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by cato
Sun Jul 12, 2020 9:59 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]
Replies: 68
Views: 6082

Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

I think what they mean is just that half the people submitted levels that have coherent ideas they develop throughout the level (one of the expectations for slam submissions and an easy way to make a level coherent in general). What I'm mostly wondering at this point is what other kinds of good lev...
by cato
Sat Jul 11, 2020 11:52 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]
Replies: 68
Views: 6082

Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Cedur wrote:
Sat Jul 11, 2020 7:21 am
I'd say you can make a level both for this contest and then put it into SLAM (though that's not exactly encouraged)
I mean, that's almost half of the levels people submitted. I don't know if SLAM is the right word, they are just horizontal gimmicky levels like I would see in SLAM.
by cato
Sat Jul 11, 2020 7:17 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]
Replies: 68
Views: 6082

Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Are SLAM levels (especially with LUA scripting) generally preferred and judged better than other levels that have a good design?
by cato
Sat Jul 04, 2020 6:22 am
Forum: Sandbox
Topic: Do you feel like you have grown as a person?
Replies: 19
Views: 1325

Re: Do you feel like you have grown as a person?

A lot in terms of maturity and personality. Comment from my teacher to my year-end reflection: "Cato, your year-end reflection really tells me who you're grown into :). I'm proud to see your personal development. You seem to be really mature. Just believe in yourself! I know you get what it takes to...
by cato
Sat Jul 04, 2020 4:01 am
Forum: General
Topic: Screenshots of Repidgit's game #11
Replies: 75
Views: 7959

Re: Screenshots of Repidgit's game #11

One of the levels of the episode I was playing. I have no words for it. This is just one section of one level in the episode.
Spoiler: show
Image
by cato
Fri Jul 03, 2020 11:56 pm
Forum: General
Topic: What are your thoughts on joke levels?
Replies: 18
Views: 568

Re: What are your thoughts on joke levels?

They aren't really Joke levels. Most of them are just ear rape, terrible level design, and the use of meme backgrounds/NPCs. Just like comedy, they are desperate in making the audiences laugh by putting unfunny, edgy and sexualised jokes. I think I like jokes levels that centre around jank set up an...
by cato
Fri Jul 03, 2020 6:32 am
Forum: General
Topic: how do i customize the wiggler?
Replies: 2
Views: 161

Re: how do i customize the wiggler?

people for me to modify the wiggler sprites do I need to modify the npc-446e and npc-448e or is it only necessary to modify the npc-446 447 448 and 449? The 'e' files are for in the editors, just like the Rainbow shell. Those are optional, but it looks better when placing those enemies, especially ...
by cato
Wed Jul 01, 2020 2:59 am
Forum: Help and Support
Topic: How do I make BGO's appear in front of blocks
Replies: 8
Views: 439

Re: How do I make BGO's appear in front of blocks

CJ_RLushi wrote:
Tue Jun 30, 2020 6:27 pm
I really wonder why are that z-priority and z-offset things in SMBX2s PGE, this really confuses people
I think they only work for background to background. A BGO marked with foreground in Z-layer will be in front of another BGO marked with background.
by cato
Sat Jun 13, 2020 12:31 pm
Forum: General
Topic: Can anyone recommend me any good episodes?
Replies: 14
Views: 612

Re: Can anyone recommend me any good episodes?

There's a difference being banned for toxicity and talking behind people's back and being banned for doing something that probably trespasses in the territory of doing something that people would not forgive you for at all. Can't we just forget all that happened? It has been 5 months since that hap...
by cato
Sat Jun 13, 2020 8:47 am
Forum: Sandbox
Topic: What's happening in your own life?
Replies: 299
Views: 33795

Re: What's happening in your own life?

I attempted suicide today, my emotions kind of were way too extreme today. TheNewGuy talked me out of it, so now I'm fine. If anyone is reading this, please don't hide your pain. You should at least tell someone. How did that even happen, after posting the pyramid video? At least you have a friend ...
by cato
Sun Jun 07, 2020 8:58 am
Forum: Help and Support
Topic: Super Mario Enigmatic not working.
Replies: 6
Views: 310

Re: Super Mario Enigmatic not working.

I think it is safer to use 2.0 because the episode is compiled with level entering another level inside levels.
by cato
Sun Jun 07, 2020 8:56 am
Forum: General
Topic: Can anyone recommend me any good episodes?
Replies: 14
Views: 612

Re: Can anyone recommend me any good episodes?

Consistent list of good episodes: Super Mario Star Expedition, Mario Classic, Airship Attack, Restoration, Gloaming Realm, The New World 2, Mix World 2, Tower of Biased series (late-game levels), Reign of the Gatekeeper, Super Mario Galaxy X, Luigi Fight the Mushroom Kingdom, Apocalypse of Froze, Ne...
by cato
Sat Jun 06, 2020 4:39 am
Forum: General
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 44
Views: 4100

Re: Chocolate Contest X1 - Level Submissions Thread

Level Maker: Cato Character: Mario Level Name: Magical Forest and the Gloomy Castle Exit: 1 star + 1 extra star Link: http://www.mediafire.com/file/ewooycjf48i0ir9/Magical_Forest_and_the_Gloomy_Castle.rar/file Version: 7/6/2020 You start from the rainforest and make your way to the castle. Two peopl...
by cato
Tue Jun 02, 2020 4:27 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 530
Views: 64966

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Can't reproduce that snake block issue, though it does seem that if a snake block is active when it's hidden, its momentum is kept and it continues moving. I think that mine doesn't spawn because I waited long enough for the snakes to go elsewhere of the screen in a straight line. Also while testin...
by cato
Mon Jun 01, 2020 6:11 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 530
Views: 64966

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Snake blocks don't spawn when the layer is shown after hiding.
by cato
Sat May 30, 2020 6:49 am
Forum: General
Topic: Best Tower of Biased overall?
Replies: 9
Views: 313

Re: Best Tower of Biased overall?

Tower of Biased X/Tower of Biased 7.
by cato
Thu May 28, 2020 2:46 am
Forum: General
Topic: Thoughts on Mid-Air T-Bagging?
Replies: 7
Views: 480

Re: Thoughts on Mid-Air T-Bagging?

It helps you make jumps that are tight when you are big Mario/Luigi or Peach/Toad.
by cato
Mon May 25, 2020 5:55 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 530
Views: 64966

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

I don't know, were mutant vines supposed to spawn even though its layer is hidden?
by cato
Sun May 24, 2020 5:43 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 247
Views: 34047

Re: Need help with lua? - LunaLua General Help

How would you use Section:drawScreenEffect(id, camera)?

I get you are supposed to substitute screen effect constant into the "id", but what do I substitute into "camera", and at a certain time disable the screen effect?
by cato
Wed May 20, 2020 4:29 am
Forum: LunaLua
Topic: Silhouette Shader
Replies: 14
Views: 3314

Re: Silhouette Shader

My scripts are fairly lightweight, so I struggle with thinking of what the issue may be as well. What are your computer specs like? Do you have trouble with any other shaders? Device: LEGION Y740-171RHg Processor: Intel(R) Core(TM) i7-9750H [email protected] 2.60GHz 2.59GHz RAM: 32.0GB System x64 OS and Process...

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