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by AlphaFenix
Tue Jul 24, 2018 1:22 pm
Forum: Graphics
Topic: SMW Styled Custom Sand Tileset
Replies: 3
Views: 807

Re: SMW Styled Custom Sand Tileset

Wow, this is looking very good! I might gonna use this in my project.
by AlphaFenix
Sun May 20, 2018 1:16 pm
Forum: Projects
Topic: Super Mario X. Bowser's Havoc [SMXBW] - Canceled (for now)
Replies: 5
Views: 593

Re: Super Mario X. Bowser's Havoc [SMXBW]

So if 6 multiplied by 100 divided by 7 = 85 then that’s a lot of levels. But tbh there are quite insane projects out there so it’s not that much compared to them however I wish you luck and am pretty satisfied with those screenshots. ;) If i take a lot of time to make one simple level, imagine maki...
by AlphaFenix
Sun May 13, 2018 5:27 pm
Forum: Projects
Topic: Super Mario X. Bowser's Havoc [SMXBW] - Canceled (for now)
Replies: 5
Views: 593

Super Mario X. Bowser's Havoc [SMXBW] - Canceled (for now)

SMXBW Project - AlphaFenix https://i.imgur.com/fyGkDKz.png Hello guys, i'm working in a SMBX project called Super Mario X. Bowser's Havoc. The project is a little old, because i don't gave it so much atention before, but i want to make some progress and launch a demo in the future. For now, there's...
by AlphaFenix
Mon Jan 08, 2018 11:40 am
Forum: Sandbox
Topic: Things you find cringy
Replies: 220
Views: 13301

Re: Things you find cringy

Some SMBX 2k1x discussion hmm...

Back to the topic:

-My old SMBX levels
-My first time in the community with my first account
-Almost all youtube kids videos
by AlphaFenix
Mon Jan 01, 2018 2:12 pm
Forum: Levels
Topic: 1-1 / 1-2 from Mario's Kingdom Adventure 2!
Replies: 17
Views: 1182

Re: 1-1 from Mario's Kingdom Adventure 2!

Y'all should play the level instead of judge it from the screenshots. It's not as bad as you seem to be assuming LET'S DO IT Our level gimmick is about moving blocks. You applied very well this gimmick on the level design, i really liked some aplications, like crushers, moving plataforms that you n...
by AlphaFenix
Mon Jan 01, 2018 1:32 pm
Forum: Levels
Topic: 1-1 / 1-2 from Mario's Kingdom Adventure 2!
Replies: 17
Views: 1182

Re: 1-1 from Mario's Kingdom Adventure 2!

Taycamgame wrote:Those parts of the ground move up, down etc.
How could I make it look better without removing this gimmick?
You can do with other objects/blocks, these gaps turn the aesthetics strange.
Just think in another way to put this gimmick in your level
by AlphaFenix
Mon Jan 01, 2018 1:18 pm
Forum: Levels
Topic: 1-1 / 1-2 from Mario's Kingdom Adventure 2!
Replies: 17
Views: 1182

Re: 1-1 from Mario's Kingdom Adventure 2!

Judging by the screenshots, there are a lot of coins and the aesthetics needs to be improved. https://image.prntscr.com/image/QChvhvJlTJyhQk2lxHKfjQ.png And don't do this, this is ugly and not natural, just make a normal ground, with nice slopes and other things... If you didn't made that, the aesth...
by AlphaFenix
Mon Jan 01, 2018 1:05 pm
Forum: Projects
Topic: Super Mario: Battle of the Mushroom Kingdom (Update! 5/8/19) *Important Update*
Replies: 66
Views: 8812

Re: Super Mario: Battle of the Mushroom Kingdom

It seems that this will be a good project, but you should have made some progress before this post, because you might get some support. Show your work to the people, and get some hype and support!
by AlphaFenix
Sun Oct 29, 2017 8:23 am
Forum: Video Games
Topic: Super Mario Odyssey
Replies: 76
Views: 8082

Re: Super Mario Odyssey

I don't have $$$ and Switch to play this delicious game.
by AlphaFenix
Sun Oct 08, 2017 2:41 pm
Forum: Episodes
Topic: LEGEND OF MARIO
Replies: 104
Views: 111686

Re: LEGEND OF MARIO

I just logged to my mediafire account and it look's like the link is now working again! If you people liked this Episode, you have to know that I am going to hit this forum soon with another Episode! And it is going to be a very huge SMB3 RPG styled Episode, with a unique open world (many hubs) sty...
by AlphaFenix
Wed Oct 04, 2017 3:18 pm
Forum: General
Topic: How active are you on the forums?
Replies: 121
Views: 8370

Re: How active are you on the forums?

I only visit this forum in Saturday and Sunday, but today is a holiday. Lately I'm not talking so much in the forums.
by AlphaFenix
Fri Sep 15, 2017 2:49 pm
Forum: Video Games
Topic: Nintendo Direct Thread
Replies: 12
Views: 1178

Re: Nintendo Direct Thread

Image
This.
by AlphaFenix
Sun Sep 10, 2017 6:04 pm
Forum: Art Board
Topic: Megan Art Thread
Replies: 60
Views: 8810

Re: Megan Art Thread

whata fuck is that
by AlphaFenix
Sat Sep 09, 2017 1:47 pm
Forum: General
Topic: Next SMBX 2.0 Beta?
Replies: 23
Views: 1992

Re: Next SMBX 2.0 Beta?

TheKidCodee wrote:
thehelmetguy1 wrote:
MosaicMario wrote:
by AlphaFenix
Sat Aug 19, 2017 8:05 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 583993

Re: SMBX 2.B4 Suggestions

They CANNOT, but CANNOT make money with this game.
SMBX 2.0 is fully planned and it's free, also, this i not allowed by the law.
And this is sooooo useless and impossible to do.
by AlphaFenix
Fri Aug 18, 2017 1:01 pm
Forum: Graphics
Topic: SMB3 Mountain Tilesets (Update 8/19: Further recoloring!)
Replies: 24
Views: 3620

Re: SMB3 Mountain Tilesets (Update 8/17: Now with even more recolors!)

Wow, this graphics is very sexy like you.
I might use in my (dead) project.
by AlphaFenix
Sun Aug 13, 2017 5:02 pm
Forum: Level Contests
Topic: Super Community Contest - We have a Winner!
Replies: 867
Views: 88468

Re: Super Community Contest - 1 Day Remaining!

Fuck, I have not even started my level.
by AlphaFenix
Sun Jul 30, 2017 9:44 am
Forum: General
Topic: Do People still use SMBX 1.3?
Replies: 30
Views: 2981

Re: Do People still use SMBX 1.3?

I use both 1.3 and 2.0
I'm using more 2.0 version, because of Level Contest Japan and the PGE.
But i use 1.3 because of the editor, i think the legacy editor is better to make events than PGE. (But PGE is better.)

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