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by PopYoshi
Tue Jun 25, 2019 8:20 pm
Forum: Sandbox
Topic: Fly high Etika
Replies: 3
Views: 64

Re: Fly high Etika

It's heartbreaking how I met him for his Jojo reactions and now he isn't here anymore
by PopYoshi
Tue Jun 25, 2019 4:51 pm
Forum: Sandbox
Topic: Fly high Etika
Replies: 3
Views: 64

Fly high Etika

Today after several rumours the body of the famous streamer and Nintendo lover and crazy reactor was found dead. Etika had tons of followers who loved him and made him a walking meme. Some fractions of his streams were reuploaded in Youtube and you probably saw them before without knowing. Another v...
by PopYoshi
Tue Jun 25, 2019 1:00 pm
Forum: Projects
Topic: Attack of the Darkness (HIATUS)
Replies: 447
Views: 26733

Re: Attack of the Darkness (HIATUS)

I will even when it seems that the supporters died. Good thing I did not decide to quit
by PopYoshi
Mon Jun 24, 2019 7:46 pm
Forum: Site Discussion
Topic: Who do you think is the current most active user on the forums?
Replies: 125
Views: 3707

Re: Who do you think is the current most active user on the forums?

It's obviously me. You gotta love how my posts per day (per month) overwhelms you.
by PopYoshi
Mon Jun 24, 2019 3:36 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1823
Views: 199072

Re: Perfect SMBX Screenshot Thread 10

MrCaves wrote:
Mon Jun 24, 2019 8:53 am
Spring Jumping

Image

At the peak of your jump, hold the down button and the jump button, while letting go of the spring, to jump off it.
Well, that's new
You got me. I wanna try it!
by PopYoshi
Mon Jun 24, 2019 2:46 pm
Forum: Projects
Topic: Attack of the Darkness (HIATUS)
Replies: 447
Views: 26733

Re: Attack of the Darkness (HIATUS)

Honestly I feel pretty sad that I haven't been working in the project. I haven't finished the 1-2 level yet and trust me, I haven't been that busy, I keep procrastinating I think I'm lacking of the motivation again, and I need some help with level design and stuff, I want to keep working but... ugh ...
by PopYoshi
Mon Jun 24, 2019 2:43 pm
Forum: Graphics
Topic: Grasserland Tileset
Replies: 4
Views: 291

Re: Grasserland Tileset

Yeah...... the conveyor-bridge-belt doesn't seem to fit with the rest of the tiles...

But overall this tileset looks epic. For a moment I thought it was some city tileset when you posted it as a WIP
(It also gave me Emral City vibes)
by PopYoshi
Sun Jun 09, 2019 12:10 am
Forum: Sandbox
Topic: What is happening in your country?
Replies: 189
Views: 6246

Re: What is happening in your country?

There was 2 explosions here in Guanta, Anzoategui, I had to evacuate because the explosions happened in the refinery and made the floor shake

Glad nothing happened to me but I'm still scared
I never thought that something that happened in the irrelevant town where I live could be a national new
by PopYoshi
Mon Jun 03, 2019 6:06 am
Forum: Projects
Topic: Attack of the Darkness (HIATUS)
Replies: 447
Views: 26733

Re: Attack of the Darkness (HIATUS)

I have a purpose to make some shards obtainable if you don't kill any enemy :3
Coinless seems to be something for a special level
by PopYoshi
Sat Jun 01, 2019 8:41 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

If that's the case I guess I'll have to get used to travel through several menus just to switch between vanilla and custom GFX :l
by PopYoshi
Sat Jun 01, 2019 8:33 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

About saving: most recent feature that makes this thing safer that I made in 0.3.2-dev recently: if you'll use older version and you'll save the file, and when you'll have a sudden reboot (power surge, BSoD, kernel panic, etc.), the file may become broken (as an example, filled with zero bytes). I ...
by PopYoshi
Sat Jun 01, 2019 8:23 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

And that's the only bug that barely mocked me
I always save before removing everything
by PopYoshi
Sat Jun 01, 2019 7:53 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

Hmmmmmmmmmmmmm
who knows
I'm pretty sure the bug I mentioned is different from that
But alright
I'll search for the Beta 3 Build
by PopYoshi
Sat Jun 01, 2019 7:51 pm
Forum: Graphics
Topic: Pigeon's Playables Pack (SMB1 & SMB2) [2.0 Required for some of them]
Replies: 18
Views: 1638

Re: Pigeon's Playables Pack (SMB1 & SMB2)

Too epic for my eyes
It's perfect!
by PopYoshi
Sat Jun 01, 2019 7:48 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

Yeah, the only thing that mocked me about the Beta 3 PGE was that player position can be annoying to place That and the only crashes I suffered were when I removed too many elements at the same time (like remove every "number of NPC" of this section, but it happened only after the second time and if...
by PopYoshi
Sat Jun 01, 2019 7:44 pm
Forum: Projects
Topic: Attack of the Darkness (HIATUS)
Replies: 447
Views: 26733

Re: Attack of the Darkness (HIATUS)

Pro tip before you start playing AOD: - There's star shards in every level - Some of them may be unlocked via secret paths, beating bosses and puzzles like always, but this episode will have a new mechanic called Pacifist Route: Don't kill any enemy in the level and you may receive a reward (Note th...
by PopYoshi
Sat Jun 01, 2019 7:36 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

Welp, I'll see what I do. Personally I didn't find a single bug in that version
by PopYoshi
Sat Jun 01, 2019 7:03 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

Cedur wrote:
Sat Jun 01, 2019 5:30 am
PopYoshi: It's the style that comes with the most recent MaGLX3 version. I already said I don't like it compared to the prior Beta 3 style :>
So... the version that beta 3 used was...?
by PopYoshi
Sat Jun 01, 2019 3:25 pm
Forum: Sandbox
Topic: What Else Besides SMBx?
Replies: 9
Views: 242

Re: What Else Besides SMBx?

Welp, I'm a guy who plays SMBX, I have a project that has been reseted 3 times and I like to draw!
Wish I could say my favorite game but I have too many
But I love Terraria~
by PopYoshi
Fri May 31, 2019 7:15 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 812
Views: 145617

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

Wohlstand wrote:
Fri May 31, 2019 7:13 pm
Anything "legacy items" is not a part of PGE Editor itself, it's the just a name of category created inside SMBX2's config pack to specify elements are legacy in SMBX's itemset.
Still I think you get my point :b

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