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by FanofSMBX
Thu Apr 02, 2020 5:45 am
Forum: Sandbox
Topic: The "What happened to that SMBX user?" thread
Replies: 1087
Views: 110268

Re: The "What happened to that SMBX user?" thread

Time to use my own thread to ask what happened to the Knuckles96 and NSMBX forums.
by FanofSMBX
Thu Apr 02, 2020 5:35 am
Forum: Help and Support
Topic: Attach to Layer - Larry Shell/SMB3 Bowser Issue
Replies: 2
Views: 112

Re: Attach to Layer - Larry Shell/SMB3 Bowser Issue

The coin never has speed. The goomba is the only thing that moves, so the shell needs to be moved by the goomba. The simplest solution I can think of is to not use events and layers and just call NPC.spawn(shell id, x coordinate, y coordinate, section) using the x and y coordinates of the goomba, a...
by FanofSMBX
Tue Mar 31, 2020 12:15 pm
Forum: Graphics
Topic: The SMBX2 Custom Assets Library
Replies: 640
Views: 200524

Re: The SMBX2 Custom Assets Library

Some more stuff I haven't been able to find (that doesn't mean it isn't in there, just I can't find it) Megaman Met over Snifit (32x32, pretty sure it was in Red Yoshi's Pack. I used it in Boss Rush 9.5 Megamario) SMW Recolored SMB3 Styled SMW - Valtteri and Dragonmaster146 SMB3 Recolored SMW Pack -...
by FanofSMBX
Tue Mar 31, 2020 12:09 am
Forum: Help and Support
Topic: Attach to Layer - Larry Shell/SMB3 Bowser Issue
Replies: 2
Views: 112

Attach to Layer - Larry Shell/SMB3 Bowser Issue

Hello, I am trying to do it so that 1. A moving enemy (Goomba) is attached to a coin layer to make it move 2. The coin layer is attached to a shell layer. Once the coin dies, it will show the shell layer which should be moving with the coin I would think that the shell would spawn where the Goomba i...
by FanofSMBX
Mon Mar 30, 2020 10:45 pm
Forum: Graphic Request
Topic: Squiggler
Replies: 1
Views: 85

Re: Squiggler

https://onedrive.live.com/?authkey=%21A ... C9678BB8FA
There is also a SMB3 recolor if you navigate to the SMB3 folder.
by FanofSMBX
Mon Mar 30, 2020 10:22 pm
Forum: Graphics
Topic: The SMBX2 Custom Assets Library
Replies: 640
Views: 200524

Re: The SMBX2 Custom Assets Library

Landia is in the Kirby folder, I'm pretty sure the explosions are in the pack, as well as TryLouBliss's graphics pack and HenryRichard's graphics pack. Oh, you're right. The search function doesn't seem to search everything. In any case, the pack is still missing Mudkip's KSSU Chilly over Grand Goo...
by FanofSMBX
Sun Mar 29, 2020 2:24 pm
Forum: Graphics
Topic: The SMBX2 Custom Assets Library
Replies: 640
Views: 200524

Re: The SMBX2 Custom Assets Library

Some more graphics that need to be added are: SMB3 Styled Mega Man (Link) - Mariobros12/Zeus Guy/diegohx99? Wily Wars Mega Man (Link) - Unknown Custom Sonic (Link) - Unknown (It had 1x1 pixels but still high quality) And some graphics packs me or people who have the files need to add are: Mudkip's G...
by FanofSMBX
Sun Mar 29, 2020 12:32 am
Forum: Graphics
Topic: The SMBX2 Custom Assets Library
Replies: 640
Views: 200524

Re: The SMBX2 Custom Assets Library

Some graphics I don't see in this pack yet are: AdventuresVDO's Graphics Pack (Chuck Cheeser et al) Skyward Sword Link - Mariobros12 Modern Mario over Toad - Mariobros12 A LOT of Shocker's playables (Birdo, Mouser, Paper Mario et al) A lot of Marina's graphics (Gooper Blooper etc.) rahr480's NES gra...
by FanofSMBX
Thu Mar 26, 2020 2:42 am
Forum: General
Topic: Meet TheXTech: a full working C++ port of SMBX engine
Replies: 10
Views: 716

Re: Meet TheXTech: a full working C++ port of SMBX engine

Got some questions about the new midpoint mechanics: 1. Upon dying, do all midpoints stay collected or can you recollect them except the most recent one 2. Do midpoint death events stay permanent (e.g. SMW stars) or only until you beat the level? It was only until you beat the level in 1.3 but you n...
by FanofSMBX
Mon Mar 23, 2020 8:10 pm
Forum: Graphics
Topic: The SMBX2 Custom Assets Library
Replies: 640
Views: 200524

Re: The SMBX2 Custom Assets Library

Is it just me, or do most if not all graphics in the "SMBX 1.3 NPCs (GIF) folder use PNGs?
by FanofSMBX
Mon Mar 23, 2020 7:29 pm
Forum: Graphics
Topic: The SMBX2 Custom Assets Library
Replies: 640
Views: 200524

Re: The SMBX CGFX Pack

-Compatibility with the SMBX 38A versions -They would still work in SMBX2 You can't have both of these. Not because of file format incompatibility, but just in general. The IDs for all types of assets are different between versions. And even if not, there are surely differences in the frame placeme...
by FanofSMBX
Mon Mar 23, 2020 7:22 pm
Forum: General
Topic: Is SMBX battle Game dead?
Replies: 21
Views: 540

Re: Is SMBX battle Game dead?

If PGE or TheXTech eventually gets online multiplayer, I'd imagine that would do a lot for Battle Mode's popularity.
by FanofSMBX
Thu Mar 21, 2019 9:51 pm
Forum: Events and Announcements
Topic: What Is And What Should Never Be
Replies: 45
Views: 7107

Re: The Last Global Announcement on this Forum?

Can't wait to be literally unable to find any levels, graphics, episodes or what used to be sticky threads anymore. Reddit has tag/flair support as can be seen on the Mario Maker subreddit. It also has stickying, though this is only subreddit-wide. The bigger concern for me is that threads are not ...
by FanofSMBX
Tue Oct 23, 2018 10:35 am
Forum: Graphics
Topic: The SMBX2 Custom Assets Library
Replies: 640
Views: 200524

Re: The SMBX CGFX Pack (Up & Running)

What happened to this pack?
by FanofSMBX
Tue May 29, 2018 9:46 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 639545

Re: SMBX2 (2.0 Beta 3)

The0x539 wrote:
Tue May 29, 2018 9:43 pm
Goomba98 wrote:
Tue May 29, 2018 4:31 pm
Can it be a vanilla thing that Koopa Troopas and Buzzy Beetles, after being knocked into their shells, will recover after a certain period of time, just like in the real Mario games?
this would change how existing levels play
However, this would be good for a PGE "accurate" configuration mode.
by FanofSMBX
Mon May 28, 2018 11:13 am
Forum: General
Topic: SMBX, better than Mario Maker?
Replies: 39
Views: 4099

Re: SMBX, better than Mario Maker?

You can get SMBX more easily than Mario Maker. It is free and available on PC. Mario Maker costs money and you need a Wii U (unless you want the watered down version on the 3DS). Not necessarily a factor in how good the games are but may result in one choosing SMBX over Mario Maker. Let's not forge...
by FanofSMBX
Sun May 27, 2018 3:18 am
Forum: Graphics
Topic: SMB3 Playable Toad And Peach
Replies: 15
Views: 3195

Re: SMB3 Playable Toad

This may be a bit off topic, but isn't it possible to save money by dual booting Windows and Linux on one computer?
by FanofSMBX
Sat Mar 03, 2018 1:06 pm
Forum: General
Topic: I Made A Word Cloud Out Of Topic Titles
Replies: 47
Views: 3670

Re: I Made A Word Cloud Out Of Topic Titles

144 Luigis Required
by FanofSMBX
Mon Feb 26, 2018 12:02 pm
Forum: Episodes
Topic: Super Mario Miracle (Odyssey-esque Collectathon!)
Replies: 82
Views: 14628

Re: Super Mario Miracle (Odyssey-esque Collectathon!)

Don't forget that Chad made the main one

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