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by HackPlayer7
Fri Aug 09, 2019 4:39 pm
Forum: Graphic Request
Topic: Need Zelda 2 graphics
Replies: 2
Views: 780

Re: Need Zelda 2 graphics

There you go! Sorry, I couldn't get any 16-bit version. I couldn't find any online and I'm terrible at creating my own graphics.

https://www.dropbox.com/s/t459uaysmtxmr ... 0.rar?dl=0
by HackPlayer7
Fri Aug 09, 2019 12:07 am
Forum: LunaLua Help
Topic: (Request) Preventing the player from losing their power-up.
Replies: 0
Views: 773

(Request) Preventing the player from losing their power-up.

Hello. I'm currently in the process of making a Metroid-styled game with the SMBX 2.0 Engine. My levels are designed around the usage of abilities, like any traditionnal Metroid games, but if the player gets hit during sections that require specific power-ups, they would find theirselves unable to p...
by HackPlayer7
Mon Jun 24, 2019 8:17 pm
Forum: Art Board
Topic: [DEVIANT ART] SMB3 sewer with Sonic CD timelines
Replies: 4
Views: 1069

Re: [DEVIANT ART] SMB3 sewer with Sonic CD timelines

I think it would be better if you posted a link to the custom background itself instead of your profile...
by HackPlayer7
Mon Jun 24, 2019 11:22 am
Forum: Art Board
Topic: Random Robot Masters. (UPDATED)
Replies: 3
Views: 788

Re: Random Robot Masters.

Each of them, except Hazmat Man, has been done from scratch. When I made him, I sucked at digital art and just copied and pasted Pharaoh Man's legs then modified them a bit. Thank you for the support, I appreciate it!
by HackPlayer7
Sun Jun 23, 2019 12:24 am
Forum: Art Board
Topic: Random Robot Masters. (UPDATED)
Replies: 3
Views: 788

Random Robot Masters. (UPDATED)

Some random Mega Man OCS I made for a Discord Server + a random height chart nobody asked for, yay! Click on the images to see their full size. EDIT: I've added some more art. Bomb and Pencil Man are gifts that I made for Discord pals. https://i.postimg.cc/Cd8pQxqb/Hazmat-Man.png https://i.postimg.c...
by HackPlayer7
Fri Jun 21, 2019 9:43 am
Forum: Graphic Request
Topic: Aquaman from Megaman 8.
Replies: 10
Views: 949

Re: Aquaman from Megaman 8.

Sorry for the late reply, but to use the files I've provided you with, try watching this tutorial :
by HackPlayer7
Tue Jun 18, 2019 6:04 pm
Forum: Graphic Request
Topic: Aquaman from Megaman 8.
Replies: 10
Views: 949

Re: Aquaman from Megaman 8.

Der you go : https://www.dropbox.com/s/6am2x3n9pugvyyj/%28Request%29%20Aqua%20Man.zip?dl=0 To anwser your question, there are only two versions of SMBX that allow you to modify health : 38A and 2.0. 2.0 requires the usage of Lunalua to modify an ennemy's health, tho. An alternative you can do is sho...
by HackPlayer7
Sat May 04, 2019 7:05 pm
Forum: Video Games
Topic: What's your Smash main?
Replies: 71
Views: 5778

Re: What's your Smash main?

If I had Super Smash Ultimate, I would probably main Simon, or Ridley.
by HackPlayer7
Sat Apr 06, 2019 5:56 pm
Forum: Graphics
Topic: Mario & Luigi Superstar Saga's emotion bubbles
Replies: 4
Views: 466

Re: Mario & Luigi Superstar Saga's emotion bubbles

The heck? I've never noticed that. The gif has been fixed.
by HackPlayer7
Sat Apr 06, 2019 3:37 pm
Forum: Graphics
Topic: Mario & Luigi Superstar Saga's emotion bubbles
Replies: 4
Views: 466

Mario & Luigi Superstar Saga's emotion bubbles

The emotion bubbles from Mario & Luigi Superstar Saga. They could be used in a cutscene. Credits to A.J Nitro. for ripping the sprites.
Image
Download : https://www.dropbox.com/s/95gzfs3sttdlo ... s.rar?dl=0
by HackPlayer7
Mon Apr 01, 2019 7:52 pm
Forum: Site Discussion
Topic: Something weird happened as I logged in.
Replies: 2
Views: 649

Something weird happened as I logged in.

As I logged into my account, I was immediatly taken to my user control panel, and this showed up : Image
I'm not exactly sure why I even have to change my password to begin with. Could someone simply tell me why? I'd like to at least be aware of it.
by HackPlayer7
Sat Mar 16, 2019 11:10 am
Forum: Graphic Request
Topic: Graphic Request: Playable Pokemon
Replies: 6
Views: 498

Re: Graphic Request: Playable Pokemon

Wouldn't you be able to take the sprites and just rename the NPCs with a bit of tweaking to the graphics though? That is pretty easy to do... but so is just telling which characters to replace. About the OP's request : If I have enough time, I may make an Eevee that replaces Luigi. EDIT : Nevermind...
by HackPlayer7
Fri Mar 15, 2019 10:13 pm
Forum: Graphic Request
Topic: Graphic Request: Playable Pokemon
Replies: 6
Views: 498

Re: Graphic Request: Playable Pokemon

It would be nice if you could specify which characters Sableye and Eevee are supposed to replace.
by HackPlayer7
Sat Mar 09, 2019 3:03 pm
Forum: Help and Support
Topic: SMBX 2.0 - Invincible Mother Brain
Replies: 2
Views: 172

Re: SMBX 2.0 - Invincible Mother Brain

The solution you've provided works pretty well! Thanks!
Hopefully this issue will be or is fixed in Beta 4.
by HackPlayer7
Fri Mar 08, 2019 11:24 pm
Forum: Help and Support
Topic: SMBX 2.0 - Invincible Mother Brain
Replies: 2
Views: 172

SMBX 2.0 - Invincible Mother Brain

I have yet another issue with SMBX 2.0's level editor. https://media.giphy.com/media/557InEFSIk2dX0hWhj/giphy.gif As you can see, this elephant here knocks away a ball, stands still, sucks it towards it then rinse and repeat. The sprite used for when the elephant is just standing is a Mother-Brain. ...
by HackPlayer7
Sun Mar 03, 2019 2:22 pm
Forum: Episodes
Topic: Megaman Assault - Demo!
Replies: 8
Views: 826

Re: Megaman Assault - Demo!

Dude this is awesome! I haven't played it yet but it already looks great. Is this in SMBX 2.0 or 1.3? I only wonder since you can play as Mega Man in 2.0. Also, would it be ok if I used these graphics if I ever felt the need, since there are some new looking ones I've never seen before. I'll give c...
by HackPlayer7
Sat Mar 02, 2019 7:02 pm
Forum: Help and Support
Topic: SMBX 2.0 - Some functions don't work...?
Replies: 12
Views: 351

Re: SMBX 2.0 - Some functions don't work...?

[/quote] Okay, now that I can actually make out what it's meant to look like, first of all, the entire level looks impressive, and 2, I have been able to kinda do it with the events, I set it so that mario collects the first mushroom, and runs a bit and then stops, then, a tiny bit after stopping, h...
by HackPlayer7
Sat Mar 02, 2019 5:48 pm
Forum: Help and Support
Topic: SMBX 2.0 - Some functions don't work...?
Replies: 12
Views: 351

Re: SMBX 2.0 - Some functions don't work...?

Sorry about that! I've uploaded the level file again, but with graphics, this time.
https://www.dropbox.com/s/1s6zr6y1zfid5 ... k.zip?dl=0
by HackPlayer7
Sat Mar 02, 2019 5:36 pm
Forum: Episodes
Topic: Megaman Assault - Demo!
Replies: 8
Views: 826

Re: Megaman Assault - Demo!

Nifty demo! Unlike most other episodes, who claim to be inspired by Mega Man, this is pratically the only one that actually makes a deliberate attempt at following the Mega Man formula. I got a little chuckle out of Luigi's appearance in Gemini Man's stage, too! My only gripe with this is, well, Gem...
by HackPlayer7
Sat Mar 02, 2019 5:16 pm
Forum: Help and Support
Topic: SMBX 2.0 - Some functions don't work...?
Replies: 12
Views: 351

Re: SMBX 2.0 - Some functions don't work...?

Here it is. Don't mind the graphics. https://www.dropbox.com/s/1s6zr6y1zfid5cr/Level%20in%20which%20Auto-Holding%20the%20player%27s%20control%20won%27t%20work.zip?dl=0 Just turn into Mega Man and touch the Question Mark Mushroom. Upon touching it, it will trigger the Auto-Hold event, but Mega Man w...

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