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by Electriking
Fri Oct 11, 2019 4:50 pm
Forum: Levels
Topic: Random Kaizo #1 10s small level running
Replies: 17
Views: 304

Re: Random Kaizo #1 10s small level running

1 thread per user, NOT 1 thread per level (also I merged the topics, which is why the topic is now a post in this topic rather than its own topic as before).

Also please don't promote your projects in other users' threads, use your signature to do that instead.
by Electriking
Fri Oct 11, 2019 2:27 am
Forum: Levels
Topic: Random Kaizo #1 10s small level running
Replies: 17
Views: 304

Re: Random Kaizo #1 10s small level running

Please post all your levels in one topic. The rules state that there should be one thread per person in the levels forum.
by Electriking
Wed Oct 09, 2019 11:26 am
Forum: Levels
Topic: Scoobert's attempts at level design
Replies: 8
Views: 483

Re: Scoobert's attempts at level design

<r><QUOTE author="Ytagh" post_id="359900" time="1570589146" user_id="19174"><s>[quote=Ytagh post_id=359900 time=1570589146 user_id=19174]</s>Lol<e>[/quote]</e></QUOTE> Please don't make useless posts like this one.<br/> <br/> <SIZE size="85"><s>[size=85]</s><COLOR color="green"><s>[color=green]</s>A...
by Electriking
Sun Oct 06, 2019 5:40 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 850
Views: 263984

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

so, I recently found a weird bug with the super mario challenge, not sure what's causing it however, basically, I enter as luigi, and for literally every level im link, and I dont even have the character shuffle mode on Seems like you have episodes where the majority (or all) of the levels in your ...
by Electriking
Fri Oct 04, 2019 4:40 pm
Forum: Episodes
Topic: Sinterklaas (mini-episode)
Replies: 15
Views: 783

Re: Sinterklaas

Please post episode topics in the episodes forum and not the levels forum.
by Electriking
Thu Oct 03, 2019 2:01 am
Forum: Episodes
Topic: Super Mario Bros. 1 Remastered
Replies: 6
Views: 861

Re: Super Mario Bros. 1 Remastered

Duncan1254 wrote:
Wed Oct 02, 2019 10:01 pm
What version of SMBX is required for it to work?
Try reading the post.
by Electriking
Wed Oct 02, 2019 1:06 pm
Forum: General
Topic: The ideal path length?
Replies: 10
Views: 279

Re: The ideal path length?

If a path feels longer than necessary, then it is too long. Definitely avoid pulling an Airship Attack World 2 when designing a map. Shorter paths are better because they reduce the time spent between levels, which is what players want when they want to play levels. There are LunaLua libaries such a...
by Electriking
Sat Sep 28, 2019 11:32 am
Forum: Video Games
Topic: Minecon Live
Replies: 6
Views: 409

Re: Minecon Live

Pre-show has started: https://minecraft.net/en-us/minecon/
Main event starts in about half an hour.
by Electriking
Fri Sep 27, 2019 3:02 pm
Forum: Video Games
Topic: Minecon Live
Replies: 6
Views: 409

Re: Minecon Live

by Electriking
Thu Sep 19, 2019 6:13 am
Forum: Site Discussion
Topic: STOP LOGGING ME OFF!!!
Replies: 9
Views: 372

Re: STOP LOGGING ME OFF!!!

This also happens if you use a link that takes you to a version of the site that isn't secure. If that happens, then the url will start with http. Changing it to https should solve the issue.
by Electriking
Sun Sep 15, 2019 3:34 pm
Forum: Help and Support
Topic: Custom NPCs won't stop jumping up & down
Replies: 23
Views: 320

Re: Custom NPCs won't stop jumping up & down

Animebryan wrote:
Sun Sep 15, 2019 6:56 am
Enjl wrote:
Sun Sep 15, 2019 6:29 am
Read the comments in onTickNPC again.
I've about had it with you & your vague as hell replies. If you're going to reply to help, TRY EXPLAINING IN DETAIL GODDAMN IT!!! :evil:
Please don't make disrespectful posts like this.
by Electriking
Thu Sep 12, 2019 3:35 pm
Forum: Help and Support
Topic: How i put the time in SMBXPal 2.0?
Replies: 10
Views: 123

Re: How i put the time in SMBXPal 2.0?

Those options are for the PGE engine and have yet to be implemented in SMBX, hence they are greyed out.
by Electriking
Thu Sep 12, 2019 3:33 pm
Forum: Levels
Topic: NoMoreStars' SMBX2pal Level Showcase
Replies: 7
Views: 1359

Re: Clearpipe Hills [SMBX2pal]

Please keep all your levels in one thread.
by Electriking
Thu Sep 12, 2019 10:55 am
Forum: Graphics
Topic: Super Mario Land spritesheet
Replies: 9
Views: 583

Re: Super Mario Land spritesheet

HenryRichard wrote:
Thu Sep 12, 2019 10:09 am
GOD_SAMA wrote:
Sun Sep 08, 2019 8:42 pm
grianguy32 wrote:
Sun Sep 08, 2019 10:02 am
Just use spriters resource lol.
doesnt exist on there my dude
ive looked everywhere
https://www.spriters-resource.com/game_boy_gbc/sml/???
I think he is referring to that game which I assume isn't really popular (hence the sprite sheet might not exist on the site).
by Electriking
Tue Sep 10, 2019 2:08 pm
Forum: General
Topic: Please help me in SMBX!
Replies: 3
Views: 82

Re: Please help me in SMBX!

http://codehaus.wohlsoft.ru/downloads.html

Generally you should avoid modyfying basegame elements outside the worlds folder (as it is no longer necessary when making episodes), as to avoid having version of the game different to everyone else's, and running into issues like this.
by Electriking
Tue Sep 10, 2019 2:08 am
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 97
Views: 9789

Re: Super Linguini And Macaroni - WE HAVE A DISCORD NOW

Scroll wrote:
Mon Sep 09, 2019 11:07 pm
mariosonicgamer55677 wrote:
Mon Sep 09, 2019 7:15 pm
Are star coins or the PAL Version of smbx2 in general Allowed?
Actually, the beta 3.5 MaGLX3 build was the intended version of this project

Actually you are expected to use PAL because that is now the latest version.
by Electriking
Mon Sep 09, 2019 6:31 pm
Forum: General
Topic: Questions for level judges.
Replies: 5
Views: 182

Re: Questions for level judges.

You basically explained why arbitrary standards by major members of a community are terrible and why we have shifted to industry standards since the changes to the levels forum.
by Electriking
Mon Sep 09, 2019 6:07 pm
Forum: Projects
Topic: Super Mario Bros. 3: Mario is Missing
Replies: 7
Views: 330

Re: Super Mario Bros. 3: Mario is Missing

In the 6th level screenshot there's cutoff with the bullet blasters. This one is so minor to the point that it stops being actual cut-off. The real aesthetic issue on the screenshot is the cut-off ropes that are supposed support the bridge but instead make the bridge appear floating while the ropes...
by Electriking
Mon Sep 09, 2019 10:59 am
Forum: General
Topic: Nova Level Contest(2.0/1.3/38A)-Late deadline until 15-th May
Replies: 162
Views: 7616

Re: Nova Level Contest(2.0/1.3/38A)-Late deadline until 15-th May

Abrahamsitokun2004 wrote:
Mon Sep 09, 2019 9:19 am
😔
Please don't make posts like this.

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