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by skyhighway
Thu Jan 14, 2021 8:35 am
Forum: Episodes
Topic: XYZ
Replies: 5
Views: 379

Re: XYZ

XYZ XYZ XYZ
by skyhighway
Wed Jan 06, 2021 9:12 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1373
Views: 140262

Re: WIP Graphics Showcase III

nice.
by skyhighway
Tue Jan 05, 2021 3:40 pm
Forum: Graphics
Topic: YoshiGo99's GFX Pack (Another? Final Update?)
Replies: 45
Views: 16788

Re: YoshiGo99's GFX Pack (Another? Final Update?)

MRBaldi291029 wrote:
Tue Jan 05, 2021 3:21 pm
the link is broken
TLtimelord wrote:
georgespezi12 wrote: Who still has the gfx pack?
Check the public OneDrive
by skyhighway
Sat Dec 26, 2020 11:17 am
Forum: Graphic Request
Topic: [Request] SMW spinning Banzai Bill
Replies: 11
Views: 474

Re: [Request] SMW spinning Banzai Bill

koob_koob wrote:
Tue Sep 08, 2020 4:57 pm
ill do it
legend says that he's still orking on the sprite to this day.
by skyhighway
Sat Dec 26, 2020 12:30 am
Forum: LunaLua Help
Topic: (request) Jellybeams and Bulbers
Replies: 20
Views: 1161

Re: (request) Jellybeams and Bulbers

TheGameyFireBro105 wrote:
Fri Dec 04, 2020 8:44 pm
koob_koob wrote:
Sat Oct 17, 2020 8:07 pm
cant you just do it yourself instead of making a request every 2 seconds
Ok. You try doing comprehensible Lua coding.
by the sounds of it, all the time you spend complaining about lua being incomprehensible is time you could be spending trying to actually learn the language.
by skyhighway
Fri Dec 25, 2020 10:11 pm
Forum: LunaLua
Topic: [NPC Pack] Celeste Boost Bubble
Replies: 11
Views: 550

Re: [NPC Pack] Celeste Boost Bubble

AlanLive2020 wrote:
Fri Dec 25, 2020 1:02 pm
I've never played celeste, but this seems pretty cool, especially with the animations!

I honestly sometimes wonder how people even make these kind of stuff in this game.
code, prayer, and a fuckton of not knowing why your script even works
by skyhighway
Fri Dec 25, 2020 10:34 am
Forum: LunaLua
Topic: [NPC Pack] Celeste Boost Bubble
Replies: 11
Views: 550

Re: [NPC Pack] Celeste Boost Bubble

these looked cool, You didn't copy any of the juicy animations! They look comparatively unsatisfying as a result! Can they bounce off walls and slopes? Mine use continuous collision detection to avoid jank with that, so it might be difficult, but opens up a lot of cool setup potential. the kickback...
by skyhighway
Wed Dec 23, 2020 6:30 pm
Forum: LunaLua
Topic: [NPC Pack] Celeste Boost Bubble
Replies: 11
Views: 550

Re: [NPC Pack] Celeste Boost Bubble

https://drive.google.com/file/d/1To_ZCC8uzQCaoRi8-OgFHNCKCGFbeBUt/view?usp=sharing https://i.imgur.com/BYbeLad.gif From Subzero Heroes, imitating the Celeste Chapter 5 Boost Bubble. Features 5 levels of durability: 0-3 bounces, and infinite bounces. Bubbles can bounce off blocks while they have bou...
by skyhighway
Mon Dec 21, 2020 8:22 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1373
Views: 140262

Re: WIP Graphics Showcase III

gambergoomba wrote:
Mon Dec 21, 2020 12:41 am
@FieryPaperMario I decided to make my design faithful.

The next thing to do would be to work on her jumping and floating animations. Would it be good to have Peach float using her parasol? Or, would that be better for the Racoon powerup?
should probs save it for her raccoon powerup.
by skyhighway
Thu Dec 17, 2020 8:08 pm
Forum: General
Topic: Episode Preservation Movement
Replies: 23
Views: 735

Re: Episode Preservation Movement

<r>I've added the link to the discord in the source message, in case anyone is interested in preservation.<br/> <br/> <SIZE size="85"><s>[size=85]</s><COLOR color="green"><s>[color=green]</s>Added in 27 seconds:<e>[/color]</e></COLOR><e>[/size]</e></SIZE> <QUOTE author="Murphmario" post_id="381389" ...
by skyhighway
Thu Dec 17, 2020 1:33 pm
Forum: General
Topic: Episode Preservation Movement
Replies: 23
Views: 735

Episode Preservation Movement

As of tilde five minutes ago, I was made aware of this occurrence on Mediafire , and that raises a huge problem for older SMBX episodes. This problem would effect most all old SMBX episodes, and would make them un-installable for newer members of the community. This, however, is why I've made this p...
by skyhighway
Thu Nov 19, 2020 6:18 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1373
Views: 140262

Re: WIP Graphics Showcase III

They sort of look okay for a 16-bit demake of Super Mario 3D World assets imo... What do you think I could do to improve them? Maybe take notes from the designs of many of the 16-bit graphics from 16-bit games. Mostly the 16-bit shading on sprites and GFXs... i'm aware that i'm 5 days late, but i t...
by skyhighway
Thu Nov 19, 2020 12:23 pm
Forum: Graphic Request
Topic: New Super Mario Bros. Wii styled Skewer
Replies: 10
Views: 548

Re: New Super Mario Bros. Wii styled Skewer

Dragon0307 wrote:
Wed Oct 07, 2020 4:04 am
If it is for 38A, you should state that it is.

I know, it is called 1.4, but here we call the version 38A after its creator's username. Saves on confusion.
let 'em call it whatever they want, it's not hurting anyone.
by skyhighway
Thu Nov 19, 2020 12:21 pm
Forum: Graphic Request
Topic: Yoshi Island Bandit Please!
Replies: 2
Views: 176

Re: Yoshi Island Bandit Please!

Here. They go over the smb1 goomba.
by skyhighway
Tue Sep 29, 2020 12:08 am
Forum: Graphics
Topic: SMB3 NES Yoshis repurposed from SMM2 Frog Toad Sprites
Replies: 12
Views: 1240

Re: SMB3 NES Yoshis repurposed from SMM2 Frog Toad Sprites

not going to lie here, this looks pretty cursed.
by skyhighway
Thu Sep 10, 2020 11:19 am
Forum: Help and Support
Topic: How to add powerup to the smb3 inventory in smbx38a
Replies: 1
Views: 148

Re: How to add powerup to the smb3 inventory in smbx38a

Chanceux2 wrote:
Mon Sep 07, 2020 1:43 pm
I need help, I need this for my episode called Super Toad bros. X classic (help is needed)
Special events, located near the bottom of the "other" section of a normal event.
by skyhighway
Fri Jul 10, 2020 2:39 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1373
Views: 140262

Re: WIP Graphics Showcase III

Is that supposed to be a text box icon? If not, do you plan on animating that? Because that looks like it's going to be a pain to do. Looks good, though I think the lighting looks weird in the middle. I might have to make another sprite for the head because I think this one is a little too small. B...
by skyhighway
Wed Jul 01, 2020 11:04 pm
Forum: General
Topic: I cannot believe that this is possible.
Replies: 29
Views: 2477

Re: I cannot believe that this is possible.

oh god the clash hurts my fuckin eyes
by skyhighway
Wed Jul 01, 2020 1:44 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1373
Views: 140262

Re: WIP Graphics Showcase III

I am equally shocked and amused at above happenings.
Image
by skyhighway
Sat Jun 27, 2020 3:44 am
Forum: LunaLua
Topic: MrDoubleA's NPC Pack v1.2.1 - Seesaws, custom piranha plants, and one-way walls!
Replies: 114
Views: 15613

Re: MrDoubleA's NPC Pack v1.2.1 - Seesaws, custom piranha plants, and one-way walls!

Why not let MrDoubleA do what he wants? Also i don’t like the sentence you put into the spoiler, makes other lua coders look like being not as good as him. I wasn't trying to say that. I was actually trying to make the stuff outside the spoiler sound a bit better. you know how it isn't really easy ...

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