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by Daring Tombstone
Fri Nov 15, 2019 11:32 pm
Forum: Projects
Topic: Super Mario After SMW (Demo)
Replies: 6
Views: 221

Re: Super Mario After SMW (Demo)

What version does this use? I tried loading it up with the PAL version and it just crashes on load. Or maybe I need a re-install.
by Daring Tombstone
Fri Nov 15, 2019 2:33 pm
Forum: Levels
Topic: Halloween House
Replies: 1
Views: 85

Halloween House

https://i.imgur.com/uBt1JEQ.png Welcome to the Halloween House! This level took a very long time to make so I hope you'll give it a go. It was intended to be done by halloween but stuff changed during development and I ended up going overboard with this one. This level is probably very different fr...
by Daring Tombstone
Tue Nov 12, 2019 8:07 pm
Forum: Episodes
Topic: noob's halloween special
Replies: 13
Views: 903

Re: noob's halloween special

Did you put these in a zip folder then upload the folder? The way it is now you can only download one file at a time without a mediafire premium account. Or maybe I'm just being stupid.
by Daring Tombstone
Mon Nov 11, 2019 9:47 pm
Forum: Graphics
Topic: PopYoshi's Hall -V1.0-
Replies: 7
Views: 238

Re: PopYoshi's Hall -V1.0-

Graphics in 7th screenshot still remain my favorite from here. I used them in my horrible SLAM level. Sorry about that.
by Daring Tombstone
Wed Oct 30, 2019 6:58 pm
Forum: Help and Support
Topic: Hidden files?
Replies: 10
Views: 586

Re: Hidden files?

If you right click the smbx folder and click properties does it actually show that it has data in it? I'm running out of ideas for what's going on.
My last idea would be to make sure you're the administrator of the computer you're using.
by Daring Tombstone
Tue Oct 29, 2019 12:02 am
Forum: Graphics
Topic: Graveyard Parallax BG
Replies: 6
Views: 576

Re: Graveyard Parallax BG

Just wondering, is there any way I can learn about using that fog effect? Is there a site I can find? Yeah, here. https://wohlsoft.ru/pgewiki/Particles.lua If you need the example I used in the gif then here. https://i.imgur.com/yeV3nCi.png Edit: Just noticed that onCameraUpdate has effect3 and eff...
by Daring Tombstone
Mon Oct 28, 2019 9:44 pm
Forum: Help and Support
Topic: Hidden files?
Replies: 10
Views: 586

Re: Hidden files?

Strange. Have you tried enabling the tick box for hidden files under the view tab?

Image
by Daring Tombstone
Sun Oct 27, 2019 5:36 pm
Forum: Levels
Topic: Outcasted Oremine ( Cave ) ( PAL )
Replies: 18
Views: 1470

Re: Outcasted Oremine ( Cave ) ( PAL )

I got this on the mole boss. https://i.imgur.com/i9bC5tP.png Perhaps a missing music or misspelled file name. Or maybe it's just my end. Otherwise a good level to have played. Also, careful about using nogravity NPC's as this can unfortunately happen. https://media.giphy.com/media/MCADlABLGoYR4epLLH...
by Daring Tombstone
Sun Oct 27, 2019 4:36 pm
Forum: Graphics
Topic: Graveyard Parallax BG
Replies: 6
Views: 576

Graveyard Parallax BG

https://media.giphy.com/media/S6xaXRI6XkoYqjnhoY/giphy.gif A simple parallax background I edited for my halloween level that I'm unsure I'll actually finish before halloween. Ignore the hole in the fence. Supposed to be a sizeable but removed for showing off the background. Tileset is from witchkin...
by Daring Tombstone
Sat Oct 26, 2019 11:32 pm
Forum: General
Topic: New to the forum. Would like to do a collaborative episode
Replies: 125
Views: 12925

Re: New to the forum. Would like to do a collaborative episode

I hated smbx2 at first as well but after using it and getting used to it I hated smbx 1.3 afterwards. But if you choose to use 1.3 in today's age you're just crippling yourself in design options. The newest version has much more vanilla options available without the need of including a custom anythi...
by Daring Tombstone
Sat Oct 26, 2019 11:25 pm
Forum: Episodes
Topic: noob's halloween special
Replies: 13
Views: 903

Re: noob's halloween special

Better include a screenshot before the thread gets locked. Pretty sure it's mandatory to have at least one.
by Daring Tombstone
Fri Oct 25, 2019 10:50 pm
Forum: General
Topic: New to the forum. Would like to do a collaborative episode
Replies: 125
Views: 12925

Re: New to the forum. Would like to do a collaborative episode (not anymore)

SDA - SMBX wrote:
Fri Oct 25, 2019 6:05 am
At least is there a way to make a level with moon physics? It would be cool with the jump higher as you hold the button.
With some lua scripting yes it's very possible. I did it in my episode. Although lua is beta 3 and above. If you're using 1.3 that's a no go for moon physics.
by Daring Tombstone
Fri Oct 25, 2019 10:35 pm
Forum: Help and Support
Topic: Hidden files?
Replies: 10
Views: 586

Re: Hidden files?

What version are you using? The newest version just plops onto the desktop (at least for me it does).
by Daring Tombstone
Fri Oct 25, 2019 12:17 am
Forum: General
Topic: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23
Replies: 58
Views: 14845

Re: Autumn Vanilla Level Contest 2019

I would give this a go but too busy with life and my halloween level I'm trying to complete before halloween. I would get my butt handed to me anyways haha. Good luck to everyone else though. Hope you have fun with this one.
by Daring Tombstone
Sun Oct 20, 2019 9:15 pm
Forum: Projects
Topic: Bowser's Last Attempt [Redesigned Post]
Replies: 22
Views: 1182

Re: Mario's MASSIVE Adventure [SMBX 2.0 PAL Episode]

The world map border looks neat. I'm a fan of astronomical colors (if that makes sense). Everything looks good from what I see. I look to forward to giving this a thorough playthrough.
by Daring Tombstone
Wed Oct 16, 2019 7:35 pm
Forum: Levels
Topic: Scoobert's attempts at level design
Replies: 8
Views: 1310

Re: Scoobert's attempts at level design

Not too bad for a first level. My first level was worse. It's been a while since I've seen anything with completely vanilla blocks. You must have used 1.3 for this one. The newest smbx version has extra blocks to help with the sloped wood blocks (though I can't remember if 1.3 actually has the block...
by Daring Tombstone
Fri Oct 11, 2019 7:26 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 159
Views: 21089

Re: Need help with lua? - LunaLua General Help

How would I go about to set a check if the player has harmed an npc? (Specifically NPC-209, Mother brain) I wanted to set "local Hit" from false to true if Mother Brain has been hit by a link sword slash. I've messed around with the NPC(class) here "https://wohlsoft.ru/pgewiki/NPC_(class)#Offsets" b...
by Daring Tombstone
Sun Oct 06, 2019 2:48 pm
Forum: Episodes
Topic: Sinterklaas (mini-episode)
Replies: 18
Views: 1548

Re: Sinterklaas (mini-episode)

My eyes, they bleed. Was this part supposed to be like this?
Spoiler: show
Image
by Daring Tombstone
Tue Sep 24, 2019 11:38 pm
Forum: Episodes
Topic: Super Mario DX
Replies: 20
Views: 3730

Re: Super Mario DX

Wow 2.8 gigs. Would have picked it up to give it a whirl but dang, that file size can scare people away. Putting 30 minute music files in your episode probably not a good idea. Cedur says you're gonna rebuild. If I could make a suggestion, use smbx 2.0 and use ogg music files since you can loop them...
by Daring Tombstone
Tue Sep 24, 2019 6:44 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 903
Views: 378793

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Kind of a nitpick but for npc-556 and 557 (2 way and 3 way platforms) I figured you can change some stuff with a standard npc-556 (or 557) text document in your level folder from the defaultConfig tiltlift.lua. Wanted to suggest a setting you can throw in said text document to stop the 2-way (or 3-w...

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