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by Amyrakunejo
Wed Sep 23, 2020 9:44 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

2-Autotiles: I find the editor a bit slow to create some stuff, maybe if we had some special tiles that worked like ground in SMM we could speed up the workflow of creating levels. This is less about specific tiles being special, and more about the editor lacking a tool. Also, sizable blocks are a ...
by Amyrakunejo
Tue Sep 22, 2020 10:07 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

What that 'tutorial' sounds like to me is the one offered with WolfRPG Editor.
by Amyrakunejo
Thu Sep 03, 2020 11:44 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

vitzie629 wrote:
Thu Sep 03, 2020 3:30 pm
...it’s a slow development for Core to work on.
Slow development vibe? Sounds familiar. Ah, yes...MY OWN DEV STRUGGLES. lolz
by Amyrakunejo
Sat Aug 29, 2020 9:59 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Bleep, bloop.

SMBX 2 Beta 4 is great.
by Amyrakunejo
Mon Jun 15, 2020 2:32 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

My coding expertise lies mainly in Ruby/RGSS...
by Amyrakunejo
Sun May 31, 2020 6:06 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Would you guys be able to port SMBX2 to Chrome OS? If so, great! If not, I understand. We don't recompile. Your best bet is some form of emulation. Dunno if Wine exists for Chrome OS, but something like that. If Wine exists for Android then that should work on Chrome OS since that OS is Android-bas...
by Amyrakunejo
Thu May 21, 2020 5:07 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Actually, the koopas (they have a different name that I do not recall) that explode after being stomped (Mario Land 1) would be neat to see. I don't know if an existing enemy could be modified to recreate the movement behavior of these, but...
by Amyrakunejo
Tue May 12, 2020 11:27 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

CJ_RLushi wrote:
Sat May 09, 2020 8:37 pm
SMBX 1.3 was made in VB6 so i don't think that is possible.
I didn't know Visual Basic was WIndows-exclusive.
by Amyrakunejo
Tue May 12, 2020 1:55 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

Core wrote:
Tue May 12, 2020 10:48 am
So far there is documentation only for blocks (and npcs), but eventually we plan to create a documentation for all of them.
Does it include documentation for thetechx.ini so that we can remap game functions EXTERNALLY?
by Amyrakunejo
Tue May 12, 2020 2:49 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

So, I see a settings file, but I do not understand the values. As it stands, trying to remap the gamepad is causing the entire game to go ballistic, and unresponsive because the remapping logic is... Eh. Okay, just send me a gamepad config where the following values are applied: Hat Switches = dpad ...
by Amyrakunejo
Mon May 11, 2020 1:33 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

In the meantime, my potato PC can run SMBX 2 Beta 3 (and yes, can change inputs no problem), but this and Beta 4, nope.

Well, maybe the in-game portion would run fine, but the default button mapping I don't want, thanks.
by Amyrakunejo
Sun May 10, 2020 9:16 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

Controls.ini/.conf (some form of external input configuration file-a must) For those that struggle with remapping the gamepad because it doesn't accept input properly, YEAH LIKE ME. IT'S BECAUSE OF THIS I CAN'T BE BOTHERED TO EVEN CONTINUE PAST THAT AND NO I DON'T USE THE BLEEDING KEYBOARD. I'm not...
by Amyrakunejo
Sun May 10, 2020 5:35 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

Controls.ini/.conf (some form of external input configuration file-a must)
For those that struggle with remapping the gamepad because it doesn't accept input properly, YEAH LIKE ME. IT'S BECAUSE OF THIS I CAN'T BE BOTHERED TO EVEN CONTINUE PAST THAT AND NO I DON'T USE THE BLEEDING KEYBOARD.
by Amyrakunejo
Wed May 06, 2020 6:33 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15570

Re: New Super Mario Bros. X

I saw that in the last uploaded trailer. I saw the P-Wing. lolz
Looking forward to seeing how well this runs on my potato PC.
by Amyrakunejo
Tue May 05, 2020 11:52 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

I'm one of those weird people that has a 5:4 monitor LMAO
by Amyrakunejo
Sun Mar 29, 2020 10:26 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

I didn't know that explosions triggered NPC container boxes...
by Amyrakunejo
Sun Mar 08, 2020 9:12 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Yeah; magma in most Mario games is a solid surface with death/harm collision. For the 3D games, it's two collision layers with the bottom solid layer being the death/harm collision and the upper layer being the graphical portion as well as what hides part of the player. (having a hard time thinking ...
by Amyrakunejo
Fri Mar 06, 2020 1:55 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

I think it would be really great to be able to return to the world map / exit the level from the pause menu, rather than exiting the whole game. If this proves too complicated with regard to hub episodes, maybe make it an option of just retrying the level. I second this. Like seriously, Sweet Mercy.
by Amyrakunejo
Mon Mar 02, 2020 12:45 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Patch's out btw! Check the downloads page in the first post! Available as a full download as well as a drag-and-drop archive update for existing installations. The changelog has also been updated. It runs. It's super slow, but it runs. Ah, well, lolz Sounds like you need a new laptop. Mine was $250...
by Amyrakunejo
Thu Feb 13, 2020 11:10 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 95965

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Mario Challenge:

Some characters, if they go off the newly made options settings stage, cannot go back on, forever bouncing off the clouds.

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