Search found 1494 matches

Go to advanced search

by MegaDood
Thu Aug 27, 2020 4:26 am
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 12
Views: 707

Re: [NPC Pack] Donkey Kong Country Zingers!

Woah these look awesome! These would be perfect with my episode too. Are you planning to work on other DKC enemies in the future? Thank you! And I've considered making more, though I'm not sure if and when I'd get the time to. If I do decide to make any more I'd most likely release them on the foru...
by MegaDood
Mon Aug 24, 2020 10:55 pm
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 12
Views: 707

Re: [NPC Pack] Donkey Kong Country Zingers!

Added in 53 seconds: Ah... That's true, I basically just wanted to add some new things though, such as the red ones being immune to everything except for explosions, having them work with redirectors and having turning animations. Just for more authenticity I guess I decided to make a new NPC. I th...
by MegaDood
Sat Aug 22, 2020 8:05 pm
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 12
Views: 707

Re: [NPC Pack] Donkey Kong Country Zingers!

I'm surprised you didn't just resprite the Van de Graf. Van de Graf is basically a Zinger after all, with how it's immune to everything and has programmable parabolic movement. Ah... That's true, I basically just wanted to add some new things though, such as the red ones being immune to everything ...
by MegaDood
Sat Aug 22, 2020 8:51 am
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 12
Views: 707

[NPC Pack] Donkey Kong Country Zingers!

Hi everyone, this is the first NPC that I've released on the forums, I recently learnt lunalua and had a try at making something. These were requested by FireSeraphim , and the graphics were also made by him as well. They have many settings and ways to adjust their movement, the vertical and horizon...
by MegaDood
Sat Aug 22, 2020 6:28 am
Forum: LunaLua
Topic: [NPC PACK] Water Currents!
Replies: 7
Views: 582

Re: Water Currents!

Nice job with these! I'm glad I was able to help out.
by MegaDood
Sat Aug 01, 2020 3:28 am
Forum: LunaLua
Topic: Upside-Down Bullet Bill Launchers!
Replies: 2
Views: 474

Re: Upside-Down Bullet Bill Launchers!

I don't think a custom graphic was included, for me the AI works as intended but it wasn't displaying as upside down, just right side up.
by MegaDood
Sun Jul 26, 2020 9:55 pm
Forum: LunaLua
Topic: [NPC Pack] helmets.lua - Protect your head!
Replies: 16
Views: 1837

Re: [NPC Pack] helmets.lua - Protect your head!

These are amazing! I've been wanting these for ages and I'm glad someone finally made them, the POW block and cannonballs I can especially see being put to good use in puzzle levels.
by MegaDood
Mon Jul 06, 2020 2:38 am
Forum: LunaLua
Topic: MrDoubleA's NPC Pack v1.2.1 - Seesaws, custom piranha plants, and one-way walls!
Replies: 99
Views: 11336

Re: MrDoubleA's NPC Pack v1.2.1 - Seesaws, custom piranha plants, and one-way walls!

Hello If Someone could help me? how would I Install the Kritter's Npc It is really advanced and I don't know where to place all the files. Do you have a custom folder? In the worlds folder just make a level file and a folder each with the same name, and you can place the npc's files all in there. I...
by MegaDood
Sat Jul 04, 2020 11:28 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6154

Re: [NPC Pack] Some NPCs I have made (Update: Wild Piranhas)

Thanks for letting me beta test!
I think these piranha plants turned out really nicely, especially how you replicated their movement.
by MegaDood
Tue Jun 30, 2020 7:56 am
Forum: General
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 45
Views: 9067

Re: Chocolate Contest X1 - Level Submissions Thread

Level Name: Portal Panic!
Submitter: MegaDood
Character: Mario
Exit: 1 (SMB3 Star)
Submission download:
https://drive.google.com/file/d/1Du-Mxo ... sp=sharing
by MegaDood
Wed Jun 24, 2020 10:37 pm
Forum: LunaLua
Topic: 8luestorm's NPC Pack
Replies: 23
Views: 2450

Re: 8luestorm's NPC Pack

This looks really good! Well done. I like how the Crazy Dayzees have new AI compared to the ones from YI.
by MegaDood
Mon Jun 15, 2020 4:19 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6154

Re: [NPC Pack] Some NPCs I have made (Update: More SMW2:YI Stuff)

One thing I also noticed about the balloon NPC is that it drops its container in front of the player, when I thought that the ones in YI drop directly above the player? Im unsure if its intentional or not, but what would I need to change in order to achieve this?
by MegaDood
Sun Jun 14, 2020 5:42 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6154

Re: [NPC Pack] Some NPCs I have made (Update: More SMW2:YI Stuff)

I was testing with the Pointey NPCs and found that they act strangely when trying to be eaten by Yoshi. It usually comes up with this error, other times he eats it with a strange animation from the enemy.
Image
by MegaDood
Fri Jun 12, 2020 11:09 pm
Forum: Episodes
Topic: nyan and the quest for netherite
Replies: 1
Views: 576

Re: nyan and the quest for netherite

Another quality meme episode. This one I actually really enjoyed, also the achievements weren't ridiculous to complete which was nice. Well done!
by MegaDood
Thu Jun 11, 2020 8:23 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6154

Re: [NPC Pack] Some NPCs I have made (Update: More SMW2:YI Stuff)

I love these! It's always been a dream of mine to have YI enemies in SMBX, thank you for making more of these!
by MegaDood
Mon Jun 08, 2020 1:14 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6154

Re: [NPC Pack] Some NPCs I have made

Alright, so after testing, it seems that bowling and hefty goonies work fine, as long as the regular flying ones aren't present in the level. If they are I get the same error when jumping on any of the large ones. Skeleton goonies don't seem affected. This was done with freshly downloaded code, whic...
by MegaDood
Mon Jun 08, 2020 12:41 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6154

Re: [NPC Pack] Some NPCs I have made

Would you mind providing some more details? Like, which character did you used or have you made any modification? I cannot seems to replicate this error on my end. From the error, the problem is at the riding NPC checking logic, which is completely identical as the basegame Parabeetle. I have also ...
by MegaDood
Sun Jun 07, 2020 10:00 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6154

Re: [NPC Pack] Some NPCs I have made

These are very good! Well done!
However, this error popped up when I was testing with the goonie NPCs in the test level.
This appeared when I attempted to stomp one of the flying or hefty goonies.
Image
by MegaDood
Fri May 29, 2020 10:03 pm
Forum: LunaLua
Topic: Seta's NPC Pack - Some Fixes!
Replies: 45
Views: 6651

Re: Seta's NPC Pack - Necky and the gang are here!

I had no idea I ever wanted Neckys to be in the game, but thank you, I can see so much potential with these guys, combining them with MrDoubleA's Kritters is sure to make DKC levels a lot more authentic.
by MegaDood
Tue May 26, 2020 3:53 am
Forum: Help and Support
Topic: An error, which I recieved after hitting an invisible 1-up block.
Replies: 7
Views: 414

Re: An error, which I recieved after hitting an invisible 1-up block.

After looking it over, we found that your level exceeds the block limit by quite a margin. The block limit in SMBX2 is 20000. You should make sure that you're comfortably below it at all times. You can use tricks like - using a sizable for the fill of a tileset - no longer tiling sections that are ...

Go to advanced search