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by Ludwig_von Koopa
Thu Jul 02, 2020 5:11 am
Forum: General
Topic: I cannot believe that this is possible.
Replies: 10
Views: 509

Re: I cannot believe that this is possible.

What? The Super Mario 64 styled graphics?
by Ludwig_von Koopa
Tue Jun 30, 2020 4:19 pm
Forum: Projects
Topic: Super Mario Zeal (0.8 "Prayer")
Replies: 10
Views: 954

Re: Super Mario Zeal (0.8 "Prayer")

That world map looks really good. I'd suggest you add some scenery to the water, though. Maybe some islands or rocks in the water could do the trick.
by Ludwig_von Koopa
Mon Jun 29, 2020 5:33 am
Forum: Episodes
Topic: Sarasland Adventure 2 by Otabo
Replies: 7
Views: 483

Re: Sarasland Adventure 2 by Otabo

SKL Mario Classic is not good at all from a 100% perspective because it's literally impossible to figure out where the 27 stars in the episode from 100+ level files without an outside guide. Okay, this is true. I still haven't found all of them. I had a lot of fun with the episode nonetheless, desp...
by Ludwig_von Koopa
Sun Jun 28, 2020 5:15 am
Forum: Episodes
Topic: Sarasland Adventure 2 by Otabo
Replies: 7
Views: 483

Re: Sarasland Adventure 2 by Otabo

Personally, I still like the original Sarasaland Adventure. Yes, the backtracking was really annoying at times, but I had a lot of fun with it. Also, there are a lot of older episodes that are still pretty good. Mario Classic is still my favourite episode, Super Talking Time Bros. 2 and 2.5 (and eve...
by Ludwig_von Koopa
Tue Jun 23, 2020 4:25 am
Forum: Projects
Topic: The Neocosmos
Replies: 114
Views: 19197

Re: The Neocosmos

Cedur wrote:
Sat Jun 20, 2020 4:40 am
Is that the vanilla episode you're working on?
Yes.
by Ludwig_von Koopa
Fri Jun 19, 2020 5:40 pm
Forum: Projects
Topic: The Neocosmos
Replies: 114
Views: 19197

???

Image

???
by Ludwig_von Koopa
Fri Jun 19, 2020 5:35 pm
Forum: General
Topic: give me tips to create a good level
Replies: 8
Views: 331

Re: give me tips to create a good level

I'm not talking about giving the player breathing room - I'm talking about REALLY long sequences that don't add anything to the level - like a sequence where you only run to the right for 10-20 seconds with nothing happening. This is particularly problematic in scrolling levels. The way I see it, s...
by Ludwig_von Koopa
Fri Jun 19, 2020 11:40 am
Forum: General
Topic: give me tips to create a good level
Replies: 8
Views: 331

Re: give me tips to create a good level

There's no universal formula to create a good level. The single most important thing is that the level is fun. There is no formula. Here's a formula. The fact that fun is entirely subjective instantly makes this unnatainable. I would rephrase it as such: Design what you want to play. Pandering to y...
by Ludwig_von Koopa
Fri Jun 19, 2020 9:58 am
Forum: Episodes
Topic: (NEW WORLDMAP) Mario Heroes: The First Chapter REMADE
Replies: 36
Views: 3833

Re: (NEW WORLDMAP) Mario Heroes: The First Chapter REMADE

I'm honestly not the biggest fan of your world map. You could improve it by adding some additional scenery (not only the things you find in the "scenes" tab but also things like islands in the sea that may not have any purpose aside from decoration. Also, I'd recommend you to add some additional hil...
by Ludwig_von Koopa
Fri Jun 19, 2020 9:53 am
Forum: General
Topic: give me tips to create a good level
Replies: 8
Views: 331

Re: give me tips to create a good level

There's no universal formula to create a good level. The single most important thing is that the level is fun to play. If you enjoy playing it, that's already a step in the right direction. If you want any additional feedback, just ask another person to play your level, they may also find other issu...
by Ludwig_von Koopa
Fri Jun 19, 2020 9:46 am
Forum: Projects
Topic: [WIP] Super Mario Rises
Replies: 8
Views: 389

Re: [WIP] Super Mario Rises

I don't like it how some Assets have that Pseudo-3D while some other ones don't.

Also, what does "He decided to destroy the princess peach" mean?
by Ludwig_von Koopa
Sun Jun 14, 2020 5:00 am
Forum: Levels
Topic: Super Mario Bros. Extreme 1-1
Replies: 20
Views: 1312

Re: Super Mario Bros. Xtreme: World 8-9

(Doraemon, you should also try X2 eventually, some people just tacitly assume it) But I won't try X2 since I already played it years ago, so I would prefer to uses 1.3.0.1 still. I will actual-eventually change to X2 BETA 4 when I changed my mind in the future. [/quote] But you can't expect people ...
by Ludwig_von Koopa
Sat Jun 06, 2020 5:07 am
Forum: LunaLua
Topic: afterimages.lua - make things look cooler
Replies: 2
Views: 351

Re: afterimages.lua - make things look cooler

This seems really useful - especially for fast-moving objects like Koopa Shells.
by Ludwig_von Koopa
Tue Jun 02, 2020 2:45 pm
Forum: Help and Support
Topic: Let me know if this doesn't go here....
Replies: 8
Views: 266

Re: Let me know if this doesn't go here....

No. Dummy tiles are basically "things that aren't in the game yet". If you try to use them, updates will break your levels or maps. For the time being, there are no custom elements for world maps, though we expect that may change for the full release. Really? That's a surprise to me. I always thoug...
by Ludwig_von Koopa
Sat May 23, 2020 6:01 am
Forum: General
Topic: SMBX Things that annoy you.
Replies: 226
Views: 29033

Re: SMBX Things that annoy you.

The constant and still ongoing semi-war between 38A and SMBX2.

Why can't we acknowledge that both engines have their advantages and disadvantages and let people choose whether they use SMBX2 or 38A?

I have to admit that it has been worse though.
by Ludwig_von Koopa
Mon May 04, 2020 1:28 pm
Forum: General
Topic: How long did YOU play smbx
Replies: 67
Views: 3084

Re: How long did YOU play smbx

I'm one of those people who started playing SMBX in 2016.
by Ludwig_von Koopa
Thu Apr 30, 2020 10:28 am
Forum: Projects
Topic: The Neocosmos
Replies: 114
Views: 19197

Re: NEO SUPER MARIO WORLD (DEMO COMING SOON!)

can you please update the world progress list, and add info on how many levels are done? is there some kind of recent demo that you could provide on your server or in private at least? I'm trying to get things back on track by summer. I can't guarantee for anything at this point. There is a demo av...
by Ludwig_von Koopa
Tue Apr 21, 2020 6:26 pm
Forum: Projects
Topic: The Neocosmos
Replies: 114
Views: 19197

Re: NEO SUPER MARIO WORLD (DEMO COMING SOON!)

Still not really back in work, however we desperately search for beta testers!
Join the all-new Discord server now!

+ https://discord.gg/ND3SjYy +
by Ludwig_von Koopa
Tue Apr 07, 2020 1:50 pm
Forum: Projects
Topic: The Neocosmos
Replies: 114
Views: 19197

Re: NEO SUPER MARIO WORLD (DEMO COMING SOON!)

Well...
I made some progress...
by Ludwig_von Koopa
Sun Apr 05, 2020 5:51 pm
Forum: Site Discussion
Topic: What about the Profile Pictures of banned users?
Replies: 13
Views: 757

What about the Profile Pictures of banned users?

This is something I always found strange, so I decided to ask.
Why are there some banned users, like Eri7, who still have their profile pictures while other ones, like Raster, only show the "dead Mario" graphic?

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