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by Animebryan
Wed Jan 13, 2021 1:07 am
Forum: LunaLua Help
Topic: (Request)script or code for x numbers of star coins to trigger event.
Replies: 2
Views: 93

Re: (Request)script or code for x numbers of star coins to trigger event.

Put this in a luna.lua file for each level you want the effect in: local starcoin = require("npcs/ai/starcoin") local collected = false function onTick() if starcoin.getLevelCollected(Level.filename()) >= starcoin.count() and not collected then triggerEvent("Event Name") collected = true end end It ...
by Animebryan
Wed Jan 06, 2021 8:36 pm
Forum: Help and Support
Topic: Is there a recent guide that links NPC number & effect number?
Replies: 0
Views: 25

Is there a recent guide that links NPC number & effect number?

Is there a recent, comprehensive guide that lists all the NPCs & which effect numbers they have?
by Animebryan
Wed Jan 06, 2021 8:03 pm
Forum: Help and Support
Topic: How to reset Star Coins Collected during level testing
Replies: 11
Views: 228

Re: How to reset Star Coins Collected during level testing

Ok, it was keeping the Star Coins during the session, but when closed & opened again (or through the Terminate Running Process), the Star Coins count is cleared. At least that resolves my issue. Thanks!
by Animebryan
Tue Jan 05, 2021 4:55 pm
Forum: Help and Support
Topic: How to reset Star Coins Collected during level testing
Replies: 11
Views: 228

Re: How to reset Star Coins Collected during level testing

I mistyped. It's save0-ext.dat . Only one dash. That's probably thrown off your search. In future, you can just start typing directly into the file explorer to navigate to the first file that matches what you just typed - if you know which particular folder something is in, there's no reason to do ...
by Animebryan
Mon Jan 04, 2021 2:13 am
Forum: Help and Support
Topic: How to reset Star Coins Collected during level testing
Replies: 11
Views: 228

Re: How to reset Star Coins Collected during level testing

It's not there. Folder search turns up nothing. For the record, I have 'hidden' files set to show.
by Animebryan
Sun Jan 03, 2021 4:09 am
Forum: Help and Support
Topic: How to reset Star Coins Collected during level testing
Replies: 11
Views: 228

Re: How to reset Star Coins Collected during level testing

Where would that file be located? I just did a folder search for that name in the entire SMBX2 Beta 4 Patch 3 folder & nothing came up.
by Animebryan
Sat Jan 02, 2021 12:07 pm
Forum: General
Topic: Dark theme of PGE
Replies: 4
Views: 107

Re: Dark theme of PGE

It's not just about a 'fresh look' or preferences. Having a Dark Theme should be standard across all websites. It helps reduce Computer Eye Strain. Staring at a screen of bright light can negatively affect a person's vision over a long period of time. That's why they even made a special type of glas...
by Animebryan
Sat Jan 02, 2021 1:29 am
Forum: Help and Support
Topic: How to reset Star Coins Collected during level testing
Replies: 11
Views: 228

How to reset Star Coins Collected during level testing

When I'm testing my new levels, I always make sure it's possible to complete the level while collecting all Star Coins & the Star. How do I reset the Star Coins Collected after collecting them all? Is there a file in which that data is stored?
by Animebryan
Wed Dec 30, 2020 4:34 am
Forum: Help and Support
Topic: How do I set a block's Z-Layer?
Replies: 1
Views: 75

How do I set a block's Z-Layer?

How do I set a block's Z-Layer? The SMW Wooden Spikes are showing through other blocks. I've looked through the block-n.lua & .ini files but there's no setting for Z-Layer or background setting.

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by Animebryan
Tue Dec 29, 2020 10:56 pm
Forum: Help and Support
Topic: Trigger Event delay: seconds or frames?
Replies: 1
Views: 44

Trigger Event delay: seconds or frames?

Just wondering since I can't find it in either the handbook or PGE's help files, but the unit of measurement for Trigger Event Delay, is it in seconds or frames?
by Animebryan
Sat Dec 26, 2020 8:54 pm
Forum: Help and Support
Topic: How do I animate custom Level & Scene graphics for the World Map?
Replies: 1
Views: 49

How do I animate custom Level & Scene graphics for the World Map?

How do I set custom Level & Scene graphics to animate? I went through the whole Handbook & not one entry on how to work with custom World Map graphics like Level & Scene graphics. :(
by Animebryan
Fri Dec 25, 2020 2:38 am
Forum: Graphic Request
Topic: Find a Lost Graphic
Replies: 502
Views: 86186

Re: Find a Lost Graphic

I'm looking for climbing rocks that act like a vine or ladder thar's meant to be put on sizable ground or rocks. I have tons of GFX Packs stored in a folder & I tried to do a folder search for the whole collection with words like Climb, Cliff & Rocks but nothing comes up. I know they exist somewhere...
by Animebryan
Tue Dec 22, 2020 9:54 am
Forum: Graphics
Topic: Castlevania Itempack
Replies: 5
Views: 2138

Re: Castlevania Itempack

Murphmario wrote:
Mon Dec 21, 2020 2:05 pm
Good news, I have it!
https://drive.google.com/file/d/1o1Yh9S ... sp=sharing
Thanks! Good to know it'll be preserved somewhere.
by Animebryan
Mon Dec 21, 2020 3:54 am
Forum: Graphics
Topic: Castlevania Itempack
Replies: 5
Views: 2138

Re: Castlevania Itempack

Well, MediaFire done fucked up & deleted the GFX Pack. Is there anywhere else we can DL it?
by Animebryan
Sun Nov 22, 2020 6:21 am
Forum: General
Topic: best verson of smbx and how to add episodes
Replies: 5
Views: 257

Re: best verson of smbx and how to add episodes

hi i am new at smbx so please tell me how to add episodes and best verson of smbx :D Well, that depends on what you want to use and play. There is 2.0, which is the continuation of 1.3 SMBX. The level editor is changed to PGE editor, which is much tifüs up and better to use. Also there are a lot of...
by Animebryan
Sat Sep 26, 2020 1:37 pm
Forum: General
Topic: Hit with 2 Errors
Replies: 3
Views: 252

Re: Hit with 2 Errors

It looks like your section data has somehow deleted a 0 from your color format (likely for one of the darkness colors). It should have 8 numbers, but the one in that error only displays 7. Oh, that makes sense. But what about the 2nd error? Every time I click OK on the 2nd error, it just keeps repe...
by Animebryan
Sat Sep 26, 2020 3:32 am
Forum: General
Topic: Hit with 2 Errors
Replies: 3
Views: 252

Hit with 2 Errors

I was just getting ready to finally test play my remake of one of my levels when I get hit with these 2 errors:
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by Animebryan
Sat Sep 19, 2020 6:43 am
Forum: General
Topic: Can't find description or reference to cheep-cheep algorithm options
Replies: 4
Views: 238

Re: Can't find description or reference to cheep-cheep algorithm options

It's not in the 2.0 Handbook & the 1.3 version is useless because new options have been added since Beta 4.
by Animebryan
Thu Sep 17, 2020 6:22 pm
Forum: General
Topic: Can't find description or reference to cheep-cheep algorithm options
Replies: 4
Views: 238

Can't find description or reference to cheep-cheep algorithm options

I can't remember which cheep-cheep algorithm options do what & I can't seem to find a documentation to describe what each option does. Is there any documentation or if anyone can provide descriptions on what each option does?
by Animebryan
Mon Jul 27, 2020 11:19 pm
Forum: General
Topic: What is the BEST cheat code?
Replies: 34
Views: 2645

Re: What is the BEST cheat code?

If getting to a certain point over & over in your level is that tedious & difficult, then wouldn't other players feel the same way? Maybe if its that difficult, you should tone down the difficulty? Also, if the level causes softlocking or is 'garbage', why not just stop playing the level & get a ho...

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