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by Animebryan
Tue Mar 09, 2021 5:04 pm
Forum: Help and Support
Topic: What's wrong with SMW Lakitu?
Replies: 14
Views: 474

Re: What's wrong with SMW Lakitu?

Kinda hard to not be 'aggressive and antagonistic' when I keep having to deal with one technical problem after another in a vicious cycle that never ends. I just want things to work properly. And everytime I ask for help with something, I'm treated like I'm supposed to know how to code with lua when...
by Animebryan
Mon Mar 08, 2021 4:53 pm
Forum: Help and Support
Topic: What's wrong with SMW Lakitu?
Replies: 14
Views: 474

Re: What's wrong with SMW Lakitu?

i think you lost your "that's rude to say" privileges when you set the thread mood by titling it "what the hell is wrong with..." That's just another cheap excuse to not wanting to help somebody. I swear, getting any form of help around here is like pulling teeth. It's always one reason or another ...
by Animebryan
Mon Mar 08, 2021 3:29 pm
Forum: Help and Support
Topic: What's wrong with SMW Lakitu?
Replies: 14
Views: 474

Re: What's wrong with SMW Lakitu?

I'd think... the bit that sets speedY? Like seriously is it really that hard to read through the code and find a bit that sets speedY? if v:mem(0x136, FIELD_BOOL) == false then v.speedY = NPC.config[npcID].speed * 7 else v.speedY = v.speedY + Defines.npc_grav data.wasThrown = data.wasThrown or v:me...
by Animebryan
Sun Mar 07, 2021 7:02 pm
Forum: Help and Support
Topic: What's wrong with SMW Lakitu?
Replies: 14
Views: 474

Re: What's wrong with SMW Lakitu?

You'd be best off just copying its lua file into a new NPC and removing the bit that sets speed on spawn. Where would that be in there? local lightning = {} local npcManager = require("npcManager") local npcID = NPC_ID npcManager.setNpcSettings({ id = npcID, gfxoffsetx = 0, gfxoffsety = 0, gfxwidth...
by Animebryan
Sun Mar 07, 2021 5:22 pm
Forum: Help and Support
Topic: What's wrong with SMW Lakitu?
Replies: 14
Views: 474

Re: What's wrong with SMW Lakitu?

Well I fixed Lakitu's movement by setting it no lower than 2 blocks down from the top of the section, although the custom graphic also jitters up & down too. Anyway, is there a way to change the lightning bolt's downward movement behavior? Because I also tried to change Red Panser's SMB2 Fireball in...
by Animebryan
Sun Mar 07, 2021 4:50 pm
Forum: Help and Support
Topic: What's wrong with SMW Lakitu?
Replies: 14
Views: 474

Re: What's wrong with SMW Lakitu?

I can confirm that SMW Lakitu does indeed move up and down, so I'm not sure what you're seeing there. If the Lakitu is set to "doesn't move" it'll move ONLY vertically, but that doesn't seem to be what you're seeing. The lightning bolt, on the other hand, does appear to fall instantly, but I know f...
by Animebryan
Sat Mar 06, 2021 8:15 pm
Forum: Help and Support
Topic: What's wrong with SMW Lakitu?
Replies: 14
Views: 474

What's wrong with SMW Lakitu?

I found a Angry Sun graphic that replaces SMW Lakitu & thought it would be perfect for my level. But the damn thing don't act right! It moves like SMB3 Lakitu, only moving sideways but never up or down. The SMW Lakitu is supposed to move up and down along with it's horizontal movement, not to mentio...
by Animebryan
Fri Mar 05, 2021 3:17 pm
Forum: Help and Support
Topic: Need help customizing NPCs
Replies: 0
Views: 213

Need help customizing NPCs

I'm trying to customize 2 npcs. The first is the Fire Bros. They don't spit fireballs as often as they should & I was wondering if there's a way to increase their firing rate (to be similar to how often regular Hammer Bros. throw their hammers). They also jump too damn much & their movement is awkwa...
by Animebryan
Fri Mar 05, 2021 10:35 am
Forum: Help and Support
Topic: New Color
Replies: 3
Views: 248

Re: New Color

I use GIMP (v2.8.8) myself. Just as powerful as Photoshop but it's for free. https://www.dropbox.com/s/g0wyeqjlpzrtjij/block-378.png?dl=0 (Seriously, why does postimage suck now?) Just simply changed the Green color's Lightness by 20 & then used Desaturate with Luminosity setting. Learning how to ed...
by Animebryan
Sun Feb 28, 2021 1:45 pm
Forum: LunaLua
Topic: [NPC Pack] Super Mario Maker Pack, I guess. - v.1.2.0.2 Update
Replies: 59
Views: 10432

Re: [NPC Pack] Super Mario Maker Pack, I guess. - v.1.2.0.1 Update

What is the luna.lua file for? Is it required for anything in particular? local bgoColliders function onStart() for k,b in ipairs(BGO.get(72)) do bgoColliders[k] = Colliders.Box(b.x, b.y, b.width, b.height) end end function onTick() for k,b in ipairs(BGO.get(72)) do bgoColliders[k]:Debug(true) if Co...
by Animebryan
Fri Feb 12, 2021 5:08 pm
Forum: LunaLua
Topic: flutterjump.lua - Flutter jump for Yoshi [v1.1]
Replies: 16
Views: 1678

Re: flutterjump.lua - Flutter jump for Yoshi [v1.1]

AndrewPixel wrote:
Wed Jan 20, 2021 4:23 am
Idunn wrote:
Wed Jan 20, 2021 3:21 am
Did you try it without the custom Yoshi gfx? Does it happen with the default Yoshi?
I tested it and it's not a custom graphics problem, though I figured out the source of the problem. I'll fix that as soon as I have time
So has it been fixed yet?
by Animebryan
Fri Feb 05, 2021 12:31 am
Forum: General
Topic: Is there a way to get the Snake Block platform to respawn?
Replies: 1
Views: 311

Is there a way to get the Snake Block platform to respawn?

A level I'm working on has a section where you ride 2 snake platforms, one in the first half & one in the second half, with the second platform requiring you to carry a key with you & having a regular Phanto chasing you. Due to the hazardous floor that makes up most of the section, backtracking is v...
by Animebryan
Fri Feb 05, 2021 12:15 am
Forum: General
Topic: What is the BEST cheat code?
Replies: 59
Views: 4815

Re: What is the BEST cheat code?

Cheating is for noobs There is nothing wrong with skipping tedious levels by cheating. Wrong! Cheating is wrong no matter what the reason is. While it's ok if you're doing it just to have fun, but as far as playing levels that are too hard or tedious, the best course of action would be to contact t...
by Animebryan
Sat Jan 23, 2021 4:27 am
Forum: LunaLua Help
Topic: Need a list of ALL custom block settings
Replies: 7
Views: 359

Re: Need a list of ALL custom block settings

I see. But I also tried to set this up as a custom block (block-751) and had the same problem.
by Animebryan
Fri Jan 22, 2021 10:12 pm
Forum: LunaLua Help
Topic: Need a list of ALL custom block settings
Replies: 7
Views: 359

Re: Need a list of ALL custom block settings

I dunno. You haven't shared enough information to determine the issue and I don't wanna help you if you prefer screaming over doing that. It animates in the editor just not when playing, so the problem has to be with the lua file, but I can provide the txt file just in case. As for the screaming, I...
by Animebryan
Thu Jan 21, 2021 9:02 pm
Forum: LunaLua Help
Topic: Need a list of ALL custom block settings
Replies: 7
Views: 359

Re: Need a list of ALL custom block settings

No, seriously! Why won't it animate?
by Animebryan
Sun Jan 17, 2021 3:55 pm
Forum: LunaLua Help
Topic: Need a list of ALL custom block settings
Replies: 7
Views: 359

Re: Need a list of ALL custom block settings

Aaaaaaaaaaaaaaaagggggggggggggggggghhhhhhhhhhhhhhhhhhhh!!! Why won't it animate?!!! --Blockmanager is required for setting basic Block properties local blockManager = require("blockManager") --Create the library table local sampleBlock = {} --BLOCK_ID is dynamic based on the name of the library file ...
by Animebryan
Sun Jan 17, 2021 1:50 pm
Forum: LunaLua Help
Topic: Need a list of ALL custom block settings
Replies: 7
Views: 359

Need a list of ALL custom block settings

I need a complete list of ALL custom block settings for the block.lua file. I'm trying to make a custom Muncher block but for some reason it defaults to being Invisible, Slippery & containing a coin. I need to remove those defaults & set it to cause damage on contact.
by Animebryan
Wed Jan 13, 2021 1:07 am
Forum: LunaLua Help
Topic: (Request)script or code for x numbers of star coins to trigger event.
Replies: 2
Views: 194

Re: (Request)script or code for x numbers of star coins to trigger event.

Put this in a luna.lua file for each level you want the effect in: local starcoin = require("npcs/ai/starcoin") local collected = false function onTick() if starcoin.getLevelCollected(Level.filename()) >= starcoin.count() and not collected then triggerEvent("Event Name") collected = true end end It ...
by Animebryan
Wed Jan 06, 2021 8:36 pm
Forum: Help and Support
Topic: Is there a recent guide that links NPC number & effect number?
Replies: 0
Views: 213

Is there a recent guide that links NPC number & effect number?

Is there a recent, comprehensive guide that lists all the NPCs & which effect numbers they have?

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