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- by Void
- Sun Nov 04, 2018 4:50 pm
- Forum: Graphics
- Topic: All original music files SMB all stars and SMW (.spc)
- Replies: 6
- Views: 1939
Lord, there is so much wrong with this topic... First of all, and correct me if I'm wrong, but I'm pretty sure these aren't graphics for the game. Also, minus the Kirby music, these are taken straight from the music folder of SMBX-38A, as that version uses SPC files for SNES songs. I also haven't be...
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- by Void
- Sat Aug 25, 2018 10:08 pm
- Forum: Site Discussion
- Topic: Remember me
- Replies: 29
- Views: 3330
Damn just reading the title of the topic reminds me of Other M.
Jokes aside, I'm having this same issue. I usually use the pipe link to go back to the main page, so they really should get that fixed.
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- by Void
- Thu Jun 14, 2018 4:31 pm
- Forum: Graphics
- Topic: The SMBX2 Custom Assets Library
- Replies: 658
- Views: 234928
I don't remember making that Super Metroid Boss Statue at all... (Yes, I know it says Beanster, but that was one of my aliases.)
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- by Void
- Thu Jun 14, 2018 4:25 pm
- Forum: Pit of 100 Pages
- Topic: Perfect SMBX Screenshot Thread 10
- Replies: 1982
- Views: 298128
He could've just used the replay function, since he's using SMBX-38A. (Then again, it exports it as a .rpy file and it can only be opened with SMBX-38A...) Oh, hello again fellas. It's been a while. You should know the drill by now: I post a lot of shit, then become inactive, then come back to post ...
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- by Void
- Wed Feb 07, 2018 8:14 pm
- Forum: Graphic Request
- Topic: Find a Lost Graphic
- Replies: 502
- Views: 86407
skyhighway wrote:I think all of us know what Green Hill Zone looks like (from how much SEGA overuses it) so not posting a picture.
I have been working on some GHZ sprites made by supertailss if you'd like to see them.
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- by Void
- Wed Sep 20, 2017 8:20 pm
- Forum: Help and Support
- Topic: Can't open a level in 1.3.0.1 after opening it in 1.4.x
- Replies: 20
- Views: 2672
The level format is completely changed when loading a vanilla (original) SMBX level in SMBX 1.4.x, so versions like 1.3, 1.3.0.x, the PGE Editor, and SMBX 2.0 cannot load it anymore. Well, for me it won't load a 1.4.x level in anything but 1.4.x, so that's all I know.
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- by Void
- Wed Aug 23, 2017 6:47 pm
- Forum: Graphics
- Topic: Propeller PowerUp
- Replies: 13
- Views: 3684
Noodle wrote:I knew there must be some way to summon a Propeller Mushroom with a cheat code so I typed "needapropellermushroom" For some reason it does not work.
As far as I know, you can add that in if you would ever wanted to. Heck, it even could've been done with LunaDLL when there was only that at the time.
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- by Void
- Fri Jul 28, 2017 2:57 pm
- Forum: Graphics
- Topic: Squishy Rex's CGFX Pack v1.8
- Replies: 405
- Views: 153508
Wasn't there a Super Mario Bros. Super Show version of the Mouser playable made for a user known as ErikMouse?
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- by Void
- Fri Jul 28, 2017 1:05 pm
- Forum: Pit of 100 Pages
- Topic: Perfect SMBX Screenshot Thread 10
- Replies: 1982
- Views: 298128
I'm going to save space for more posts by putting this paragraph in a spoiler. I'm just trying to say that SMBX2 isn't 100% good in my opinion. I know it shows off new assets and stuff, but I honestly think it could be better. I know it's in a beta, but building off of the original game's code and ...
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- by Void
- Thu Jul 27, 2017 9:19 pm
- Forum: Pit of 100 Pages
- Topic: Perfect SMBX Screenshot Thread 10
- Replies: 1982
- Views: 298128
also before you go questioning how the fuck I did it, it's done in SMBX 38A, okay? kthxbai althoughsmbx38aisbetterbecauseithasthingsthatvanillasmbxcantdonormally suchaschangingthenumberofhitsabosscantakeiknowlunadllcandothatbutfuckstellarcfgsogosupport38aforfuckssakekthxbai Seems like someone's str...
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- by Void
- Sun Jul 23, 2017 9:46 pm
- Forum: Pit of 100 Pages
- Topic: Perfect SMBX Screenshot Thread 10
- Replies: 1982
- Views: 298128
I've made another version of this in the past, but it used SMW colors and the collisions were crap. Here's a newer version of said thing: http://i.imgur.com/8w5V3uI.png It works with both vanilla SMBX and SMBX 38A (just remind me to include a mask file for vanilla SMBX when I release it.) althoughsm...
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- by Void
- Sun Mar 12, 2017 8:35 pm
- Forum: Episodes
- Topic: New Great Castle Adventure!
- Replies: 272
- Views: 194671
So out of all of the other episodes on here, why is this the only one stickied? I think none of the (individual) episodes should be stickied, ya know?
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- by Void
- Wed Mar 01, 2017 4:41 pm
- Forum: Archives
- Topic: Banned form SMBX Discord
- Replies: 6
- Views: 1695
I think I got myself banned from there as well. I was spamming a bit too much. I don't know if I was because I left as soon as I did it. I'm already on here, so I'm not going to take any more chances.
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- by Void
- Sun Nov 13, 2016 1:11 pm
- Forum: Graphics
- Topic: An Ordinary Sonic Hill
- Replies: 9
- Views: 3672
Awesome! Don't forget that pokeman25 made/edited/ripped the sprites!
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