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by Mushroom King
Fri Jan 24, 2020 6:57 pm
Forum: Graphic Request
Topic: Request Sednaiur Graphic Pack SMB1 & SMB2 extension
Replies: 6
Views: 108

Re: Request Sednaiur Graphic Pack SMB1 & SMB2 extension

Thanks you again, much appreciated!
by Mushroom King
Fri Jan 24, 2020 4:15 pm
Forum: Graphic Request
Topic: Request Sednaiur Graphic Pack SMB1 & SMB2 extension
Replies: 6
Views: 108

Re: Request Sednaiur Graphic Pack SMB1 & SMB2 extension

Thanks, I actually was able to download the other packs because they're on Mediafire or Google drive. It's really just a problem with SMB1 and SMB2 hosted on Sendspace.
by Mushroom King
Fri Jan 24, 2020 2:18 pm
Forum: Graphic Request
Topic: Request Sednaiur Graphic Pack SMB1 & SMB2 extension
Replies: 6
Views: 108

Request Sednaiur Graphic Pack SMB1 & SMB2 extension

I can't download these two pack from the site where it's hosted, whatever the browser I'm using. Would it be possible to have another download link? Between Sendspace seems to be these days not really recommended to use. sendspace[.]com asks visitors to show notifications. If allowed, it then displa...
by Mushroom King
Sat Jan 18, 2020 5:24 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1011
Views: 83286

Re: WIP Graphics Showcase III

If I can make a suggestion, it's to keep the light and shadow consistent. Right now the way it is present on the blocks is different depending on whether they are vertical or horizontal, probably because they rotated with the blocks when they actually should'nt.
by Mushroom King
Sun Jan 12, 2020 5:43 am
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1919
Views: 236714

Re: Perfect SMBX Screenshot Thread 10

That's a neat snow effect but why it goes dark when losing?
Also that a very high score.
by Mushroom King
Sat Jan 11, 2020 3:57 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1011
Views: 83286

Re: WIP Graphics Showcase III

Image

Skipsqueak. Will probably join my already long list of unachieved works but I guess an effort was made so it would be a shame to let these sprites rot in my computer and not sharing it.
by Mushroom King
Sat Dec 28, 2019 5:34 am
Forum: Projects
Topic: Super Mario Bros. Remastered for 1.4.5 [COMING 2-21-2020]
Replies: 26
Views: 3371

Re: Super Mario Bros. Remastered for 1.4.5 [COMING 2-21-2020]

I hope you will get well soon.
by Mushroom King
Fri Dec 27, 2019 5:10 am
Forum: LunaLua
Topic: [NPC Pack] MrDoubleA's NPC Pack v1.0 (Spikes and Chain Chomps!)
Replies: 10
Views: 645

Re: [NPC Pack] MrDoubleA's NPC Pack v1.0 (Spikes and Chain Chomps!)

The one gripe I have with the Chain Chomps right now is that you can't set a solid block as their spawn point like in the official 2D Mario games, as they will only patrol one side of it if that's the case. Maybe just making the chomp ignore THIS post block with a script where it would be the only ...
by Mushroom King
Tue Dec 24, 2019 9:24 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1011
Views: 83286

Re: WIP Graphics Showcase III

Without the black outline it would be very "kirbyesque"
by Mushroom King
Sun Nov 10, 2019 10:03 am
Forum: LunaLua
Topic: [NPC Pack] SMM2 Twister
Replies: 29
Views: 5138

Re: [NPC Pack] SMM2 Twister

When having more than one twister in screen my game will slow down. The more twisters, the more lags. Any way to resolve the problem?
by Mushroom King
Fri Nov 01, 2019 8:23 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1098
Views: 402978

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

So, just informing than my problem was fixed by removing and reinstalling SMBX, the extra settings works now. I installed the first time SMBX PAL on the previous version of SMBX so maybe something conflicted from here?
by Mushroom King
Mon Oct 28, 2019 5:17 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1098
Views: 402978

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

<r>I did a new level, saved and tested in the editor, still not working. I remember it worked in the mx3 version.<br/> <br/> <SIZE size="85"><s>[size=85]</s><COLOR color="green"><s>[color=green]</s>Added in 12 minutes 53 seconds:<e>[/color]</e></COLOR><e>[/size]</e></SIZE><br/> Also tried to put {id...
by Mushroom King
Mon Oct 28, 2019 4:22 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1098
Views: 402978

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Thanks for the information, looking at the header it indeed show 2.0.0 PAL. And no settings change will ever works on the wheel but the problem seems to be affecting other npcs/items too like the Yoshi Island platform can't start active
by Mushroom King
Mon Oct 28, 2019 3:25 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1098
Views: 402978

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

lvlx, and really that's what I'm reading here about the version on the launcher
Image
by Mushroom King
Mon Oct 28, 2019 3:04 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1098
Views: 402978

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I had a bug with the Paddle Wheel where changing the settings in the PGE editor do nothing. It's always the default one with horizontal axis, 64 pixels radius, 4 platforms and starting angle of 25°, any change done in the item properties will never be applied. I am using the SMBX2-Integration config...
by Mushroom King
Sun Oct 20, 2019 10:15 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1098
Views: 402978

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Ah, I see. I must admit I just restarted using it after a pause of 2 months so I guess my memories failed me here.
by Mushroom King
Sun Oct 20, 2019 9:59 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1098
Views: 402978

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

So I am having a really weird bug where koopa troopa and buzzy beetle never "wake up" after they hide in their shell after jumping on them. Anyone having this problem too?
by Mushroom King
Thu Sep 26, 2019 4:10 pm
Forum: LunaLua
Topic: [NPC Pack] SMW Pokey
Replies: 13
Views: 1556

Re: [NPC Pack] SMW Pokey

Alright, thanks for the answer.

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