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by Mushroom King
Mon Sep 13, 2021 8:27 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1403
Views: 197836

Re: WIP Graphics Showcase III

Looking nice. Very fitting for a 8-Bit platformer.
by Mushroom King
Tue Aug 24, 2021 10:14 am
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.6) - SMB1 + SMW + Misc (WL4)

I got a big white square in my screen when the WL4 frog switch is activated, I don't know why.
Oh, and I found another graphic needing a small fix.
Image
by Mushroom King
Tue Aug 24, 2021 8:10 am
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.6) - SMB1 + SMW + Misc (WL4)

No problem. I really just can "fix" the easy stuff like simple graphics, so I must be the one to thank you for the hard one you do. And yes, the effect problem was fixed with the latest patch.
by Mushroom King
Tue Aug 24, 2021 7:50 am
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.6) - SMB1 + SMW + Misc (WL4)

Wings and NPCs don't seem to work well together. They lose altitude while flying, most never turns, mushrooms will always go to the left, when it is leaving the screen, the effect will spawn where it was originally placed... All of this with the 4 flying algorithms, the jump and chase ones are fine ...
by Mushroom King
Tue Aug 24, 2021 4:16 am
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.5) - SMW + SMB3 + SMB1

Use the vertical and horizontal length setting in proprieties.
by Mushroom King
Sat Aug 21, 2021 5:24 pm
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.5) - SMW + SMB3 + SMB1

Sometime, when jumping a lot on the SMB1 scale, the upper platform will be the one to break the lift. It only happens when the lower one is almost at its lowest point (making the upper one almost at it's highest). If I can also give a suggestion for accuracy, it's to give 1,000 points to the player ...
by Mushroom King
Thu Aug 19, 2021 4:40 pm
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.4) - SMB2 (Finished)

I think you can place correctly the Hawkhead with the alignment grid put to 16x16. Something annoying is how you need to activate crystal ball to awake it. I know, that how it must be, but the problem is touching the crystal ball destroy every npc, including the ones needed to be thrown on Hawkhead ...
by Mushroom King
Thu Aug 19, 2021 12:36 pm
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.3) - Misc. + SMW

There is some bug with the red shell. It will randomly bounce on enemies, something more likely to happens when throw on a line of foes. It also can't go through a flying carpet (still don't move but whatever) and will always be defeated by colliding either under or the sides, making it impossible t...
by Mushroom King
Wed Aug 18, 2021 2:40 pm
Forum: LunaLua
Topic: Extension Pack (1.8) - Misc + SMB3
Replies: 59
Views: 7182

Re: Extension Pack (1.2) - Misc.

I got a problem with the pidgit/flying carpet. No movement beside their animation. if you throw from below something to the carpet it seems to "activate" it just like if you jumped on it, so it will vanish after a short time letting the pidgit fall to the ground. Also the magic carpet vani...
by Mushroom King
Sun May 23, 2021 4:55 am
Forum: Graphics
Topic: Accurate SMW Mario, Luigi, and Toad (updated)
Replies: 26
Views: 6090

Re: Accurate SMW Mario, Luigi, and Toad (updated)

I believe the sprite animation for Mario and Luigi slow fall when in raccoon or tanuki state is in need to be fixed. I know it's done to simulate the cap movement but I have the impression that the cap is currently stationary while the body is going up and down by a few pixels while slow falling.
by Mushroom King
Thu May 20, 2021 6:27 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 893
Views: 294700

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Thank you a lot for these links! I will try them.
by Mushroom King
Wed May 19, 2021 5:30 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 893
Views: 294700

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Adding suggestions if you don't mind.
Would it be possible to replace the actual muncher acting like a block for a npc version, so it would act like in the more recent games and able to be affected by gravity?
Also, adding Gray P Switch and Gray Coins like in SMW?
by Mushroom King
Sun Feb 28, 2021 5:01 am
Forum: LunaLua
Topic: [NPC Pack / Library] Extended Koopas (v1.1.1) - More and more accurate koopas!
Replies: 47
Views: 5987

Re: [NPC Pack / Library] Extended Koopas - More and more accurate koopas!

I think everything is here beside the blue beach koopas sliding down hills behavior.
by Mushroom King
Sun Nov 15, 2020 9:50 am
Forum: LunaLua
Topic: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!
Replies: 177
Views: 36004

Re: MrDoubleA's NPC Pack v1.2.1 - Seesaws, custom piranha plants, and one-way walls!

Maybe the player transformed by the balloon is so slow the autoscrolling at its default speed always catch the player?
by Mushroom King
Mon Nov 09, 2020 5:53 am
Forum: LunaLua
Topic: [NPC Pack] Weird Gizmos
Replies: 41
Views: 6915

Re: [NPC Pack] Weird Gizmos

How could I make stop a waddlewing to jump from the summit of a slope? I also would like to make it stop to "jump" when it spawning for the first time at screen when placed in the air before gliding.
by Mushroom King
Fri Nov 06, 2020 2:55 pm
Forum: Graphics
Topic: [Mini GFX pack] SMB3 styled SMW Chucks
Replies: 4
Views: 1298

Re: [Mini GFX pack] SMB3 styled SMW Chucks

Image

It's SMB3 colored, not styled.
by Mushroom King
Fri Jul 31, 2020 4:29 am
Forum: LunaLua
Topic: [NPC Pack] helmets.lua - Protect your head!
Replies: 17
Views: 4791

Re: [NPC Pack] helmets.lua - Protect your head!

Request: Is it possible for the bullet bill mask to make it works in the water, like it do in SMM2? With the Bullet Bill Mask, the player can fly in a horizontal line for a short period of time (or indefinitely if used underwater ) In the underwater theme, the Bullet Bill Mask can still be used unli...
by Mushroom King
Sat Jul 04, 2020 2:59 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1403
Views: 197836

Re: WIP Graphics Showcase III

Are the goomba eyes glowing?
by Mushroom King
Sat Jul 04, 2020 2:57 am
Forum: Episodes
Topic: Dream Land RetroMix (SMBX2 Beta 4)
Replies: 40
Views: 13063

Re: Dream Land Reloaded (SMBX2 Beta 4)

Thanks.
by Mushroom King
Fri Jul 03, 2020 3:38 pm
Forum: Episodes
Topic: Dream Land RetroMix (SMBX2 Beta 4)
Replies: 40
Views: 13063

Re: Dream Land Reloaded (SMBX2 Beta 4)

Why a request is needed to access the download?

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