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by Murphmario
Tue Apr 20, 2021 9:36 pm
Forum: Graphic Request
Topic: (request) SMW style Link
Replies: 5
Views: 603

Re: (request) SMW style Link

There's an SMW-styled Link made for the original SMW here , though obviously it only has frames for Mario's actions. Might be useful for anyone who wants to do this request. that link doesn't work anymore. It's working fine from my end. You sure it's not a temporary outage or a blocked site?
by Murphmario
Wed Apr 14, 2021 1:35 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 338
Views: 55879

Re: Need help with lua? - LunaLua General Help

Is there a tutorial for using NPCUtils getTotalFramesByFramestyle anywhere? I feel like that'd help me out a lot.
by Murphmario
Tue Mar 30, 2021 6:06 pm
Forum: LunaLua
Topic: smwMap.lua (v1.2) - The Levels are using Levels!
Replies: 33
Views: 2257

Re: smwMap.lua (v1.1) - The Levels are using Levels!

Nice update, pretty cool to see wandering enemies. I am gonna point out that the thing I've reported earlier hasn't been fixed though, would be nice if it did since that would open up NPC slots.
by Murphmario
Sun Mar 28, 2021 1:10 am
Forum: LunaLua
Topic: smwMap.lua (v1.2) - The Levels are using Levels!
Replies: 33
Views: 2257

Re: smwMap.lua (v1.0) - The Levels are using Levels!

Potential bug I'd like to report: applying a custom Lunalua script to a vanilla NPC in order to make it a custom World Map NPC works (they just display their graphic's file on screen otherwise), but for some reason loads the default graphics instead of any custom graphics put inside the folder.
by Murphmario
Fri Mar 19, 2021 6:25 pm
Forum: Graphics
Topic: SMBX Nes graphics
Replies: 1
Views: 411

Re: SMBX Nes graphics

Looking through this, something's telling me that you just took graphics from various sources and put them into the various folders. Also it'd be a good idea to replace or delete the graphics that aren't changed at all.
by Murphmario
Fri Mar 12, 2021 2:10 am
Forum: Graphics
Topic: Custom Style Wood Tileset
Replies: 19
Views: 5384

Re: Custom Style Wood Tileset

Hey, does anyone happen to have this? It looks neat, but the download is broken.
by Murphmario
Fri Mar 12, 2021 1:33 am
Forum: Video Games
Topic: Video Game Headcanons/Theories
Replies: 1
Views: 196

Re: Video Game Headcanons/Theories

One headcanon I have is that Starbound takes place several years after the Metroid games. The Avians are related to the extinct Chozo species, the one holographic bone dragon is based on Ridley's skeleton, and Starbound has Morph Balls.
by Murphmario
Wed Mar 03, 2021 7:13 pm
Forum: Graphics
Topic: GreenHills - SMW Style
Replies: 6
Views: 772

Re: GreenHills - SMW Style

Honestly there should be an alt where there is grass on the slopes, since most of the slopes in Green Hill Zone have grass on them. Other than that, the tileset looks pretty good.
by Murphmario
Sat Feb 27, 2021 5:19 pm
Forum: Sandbox
Topic: Discord Quotes Topic
Replies: 260
Views: 53755

Re: Discord Quotes Topic

Image
by Murphmario
Tue Feb 23, 2021 11:36 am
Forum: Graphics
Topic: SMBX 1.4.4 Charging Chuck NPC
Replies: 3
Views: 340

Re: SMBX 1.4.4 Charging Chuck NPC

The NPC is improperly resized. You should always resize it by 200%.
by Murphmario
Thu Feb 18, 2021 5:52 pm
Forum: Graphics
Topic: TX Power-Ups Pack V 1.1
Replies: 2
Views: 478

Re: TX Power-Ups Pack V 1.1

Honestly, most of these look poorly drawn. You should also not use 1x1 pixels since SMBX's graphics all use 2x2 pixels.
by Murphmario
Wed Feb 17, 2021 9:20 pm
Forum: Graphics
Topic: SMB3-Style Kab-omb
Replies: 9
Views: 533

Re: SMB3-Style Kab-omb

SMBX 1.4.4 and the other 1.4 versions are made with a different engine compared to all the other variants of SMBX. This therefore leads to stuff not being correct between versions.
by Murphmario
Mon Feb 15, 2021 4:00 pm
Forum: Projects
Topic: The Invasion 2 Reinvaded Collab
Replies: 8
Views: 680

Re: The Invasion 2 Reinvaded Collab

RaccAttacc wrote:
Mon Feb 15, 2021 12:15 pm
Murphmario wrote:
Sat Feb 13, 2021 12:59 am
Sounds cool, would a Discord server for this be a possibility? As for me, I'd like to claim level25, or whatever level PWNHammer is.
Thats actually PWNHammer Duence, PWNHammer is level 15.
Oh. Well I'm still claiming level 25.
by Murphmario
Mon Feb 15, 2021 4:46 am
Forum: LunaLua
Topic: anothercurrency.lua - Count anything
Replies: 7
Views: 2271

Re: anothercurrency.lua - Count anything

I wonder if this could be used to override Rupees... You'd need a lot of overrides for all the hardcoded stuff, though... Should be relatively simple to replace the Rupee counter. Just alter the hud to display the amount of currency you have instead of coins/rupees, and just keep the vanilla coin/r...
by Murphmario
Sat Feb 13, 2021 12:59 am
Forum: Projects
Topic: The Invasion 2 Reinvaded Collab
Replies: 8
Views: 680

Re: The Invasion 2 Reinvaded Collab

Sounds cool, would a Discord server for this be a possibility? As for me, I'd like to claim level25, or whatever level PWNHammer is.
by Murphmario
Sat Feb 06, 2021 5:23 pm
Forum: Graphic Request
Topic: SMM2 SMW Mountain Tileset
Replies: 3
Views: 400

Re: SMM2 SMW Mountain Tileset

Which one is the mountain tileset? Would appreciate it if you specified.
by Murphmario
Thu Jan 28, 2021 9:25 pm
Forum: Sandbox
Topic: Which character in SMBX is your favorite?
Replies: 16
Views: 514

Re: Which character in SMBX is your favorite?

Why is this not in general?

Also my favorite is Mario, from a gameplay perspective. The others don't feel right somehow.
by Murphmario
Wed Jan 27, 2021 1:44 am
Forum: Video Games
Topic: what's your best Mario edit level Game ?
Replies: 21
Views: 2824

Re: what's your best Mario edit level Game ?

why smbx2 removed the Auto painting tool that allow you draw blocks in order like mario maker and locked the editor fps scrolling to 30? :( Added in 3 minutes 19 seconds: i don't like sm4j because the game is very glitchy and bad to create levels (in my opinion) and the editor animations it's not v...
by Murphmario
Fri Jan 22, 2021 6:21 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1396
Views: 159473

Re: WIP Graphics Showcase III

Making some good progress on mah custom Grayscale Gameboy style custom Mario sprites atm. ^-^" [line] Click here, since the BBCode is fucking up on mah end [line] Can't wait until I finish them so I can use them in custom Gameboy style custom S M B X 2.0 levels in the future. :D Decided to fix it f...
by Murphmario
Sun Jan 10, 2021 9:41 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1396
Views: 159473

Re: WIP Graphics Showcase III

Well then, here's something. Not too sure what it will become yet, it will probably have some idle frames with its legs out. Sort of like a 4-legged Bony Beetle. https://i.imgur.com/lGycUD6.png Nice. This is reminding me of the other Giant Enemies you've done in the past. Perhaps this is a Giant Sp...

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