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by Aperrentis
Sat May 21, 2016 9:19 am
Forum: Sandbox
Topic: We need to talk about dat boi
Replies: 70
Views: 9413

Re: We need to talk about dat boi

you know what I don't like about this thing? It's just a fucking frog. That's it. They animated a real life frog and made it athletic. Seriously, it looks like someone took my mom's unicycle and put it in the meme. Older memes actually had personalities to them. They had quirks that separated them f...
by Aperrentis
Fri May 13, 2016 10:44 am
Forum: LunaLua
Topic: Megaluavania (Undertale Recreation in SMBX!)
Replies: 65
Views: 24974

Re: Megaluavania (Undertale Recreation in SMBX!)

(using 2.0)
I put the Rinkas;Tale folder in the worlds folder, but it's not showing up when I open the launcher. Do I need to add a world file to the folder?
by Aperrentis
Mon May 09, 2016 10:17 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 341027

Re: SMBX 2.0 Open Beta

Your music files should be in the same folder as your level. You don't use them any different than mp3's, wav's, etc. I should clarify, I'm keeping the music files separate from the level until they actually work. When I say they don't seem to work correctly I mean they aren't looping properly. So ...
by Aperrentis
Mon May 09, 2016 8:30 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 341027

Re: SMBX 2.0 Open Beta

So...I made a few .ogg files. They have the proper metadata tags set as loop points, but they don't seem to be working correctly in the level I'm testing them in. Right now the level is sitting in its own folder within the worlds file by itself. Do I need any other file to make the .ogg work correct...
by Aperrentis
Thu May 05, 2016 5:42 pm
Forum: Video Games
Topic: Do memes belong in video games?
Replies: 17
Views: 2449

Re: Do memes belong in video games?

Memes in video games are hit and miss. Cheeky stuff like Nintendo referencing "my body is ready" is usually harmless. Honestly, the worst they could do is make a game dated.
Memes in commercials, however...
by Aperrentis
Thu May 21, 2015 6:20 pm
Forum: LunaLua
Topic: LunaLua Offical Thread - SMBX Usermod Framework
Replies: 947
Views: 183425

Re: LunaLua - Lunadll with lua [Streaming Question Poll]

Few more sound effect questions, basically just wondering how to: play a sound effect when a player dies; restrict a sound effect to play when a player jumps while crouching as opposed to jumping regularly; and restrict a sound effect to play when a player throws a fireball when having the fire flow...
by Aperrentis
Wed May 20, 2015 4:50 pm
Forum: LunaLua
Topic: LunaLua Offical Thread - SMBX Usermod Framework
Replies: 947
Views: 183425

Re: LunaLua - Lunadll with lua [Streaming Question Poll]

Okay, using that code, it's not returning an error!
But the sound effect still won't play. :( It's an .ogg file, so I'm not entirely sure why it won't play.
by Aperrentis
Wed May 20, 2015 3:51 pm
Forum: LunaLua
Topic: LunaLua Offical Thread - SMBX Usermod Framework
Replies: 947
Views: 183425

Re: LunaLua - Lunadll with lua [Streaming Question Poll]

Code: Select all

function onEvent(NPC4)
	local playSFXSDL(rimshot.ogg)
end
For some reason it's giving me a "syntax error near 'end' " message. Am I using onEvent correctly? ('~`)
by Aperrentis
Sun Jul 06, 2014 11:56 pm
Forum: Sandbox
Topic: The World of the Onion
Replies: 23
Views: 4004

Re: The World of the Onion

This isn't the Onion I was expecting...
But this has opened my eyes to probably a plethora of things I didn't know about the Internet before, so thanks I suppose.
by Aperrentis
Sat Jun 07, 2014 12:51 pm
Forum: Introductions
Topic: Newcomer Here
Replies: 9
Views: 1335

Re: Newcomer Here

I'm sorry I am a gold hoarder, once I see your coins you will be pickpocket-ed.
by Aperrentis
Sat Jun 07, 2014 2:17 am
Forum: Introductions
Topic: Newcomer Here
Replies: 9
Views: 1335

Newcomer Here

This engine is lovely and you all must be lovely people.
Hi. Relatively new to making levels/worlds in SMBX though I've been familiar with the concept for a while. I hope to stay here a while and learn the tricks of this trade.

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