Search found 17 matches
Go to advanced search
|
|
|
|
- by Ljw1765
- Thu May 17, 2018 6:17 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
This discussion is starting to make me hungry now.. The location names in SMW were interestingly tasty-sounding. Also, I'm 100% certain that screenshot is merely a mockup and was never actually a useable product. Nonetheless, I think Beta 4's collection of NPCs is shaping up nicely... Looks great! Y...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Fri Dec 01, 2017 12:24 pm
- Forum: Graphics
- Topic: (Playable) Megaman X4-X6 Styled Zero in SMBX 2.0!
- Replies: 10
- Views: 2751
Yeah, that makes sense. Maybe I can do a little research into how that works to see if it can be applied here. His walking animation, such as it is, was one of the things that I thought could use a little help too.. I bet lua would be the solution. Thanks for the recommendation!
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Thu Nov 30, 2017 12:04 pm
- Forum: Graphics
- Topic: (Playable) Megaman X4-X6 Styled Zero in SMBX 2.0!
- Replies: 10
- Views: 2751
Awesome! I actually started an X6 style (that idle stance looks so much cooler than in X5-X6) Zero costume for Uncle Broadsword months ago, but never finished. Yours is finished, and has some better frame choices and even a few extra sound effects. I pretty much abandoned mine so I'm glad to see so...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Thu Nov 30, 2017 1:02 am
- Forum: Graphics
- Topic: (Playable) Megaman X4-X6 Styled Zero in SMBX 2.0!
- Replies: 10
- Views: 2751
Hi there! I've been wanting to try and make a costume like this for awhile now, so I went ahead and gave it a go. It's Zero from the Megaman X series! Specifically, Megaman X4-X6. Here's a video of me going through the SMBX 2.0 Mario Challenge as Zero: https://www.youtube.com/embed/CQTRhCxfOhg You c...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Fri Oct 27, 2017 2:32 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
the Graphics forum is probably the best place for them since costumes are effectively standardized packages of playable CGFX + additional stuff sometimes. Ah yeah, good point. Also, thinking things through a bit, I wouldn't want it to get lost in a 120+ page labyrinth or disappear with this thread ...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Fri Oct 27, 2017 12:18 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
Hey, so if we have a costume for that particular son of a claymore that we want to give out soon™, where would we put it? Could we do that in this topic?
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Sun Oct 22, 2017 5:48 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
Another quick question Will there be any tweaks to Unclebroadsword to make him more costume friendly? I attempted to make a costume for UBS, but 2 problems appeared. 1 is the jumping frame sharing one of his walking frames, my character looked kind of awkward jumping while holding a "about to walk"...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Mon Sep 04, 2017 1:56 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
Hey, not sure if this has been mentioned before, but the game will crash if using a Nintendo Switch Joy-Con as the controller and the ZL or ZR button is pressed. The button can't actually be mapped to anything either. I've had to use a game profiler to make sure that SMBX doesn't get crashed by an a...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Wed Feb 15, 2017 7:17 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
Supershroom wrote:Ljw1765 wrote:Also, if I'm right it also is the only way to get to the new editor
You can always access the PGE from the path data --> PGE, scroll down to pge_editor.exe. You can even attach it to your taskbar.
Ah, OK. Noted.
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Wed Feb 15, 2017 12:53 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
What's the point of the launcher anyway? What was wrong with the title screen? It allows episode creators to show a custom "launch page" of sorts for their episodes, allowing them to notify players about updates or other things. Also, if I'm right it also is the only way to get to the new editor. T...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Tue Feb 14, 2017 9:09 pm
- Forum: Archives
- Topic: SMBX2 (2.0 Beta 3)
- Replies: 4207
- Views: 772618
WE HAVE A BLOG NOW WHERE WE SOMETIMES POST THINGS so if you want more of that sweet development information head over there and give our posts a read. We'll probably announce each new post here too but keep an eye on it just to be safe :p Cool! Added to my Tasker news feed. :D https://lh3.googleuse...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Fri Sep 23, 2016 8:27 pm
- Forum: Events and Announcements
- Topic: SMBX 2.0 Open Beta
- Replies: 1736
- Views: 362266
Why am I always Link??? And WHATEVER I do in the game... It plays a sound made from Link. What you're going through is likely because of the joke version of the "The Invasion" episode that was included with the beta. It's there just to demonstrate that you can change the sound effects of episodes t...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Wed Sep 21, 2016 7:04 pm
- Forum: Events and Announcements
- Topic: SMBX 2.0 Open Beta
- Replies: 1736
- Views: 362266
Why am I always Link??? And WHATEVER I do in the game... It plays a sound made from Link. What you're going through is likely because of the joke version of the "The Invasion" episode that was included with the beta. It's there just to demonstrate that you can change the sound effects of episodes t...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Fri Sep 02, 2016 3:07 pm
- Forum: Events and Announcements
- Topic: SMBX 2.0 Open Beta
- Replies: 1736
- Views: 362266
Do people still play that mode? I do occasionally play 2-player mode with my siblings and friends, though I've also found it to be an interesting and somewhat fun challenge to set P1 and P2 to the same controls and try to complete levels as both Mario and Luigi, sometimes Mario and Link. Takes lots...
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Fri Sep 02, 2016 2:03 pm
- Forum: Events and Announcements
- Topic: SMBX 2.0 Open Beta
- Replies: 1736
- Views: 362266
Hoeloe wrote:Unfortunately, that's low priority, and very complex to fix. The plan is to eventually support 2-player mode with new characters, but it won't be for a while.
Oh, ok. Thanks for the info. It's great anyway that we at least have the new characters/other features available to begin with.
|
|
|
|
|
|
|
|
|
- by Ljw1765
- Fri Sep 02, 2016 1:30 pm
- Forum: Events and Announcements
- Topic: SMBX 2.0 Open Beta
- Replies: 1736
- Views: 362266
I had been wondering about this for a bit.. Are all of the characters 2-player compatible? Like for instance can we have (for whatever reason) pairs of characters like Link and Klonoa (in that order) or Bowser and Wario? I remember that in the beta release that came before the "early-access beta 3" ...
|
|
|
|
|
Go to advanced search
|