joke, but I can't run with this enabled. Strange. I briefly tested all characters before putting this up. I know sliding is a bit weird, but running shouldn't pose an issue. Actually, just ignore my post. I forgot that I put a code in my Invasion 2 folder that prevents r...
by Murphmario
Thu Jun 11, 2020 1:36 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: Wild Piranhas)
Replies: 37
Views: 2211

Re: [NPC Pack] Some NPCs I have made (Update: More SMW2:YI Stuff)

Here a sheet of the YI enemies in the correct palette I did a while ago:
https://cdn.discordapp.com/attachments/ ... nemies.png
Other than that, these look pretty good!
by Murphmario
Thu Jun 11, 2020 1:11 am
Forum: LunaLua
Topic: playerphysicspatch.lua - smbx controls like gunk
Replies: 13
Views: 819

Re: playerphysicspatch.lua - smbx controls like gunk

Don't know if I'm missing a joke, but I can't run with this enabled.
by Murphmario
Sun Jun 07, 2020 7:59 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: Wild Piranhas)
Replies: 37
Views: 2211

Re: [NPC Pack] Some NPCs I have made

I actually tried to do Pile-Driver Micro Goombas a while ago, with the shining animation. However, I didn't get very far.

Asides from that, I like how these NPCs look in the screenshots.

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