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by ZanMan6144
Wed May 09, 2018 1:57 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 670358

Re: SMBX2 (2.0 Beta 3)

Wohlstand wrote:
Tue May 01, 2018 1:53 pm
ZanMan6144 wrote:Thanks, I fixed my post.
Anyway, I wasn't understood your ```but why can you move off the map's pathways?``` question, can you explain it more detailed?
It's okay, I found out I had "world freedom" checked in the level test settings.
by ZanMan6144
Tue May 01, 2018 8:46 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 670358

Re: SMBX2 (2.0 Beta 3)

Didn't I already answer all of this? For programming things there is no way around learning programming, unless you want a REALLY bogged down version of everything which gives a very limited featureset of options (and even then you would still do visual programming so it's still not easier). It's i...
by ZanMan6144
Tue May 01, 2018 8:41 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 670358

Re: SMBX2 (2.0 Beta 3)

Thanks, I fixed my post.
by ZanMan6144
Mon Apr 30, 2018 5:09 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 670358

Re: SMBX 2.0 Beta 3

For the full release of 2.0 we plan to have a lot of the 1.4-exclusive features included in 2.0. Great! I was really darn missing those flagpoles. :D EDIT: Also, how do I get the coordinates of a block? Right click and go into "Properties" Great, now I know! :D EDIT: I know the PGE Engine is in alp...
by ZanMan6144
Sat Apr 28, 2018 11:11 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 670358

Re: SMBX 2.0 Beta 3

Enjl wrote:For the full release of 2.0 we plan to have a lot of the 1.4-exclusive features included in 2.0.
Great! I was really darn missing those flagpoles. :D
EDIT: Also, how do I get the coordinates of a block?
by ZanMan6144
Mon Apr 16, 2018 12:59 pm
Forum: General
Topic: Record your levels!
Replies: 13
Views: 1981

Re: Record your levels!

I'm sorry. I didn't realize this post was two years old.
by ZanMan6144
Sat Apr 14, 2018 1:28 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 670358

Re: SMBX2 (2.0 Beta 3)

I have a bug. The semisolid platforms seem to be complete in the editor, but when you test the level, the graphics are just cut off. This happens when you use 1xX or Xx1 or 1x1
by ZanMan6144
Fri Apr 13, 2018 2:41 pm
Forum: General
Topic: Record your levels!
Replies: 13
Views: 1981

Re: Record your levels!

Well guys, let's get back on topic. This isn't a 'which is better' thread.
by ZanMan6144
Tue Apr 10, 2018 8:37 pm
Forum: Help and Support
Topic: Custom Music not work
Replies: 13
Views: 2460

Re: Custom Music not work

That is easy :) First you should make a file for your sandbox levels, right click smbx.exe, create a folder then name it what you wan't to name, put your music in the new folder, then copy its name, then you go to editor then save your level in the new folder, then go to the editor's settings, then...
by ZanMan6144
Thu Mar 29, 2018 9:58 am
Forum: Help and Support
Topic: Layers & Events in smbx 1.4.4.
Replies: 5
Views: 1210

Re: Layers & Events in smbx 1.4.4.

Enable Player Controls, then check the box you want the player to move in.

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