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by NyanMC
Sun Apr 14, 2019 11:34 am
Forum: Episodes
Topic: Mario and Luigi's Star Scramble (2.0 BETA 3)
Replies: 7
Views: 450

Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

MegaDood wrote:
Sat Apr 13, 2019 1:49 am
I agree with VanillaDude, an SMBX2 episode is very cool. Does it make use of LunaLua or no?
i attempted to use lunalua but i was confused as hell so i gave up trying
by NyanMC
Fri Apr 12, 2019 7:07 pm
Forum: LunaLua
Topic: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!
Replies: 363
Views: 14456

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

So, a few clear pipe issues. 1. Don't have Fire Bros. shoot fireballs into them unless you want to cause a ton of sparks. 2. If you hold in the direction of the clear pipe after coming in contact with a cannon, you will slow down when you reach an intersection regardless of direction. (i.e. you ente...
by NyanMC
Thu Apr 11, 2019 9:59 pm
Forum: LunaLua
Topic: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!
Replies: 363
Views: 14456

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

<r>why is the download a .exe unlike beta 3<br/> <br/> <SIZE size="85"><s>[size=85]</s><COLOR color="green"><s>[color=green]</s>Added in 1 hour 20 minutes 39 seconds:<e>[/color]</e></COLOR><e>[/size]</e></SIZE><br/> Just noticed something pleasing:<br/> <IMG src="https://i.imgur.com/yaf2UGt.png"><s>...
by NyanMC
Thu Apr 11, 2019 8:31 pm
Forum: Episodes
Topic: Mario and Luigi's Star Scramble (2.0 BETA 3)
Replies: 7
Views: 450

Mario and Luigi's Star Scramble (2.0 BETA 3)

This was the SMBX 2.0 episode I was working on. I got a bit bored with it, so I just left it with 3 worlds. 32 stars total. The episode is about saving the world from corruption or something. also, you can add your own worlds if you like. features: 32 stars (i already said this) 2 boss fights workin...
by NyanMC
Sat Mar 23, 2019 7:57 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 520420

Re: SMBX2 (2.0 Beta 3)

https://youtu.be/dtpjxrHh40s (https://youtu.be/dtpjxrHh40s in case the youtube embed doesn't work) Note that yoshi has nothing in their mouth and can fly. Works with both yellow and blue shells. The shell has to fully despawn. If you have yoshi eat another thing (one that can be spit out), then the...
by NyanMC
Tue Mar 19, 2019 7:29 pm
Forum: Help and Support
Topic: SMBX 2.0 changing the default music and SFX for an episode
Replies: 12
Views: 162

Re: SMBX 2.0 changing the default music and SFX for an episode

There's a folder in the SMBX2 directory called "_ini_examples", there you have an example of all the files that you need to copy to the folder of your episode if you want to replace music/sounds. As you see, music.ini is for the music, and sounds.ini for the sounds. You should edit those files afte...
by NyanMC
Mon Mar 18, 2019 10:13 pm
Forum: Help and Support
Topic: SMBX 2.0 changing the default music and SFX for an episode
Replies: 12
Views: 162

Re: SMBX 2.0 changing the default music and SFX for an episode

There's a folder in the SMBX2 directory called "_ini_examples", there you have an example of all the files that you need to copy to the folder of your episode if you want to replace music/sounds. As you see, music.ini is for the music, and sounds.ini for the sounds. You should edit those files afte...
by NyanMC
Mon Mar 18, 2019 10:04 pm
Forum: Episodes
Topic: Super Mario 64: SMBX Edition
Replies: 6
Views: 1173

Re: Super Mario 64: SMBX Edition

If it's not a full release yet, you should probably post this in the Projects forum (viewforum.php?f=90). Anyways, this looks like a cool project!
by NyanMC
Mon Mar 18, 2019 9:58 pm
Forum: Help and Support
Topic: SMBX 2.0 changing the default music and SFX for an episode
Replies: 12
Views: 162

SMBX 2.0 changing the default music and SFX for an episode

So, I'm trying to switch some music and sound effects for my SMBX 2.0 episode being developed, however I don't even know how to do this. The sound effects I'm attempting to replace: All the mother brain sounds. I want to make a custom boss and use MB as a template, however I don't want the Mother Br...
by NyanMC
Thu Mar 14, 2019 12:05 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 520420

Re: SMBX2 (2.0 Beta 3)

I have a good suggestion for a later beta (maybe not beta 4 since it's close to completion), it would be nice to have the ability to use more than 1 custom song per section (changing this custom song with events maybe?). Idk if this is even possible or if it's been suggested before, but I had to fin...
by NyanMC
Sun Feb 24, 2019 6:44 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 520420

Re: SMBX2 (2.0 Beta 3)

What do you mean, what special things should happen upon taking damage or dying? It sucks that if you get damaged in 38A, you can no longer stomp on enemies He actually meant the new auto run events in 38A which activated under certain conditions like an autorun event for taking damage/dying or few...
by NyanMC
Sun Feb 24, 2019 12:28 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 520420

Re: SMBX2 (2.0 Beta 3)

just a suggestion for a later version, perhaps some event triggers from 38A such as the player taking damage / dying or easier to make time limits?
by NyanMC
Sun Feb 03, 2019 1:14 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 520420

Re: SMBX2 (2.0 Beta 3)

I tried to make a Beep Block Skyway styled level but was halted because
Image
The delay value does not go between 0.4 and 0.5. It would be very helpful if it did. (maybe consider this for beta 4 unless there is a limitation that prevents this)
by NyanMC
Sun Jan 06, 2019 10:40 am
Forum: Help and Support
Topic: Corrupted water?
Replies: 6
Views: 402

Re: Corrupted water?

Found a massive workaround by placing tons of small water blocks.
by NyanMC
Sat Dec 29, 2018 5:16 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 520420

Re: SMBX2 (2.0 Beta 3)

i found a bug so here's a bug report. i call this bug the "null item" glitch because your character is trying to hold something that doesn't exist. here's the easiest two ways to execute this glitch: 1. play as zelda with an ice flower (or a second player that has an ice flower, but zelda needs to b...
by NyanMC
Sun Dec 23, 2018 12:41 am
Forum: LunaLua
Topic: raocoin2 readme, you had one job
Replies: 2
Views: 323

raocoin2 readme, you had one job

i wanted to view the example file for raocoin2 (which is in 2.0 beta 3 by default), i collect a dragon coin, and...

Image

also if i posted in the wrong forum feel free to scream at me and tell me where to repost
by NyanMC
Sat Dec 22, 2018 11:40 pm
Forum: LunaLua
Topic: Megaluavania (Undertale Recreation in SMBX!)
Replies: 65
Views: 15933

Re: Megaluavania (Undertale Recreation in SMBX!)

the video won't load for me (videos on smbx never do), can you give me a direct link to the video? i might download it if i can at least see what it is.
by NyanMC
Wed Nov 21, 2018 9:36 pm
Forum: Help and Support
Topic: flawless design
Replies: 0
Views: 134

flawless design


did you seriously never expect this to happen
in case the video doesn't load the glitch is that the waterfall background cuts to black instead of a solid color
also if i posted in the wrong forum tell me where to repost it and i'll delete it from here
by NyanMC
Wed Nov 21, 2018 9:24 pm
Forum: Help and Support
Topic: How to increase Boss HP?
Replies: 23
Views: 2962

Re: How to increase Boss HP?

You don't need to. Instead, 1. Install SMBX 1.4.4 2. Open your level 3. In the NPC tab, right click on the NPC you want to change. 4. Go to Resistances 5. Change Health to whatever amount of hits you want the NPC to have. 6. Change JumpDMG to 1 Nobody uses 38A because it breaks levels to the point ...
by NyanMC
Wed Nov 21, 2018 6:00 pm
Forum: Help and Support
Topic: How to increase Boss HP?
Replies: 23
Views: 2962

Re: How to increase Boss HP?

You don't need to. Instead, 1. Install SMBX 1.4.4 2. Open your level 3. In the NPC tab, right click on the NPC you want to change. 4. Go to Resistances 5. Change Health to whatever amount of hits you want the NPC to have. 6. Change JumpDMG to 1 Nobody uses 38A because it breaks levels to the point ...

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