Search found 138 matches

Go to advanced search

by TheTrueMarioMaster
Thu Sep 26, 2019 12:47 am
Forum: LunaLua
Topic: [NPC Pack] SMW Pokey
Replies: 13
Views: 458

Re: [NPC Pack] SMW Pokey

Ironic how I bring up SMW Pokeys the previous day in a discord chat then suddenly I see them as an NPC pack today.
by TheTrueMarioMaster
Tue Jul 23, 2019 6:22 pm
Forum: LunaLua
Topic: Chilly's NPC Pack!
Replies: 6
Views: 1494

Re: Chilly's NPC Pack!

I've been trying to get a bowser statue that follows you and breaths fire at the same time but unfortunately whenever I attempt it would either hop in place shooting fireballs or hop after the player like a golden bowser statue but not shoot any fireballs. Don't know why the code won't allow for bo...
by TheTrueMarioMaster
Tue Jul 23, 2019 5:19 pm
Forum: LunaLua
Topic: Chilly's NPC Pack!
Replies: 6
Views: 1494

Re: Chilly's NPC Pack!

I've been trying to get a bowser statue that follows you and breaths fire at the same time but unfortunately whenever I attempt it would either hop in place shooting fireballs or hop after the player like a golden bowser statue but not shoot any fireballs. Don't know why the code won't allow for bot...
by TheTrueMarioMaster
Sat Jun 22, 2019 5:17 pm
Forum: LunaLua
Topic: [NPC Pack] Star Coin't
Replies: 3
Views: 718

Re: [NPC Pack] Star Coin't

Reminds me of the fooly flowers from Yoshi's island.
by TheTrueMarioMaster
Wed Apr 17, 2019 9:17 pm
Forum: Levels
Topic: Foggy Night
Replies: 4
Views: 345

Re: Foggy Night

I would like to play the level but for some reason 7-zip is having problems unzipping the .rar for some reason which is something I haven't encountered before.
by TheTrueMarioMaster
Thu Apr 04, 2019 10:08 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 5288

Re: [RESSOURCE] SMW Bonneton

That's a shame. I am trying to find a good Cappy Kingdom tileset for the level I plan to work on in the future and I do like the designs of the city in this tileset. Maybe you could DM the maker of this tileset and try to get them to send you a download link? I would think he would respond to the p...
by TheTrueMarioMaster
Wed Apr 03, 2019 8:23 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 5288

Re: [RESSOURCE] SMW Bonneton

That's a shame. I am trying to find a good Cappy Kingdom tileset for the level I plan to work on in the future and I do like the designs of the city in this tileset.
by TheTrueMarioMaster
Tue Apr 02, 2019 6:57 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 5288

Re: [RESSOURCE] SMW Bonneton

Any place I can download these Graphics?
by TheTrueMarioMaster
Sat Mar 02, 2019 9:05 pm
Forum: LunaLua
Topic: SplitUp.lua: NPCs that split upon death
Replies: 13
Views: 1210

Re: SplitUp.lua: NPCs that split upon death

It's all documented in the file according to the OP. Also you can't use luna.lua files until Beta4 (there's a slightly different naming scheme in Beta3). You could probably also PM the creator and ask if they could send you the code used in the GIF Guess I'll have to wait until Beta 4 since this an...
by TheTrueMarioMaster
Tue Feb 26, 2019 1:18 am
Forum: LunaLua
Topic: SplitUp.lua: NPCs that split upon death
Replies: 13
Views: 1210

Re: SplitUp.lua: NPCs that split upon death

The main post has a GIF example, did you realize? I meant an example of the luna.lua, so I could pick apart the code It's all documented in the file according to the OP. Also you can't use luna.lua files until Beta4 (there's a slightly different naming scheme in Beta3). You could probably also PM t...
by TheTrueMarioMaster
Mon Feb 04, 2019 1:43 am
Forum: LunaLua
Topic: Cannons.lua
Replies: 12
Views: 1904

Re: Cannons.lua

I notice the ordinary variant of cannons are missing (shown in the image below).
Image
by TheTrueMarioMaster
Fri Jan 04, 2019 12:38 am
Forum: Levels
Topic: Scattered Black and Whites- FlatKiwi's bouncy castle
Replies: 43
Views: 6290

Re: Wham Bam Toilet Hand- FlatKiwi's level thread

Wham Bam Toilet Hand definitely has a Link's Awakening feel from the platforming sections. Each area of the Well dungeon felt unique and even though all the enemies in it are just reskins those enemies exist in both Link's Awakening and the Mario series so they felt a lot more natural compared to ot...
by TheTrueMarioMaster
Sun Dec 16, 2018 2:32 pm
Forum: General
Topic: the lack of vanilla episodes
Replies: 35
Views: 1689

Re: the lack of vanilla episodes

Vanilla levels have some kind of particular charme, they feel pure and send back to the SMBX "primordial" ages, and well people can have this nostalgic feeling, but let's be realistic, custom assets are SMBX's force and not taking advantage of this power can be counterproducing. But if the vanilla ...
by TheTrueMarioMaster
Sat Dec 15, 2018 7:25 pm
Forum: General
Topic: the lack of vanilla episodes
Replies: 35
Views: 1689

Re: the lack of vanilla episodes

Vanilla levels have some kind of particular charme, they feel pure and send back to the SMBX "primordial" ages, and well people can have this nostalgic feeling, but let's be realistic, custom assets are SMBX's force and not taking advantage of this power can be counterproducing. But if the vanilla ...
by TheTrueMarioMaster
Wed Dec 12, 2018 9:30 pm
Forum: General
Topic: the lack of vanilla episodes
Replies: 35
Views: 1689

Re: the lack of vanilla episodes

That is why for the release of Beta 4 there should be a vanilla contest for it where you can only use the default features of Beta 4 (although maybe with the option of having custom music so the music doesn't get to repetitive). Having custom music kinda ruins it though in that the idea of vanilla ...
by TheTrueMarioMaster
Wed Dec 12, 2018 7:17 pm
Forum: General
Topic: Enemies
Replies: 27
Views: 1582

Re: Enemies

Unfortunately Clawgrip is not on the claimsheet and Triclyde isn't coming out in Beta 4. Also someone needs to add the red and green variations of birdo for I would imagine those wouldn't be too hard to code in.
by TheTrueMarioMaster
Wed Dec 12, 2018 7:10 pm
Forum: General
Topic: the lack of vanilla episodes
Replies: 35
Views: 1689

Re: the lack of vanilla episodes

That is why for the release of Beta 4 there should be a vanilla contest for it where you can only use the default features of Beta 4 (although maybe with the option of having custom music so the music doesn't get to repetitive).
by TheTrueMarioMaster
Wed Dec 12, 2018 1:13 pm
Forum: General
Topic: SMBX Turning 10 in 2019
Replies: 60
Views: 3215

Re: SMBX Turning 10 in 2019

The original SMBX editor is limited, but not to the point where we couldn't have a content with it...it's quite a fitting idea imo I would prefer to have a contest in beta 4 instead. Me too. We would have much better levels. Like the ones in SMBX Contest Greatest Hits, they are very nice, and I thi...
by TheTrueMarioMaster
Wed Dec 12, 2018 1:17 am
Forum: General
Topic: SMBX Turning 10 in 2019
Replies: 60
Views: 3215

Re: SMBX Turning 10 in 2019

Like the contest could use Beta3 if Beta4 isn't out which would be better than 1.3. Also people using 1.3.0.1 could still contribute since 1.3 levels are compatible with Beta3, no reason to have the contest require use of 1.3.0.1 So make it like every other gimmickless contest then. Guess I will ju...
by TheTrueMarioMaster
Tue Dec 11, 2018 10:38 pm
Forum: General
Topic: SMBX Turning 10 in 2019
Replies: 60
Views: 3215

Re: SMBX Turning 10 in 2019

There are still a lot of people the use 1.3.0.1 to make episodes in given how I noticed there aren't as many 2.0 episodes being worked on compared to the 1.3.0.1 episodes so if there was a contest in 1.3.0.1 I am sure there will be people that would participate in it. Also if we wait until Beta 4 wh...

Go to advanced search

cron