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by Taycamgame
Sun Jan 13, 2019 8:48 am
Forum: Graphics
Topic: Gigabyte Grassland Tileset
Replies: 11
Views: 765

Re: Gigabyte Grassland Tileset

I like the design choices used in this tileset. The only thing that confuses me is the top of the background, is this supposed to be a city scene? It isn't very noticeable because the colour of the buildings and the colour of the sky are pretty close and at a glance, it looked like it was just a sky...
by Taycamgame
Sat Jan 12, 2019 8:38 am
Forum: Help and Support
Topic: Placing level goal or exit
Replies: 4
Views: 111

Re: Placing level goal or exit

Electriking wrote:
Fri Jan 11, 2019 11:59 am
xXAndytubeXx wrote:
Fri Jan 11, 2019 6:25 am
SMB1 for flag
FYI to do this as easily as just going into an NPC tab is a 38A exclusive.
He most likely was talking about options available from 38a yeah, but do remember that SMB1 Goal Flags are supposedly coming in beta 4.
by Taycamgame
Sat Jan 12, 2019 8:32 am
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4010
Views: 440451

Re: SMBX2 (2.0 Beta 3)

I doubt sonic would ever get added to the game because the physics engine currently used wouldn't support it (this has been mentioned multiple times before too) so don't get too excited now.

Also, page 200 HYPE!!!
by Taycamgame
Fri Jan 11, 2019 4:28 pm
Forum: Sandbox
Topic: The "What happened to that SMBX user?" thread
Replies: 1005
Views: 82038

Re: The "What happened to that SMBX user?" thread

I didn't know it could track your ip and recognise you as being online even if you weren't logged in, but it is a possibility. It would probably be better to PM a member of staff about that though as it's against the forum rules to mention bans of other users, even if it is just suspicion. It may be...
by Taycamgame
Fri Jan 11, 2019 4:24 pm
Forum: Site Discussion
Topic: The month of December
Replies: 43
Views: 990

Re: The month of December

btw i thought i had missed the month of december thread for a second because i noticed the month of november thread being archived
by Taycamgame
Fri Jan 11, 2019 4:08 pm
Forum: Site Discussion
Topic: The month of December
Replies: 43
Views: 990

Re: The month of December

Btw how did this go from a topic about the Missing Month of December thread to a discussion about 2.0 vs 38a to an even more irrelevant talk about NPCs coming in beta 4?
by Taycamgame
Fri Jan 11, 2019 4:03 pm
Forum: Mafia
Topic: M55: A Light in the Night (PLAYER SIGN-UPS)
Replies: 18
Views: 420

Re: M55: A Light in the Night (PLAYER SIGN-UPS)

So uh, feels bad in saying this but it turns out that i don't think i will actually be online enough over the next 1 / 2 weeks to actually play this game. Yeah, i'll be online in the forums and discord but not to the extent of being able to fully focus on playing a game of mafia. That plus the fact ...
by Taycamgame
Fri Jan 11, 2019 3:57 pm
Forum: Sandbox
Topic: The "What happened to that SMBX user?" thread
Replies: 1005
Views: 82038

Re: The "What happened to that SMBX user?" thread

BTW his profile says he was last online 6 days ago. Perhaps he has just been busy this week?
by Taycamgame
Wed Jan 09, 2019 3:59 pm
Forum: Mafia
Topic: M55: A Light in the Night (PLAYER SIGN-UPS)
Replies: 18
Views: 420

Re: M55: A Light in the Night (PLAYER SIGN-UPS)

Inb4IW
Incase you didn't get that:
In Before I Win

BTW, on weekdays i go to school and some nights this week i may be busy *cough* revising for exams *cough* but i should be active enough to play properly.
by Taycamgame
Sun Jan 06, 2019 12:44 pm
Forum: Video Games
Topic: The Truth About HytaleHub: AVOID - Hytale
Replies: 18
Views: 499

Re: Zones and Infinie Worlds? - Hytale

I thought Minecraft was dying, and now Hytale, a very similar looking block game, is born 10 years after Minecraft was originally made? It probably will grow to be as popular as Minecraft was in its early years, but definitely will not overtake it. Zones and Infinite Worlds sound like a cool idea, b...
by Taycamgame
Sat Jan 05, 2019 11:18 am
Forum: Site Discussion
Topic: The month of December
Replies: 43
Views: 990

Re: The month of December

About the Month of December thread, idk what's happening with it currently. There has been no discussion about it amongst the team afaik, so don't be surprised if the December thread is just skipped entirely.
by Taycamgame
Fri Jan 04, 2019 9:58 am
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4010
Views: 440451

Re: SMBX2 (2.0 Beta 3)

Why? Because they aren't ready yet. You can follow the development if you want on the codehaus Discord server for more information on progress is there a page or place where i can submit my ideas? The Codehaus Discord server. You can follow progress, submit suggestions / give feedback, and can even...
by Taycamgame
Thu Jan 03, 2019 2:38 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 4010
Views: 440451

Re: SMBX2 (2.0 Beta 3)

Remember, the development team are humans and not robots that work 24/7 on this hobby project. In other words, they will be busy with their own things quite often and SMBX would basically not even be on their top priority lists. Also, while it can be nice to get news about development from time to t...
by Taycamgame
Tue Jan 01, 2019 11:00 am
Forum: Projects
Topic: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!
Replies: 10
Views: 290

Re: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!

You don't have to do it that way, but it is good practice to do so.
by Taycamgame
Mon Dec 31, 2018 3:23 pm
Forum: Projects
Topic: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!
Replies: 10
Views: 290

Re: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!

Basically, when you make a level, instead of using a tileset, just use a single block (something that is not interactive, e.g. ground) and all you need to do is design the layout of the level with those blocks (you can add pipes, npcs and anything else related to the gimmick here as well). After you...
by Taycamgame
Mon Dec 31, 2018 1:04 pm
Forum: Projects
Topic: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!
Replies: 10
Views: 290

Re: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!

I suggest using the blocking method if you aren't already, evidence shows that it can help improve level design a lot.
by Taycamgame
Mon Dec 31, 2018 12:53 pm
Forum: Projects
Topic: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!
Replies: 10
Views: 290

Re: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!

Making a gfx inspired episode is just a recipe for a bad episode. Gameplay comes first which means if you are going to continue developing this project with the mindset of making more graphics than actually putting effort into level design, then in my opinion the episode won't be decent. This is tr...
by Taycamgame
Mon Dec 31, 2018 12:16 pm
Forum: Projects
Topic: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!
Replies: 10
Views: 290

Re: Darker World [Alpha 0.1] | SMBX 2.0 Beta 3 Required!

I like the idea of turning a gfx pack you made into an actual playable episode. It looks promising so far and I look forward to seeing more.
by Taycamgame
Tue Dec 18, 2018 1:15 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1469
Views: 117020

Re: Need help with lua? - LunaLua General Help

Ah, ok. I initially thought it was useless because having a music track at 0 volume is essentially the same as not having it at all. But yeah, it does sound like it could do some interesting things.
by Taycamgame
Sun Dec 16, 2018 7:33 am
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1469
Views: 117020

Re: Need help with lua? - LunaLua General Help

Notxarb wrote:
Sat Dec 15, 2018 1:15 pm
Could you play two custom musics at the same time but have one of them at zero volume?
Even if you could do this... why would you need to? You might as well just have one track playing.

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