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by Daring Tombstone
Wed Feb 12, 2020 4:43 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 193
Views: 25124

Re: Need help with lua? - LunaLua General Help

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Does the altpsystem script cause this? There's no I-Frames on collecting a powerup here.
by Daring Tombstone
Mon Jan 27, 2020 3:52 pm
Forum: LunaLua
Topic: sectTrans.lua: Screen wide fade effects when section-switch
Replies: 10
Views: 485

Re: sectTrans.lua: Screen wide fade effects when section-switch

Nice. I never thought about something like this but looks really good.
by Daring Tombstone
Fri Jan 17, 2020 12:58 am
Forum: Help and Support
Topic: Events with lunalua
Replies: 13
Views: 288

Re: Events with lunalua

Would you need onTick here? Can't we just do something like. function onKeyBoardPress(keycode) if SaveData.canSwitchCharacters == true then if keycode == 0x31 then player:transform(CHARACTER_MARIO) elseif keycode == 0x32 then player:transform(CHARACTER_PEACH) end end end Or is this not the right way...
by Daring Tombstone
Thu Jan 16, 2020 9:31 pm
Forum: Help and Support
Topic: Events with lunalua
Replies: 13
Views: 288

Re: Events with lunalua

You can't have a function in a function I don't believe. You would need to end function ontick before starting function onkeyboardpress. But I would see what a lua expert says.
by Daring Tombstone
Thu Jan 16, 2020 12:17 am
Forum: Help and Support
Topic: Events with lunalua
Replies: 13
Views: 288

Re: Events with lunalua

Assuming this what you're asking here's an example.

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Nevermind I'm a special kind of stupid.
by Daring Tombstone
Thu Jan 16, 2020 12:12 am
Forum: General
Topic: What version do you consider the best or most recommendable?
Replies: 4
Views: 172

Re: What version do you consider the best or most recommendable?

As someone who was once like you I'll answer with 2.0. I used to prefer 1.3 because I also felt more comfortable with the editor at the time. I practically had to force myself to use 2.0. In the end I'm glad I did. 2.0 has some pretty good features such as copy/paste and undo. It will take time for ...
by Daring Tombstone
Fri Jan 10, 2020 6:45 pm
Forum: Episodes
Topic: Your Journey Awaits
Replies: 80
Views: 11145

Re: Your Journey Awaits

Noooo don't revive this bad episode. Yes there's 3 endings. Beating bowser with the stars, beating bowser without the necessary stars and talking to Celebi to open another portal, or hitting the switch to release the dark bowsers and proceeding to beat the level. What cedur said sounds accurate. Get...
by Daring Tombstone
Thu Jan 09, 2020 10:43 pm
Forum: Graphic Request
Topic: I Need some custom graphics
Replies: 10
Views: 381

Re: I Need some custom graphics

Yeah this is the wrong forum. Projects is for showing off uncompleted episodes. You'll want the graphics request forums as stated by mariosonicgamer above. I'm sure a staff member will delete this topic or just simply move it soon enough.
by Daring Tombstone
Mon Jan 06, 2020 11:07 pm
Forum: Projects
Topic: Attack of the Darkness (HIATUS)
Replies: 475
Views: 44130

Re: Attack of the Darkness (HIATUS)

Maybe when you get a new pc you can upgrade to smbx2 and all the new stuff will give you good ideas. I'll even give you one of your backgrounds I parallax'd.
by Daring Tombstone
Mon Dec 23, 2019 2:30 am
Forum: Levels
Topic: Halloween House
Replies: 11
Views: 842

Re: Halloween House

Is this compatible with SMBX2 Beta 3, or do I actually have to download yet another SMBX version? Like electriking said smbx 2 PAL. This level uses the darkness.lua which isn't available in the beta 3 version. The level quite possibly also relies on other stuff on PAL that's not present in beta 3. ...
by Daring Tombstone
Fri Dec 13, 2019 11:00 pm
Forum: Levels
Topic: Mothula's lair (Custom Boss Fight) [DEMO for a project]
Replies: 7
Views: 439

Re: Mothula's lair (Custom Boss Fight) [DEMO for a project]

Didn't seem bad. You're given time to react to stuff and the exclamation point hints toward incoming danger. The only thing I noticed which I don't is fixable because of how the boss is is that if you just jump on the boss during the first few parts it turns into a green turtle and walks off the lev...
by Daring Tombstone
Wed Dec 04, 2019 10:08 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Results]
Replies: 104
Views: 23851

Re: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23

You can remove me from the participants list.
by Daring Tombstone
Sat Nov 30, 2019 8:17 pm
Forum: Levels
Topic: Halloween House
Replies: 11
Views: 842

Re: Halloween House

I really liked this level And the use of luna lua in it was pretty amazing. It actually did feel kinda unsettling and creepy at some parts like the gas maze and the hellish mirror dimension near the end of the level. Its pretty well done. An issue I have had with the level is that you are able to a...
by Daring Tombstone
Sat Nov 23, 2019 11:05 pm
Forum: Levels
Topic: Halloween House
Replies: 11
Views: 842

Re: Halloween House

There may be a bug where certain doors won't work. Warps in this level use the "two-way warp" tickbox and apparently there was an odd bug when eclipsed gave this level a go where a door wouldn't work. If this happens to you please let me know so I can fix this. Thanks.
by Daring Tombstone
Thu Nov 21, 2019 8:14 pm
Forum: Levels
Topic: Halloween House
Replies: 11
Views: 842

Re: Halloween House

This was really unique! The amount of unique graphics is awesome! Also, your ability to use special effects and lunalua is incredible! I died about 5 times trying to beat this; thanks for the checkpoints lol. I played Gate to Infinity, and your characters were charming and well acted out. You would...
by Daring Tombstone
Mon Nov 18, 2019 10:42 pm
Forum: Projects
Topic: Super Mario After SMW (Demo)
Replies: 17
Views: 1022

Re: Super Mario After SMW (Demo)

The download with the decryption key works since I have downloaded it already but I won't be playing it. I don't plan on getting 1.4. It's just people prefer to not put in a decryption key is all. I personally use dropbox so people can see what their downloading first (like this one) but other peopl...
by Daring Tombstone
Sun Nov 17, 2019 4:58 pm
Forum: Graphics
Topic: Graveyard Parallax BG
Replies: 12
Views: 1234

Re: Graveyard Parallax BG

Can the fog be used with just 1.3? like can i download it and it will work without me needing lua whatever that is. i only use smbx 1.3 No. 1.3 has been outdated for years now. It wont know what to do with these files. It's only compatible with the new PAL version right now. If requested I can make...
by Daring Tombstone
Sun Nov 17, 2019 12:28 pm
Forum: Help and Support
Topic: Code Request: Power-Up Mario Hurt Transition
Replies: 5
Views: 276

Re: Code Request: Power-Up Mario Hurt Transition

It's very simple as far as X2 goes but you would need to have a local copy of altpsystem in your episode folder. For the PAL version you would need to go into data/scripts/Legacy and copy the "altpsystem" file into you episode folder. Rename this file in your episode folder to "local_altpsystem". Th...
by Daring Tombstone
Sun Nov 17, 2019 12:11 pm
Forum: Projects
Topic: Super Mario After SMW (Demo)
Replies: 17
Views: 1022

Re: Super Mario After SMW (Demo)

JoaoMiguelBR wrote:
Sun Nov 17, 2019 7:54 am
Im using in this moment 1.4.5
Okay thats why. You should add in your first post that it's 1.4.5. I don't have this version and I'm unable to play it without the correct one.

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