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by LGLMAKING
Tue Mar 31, 2020 12:06 pm
Forum: Episodes
Topic: The Princess' Visit Cliche
Replies: 5
Views: 368

Re: The Princess' Visit Cliche

Really cool so far! The difficulty is consistent, the levels not too long and tidy. Only there's a softlock: You can't exit Bowser's castle by walking offscreen.
by LGLMAKING
Mon Mar 23, 2020 8:50 am
Forum: General
Topic: Is removing mounts/power-ups on the end of every level fair or not?
Replies: 6
Views: 155

Re: Is removing mounts/power-ups on the end of every level fair or not?

I know it's entirely possible in 38A and wouldn't be surprised if it would be possible with Lunalua. I don't know about the ethics of it. SMW's system of having a cutscene at the start of a no-rides level is pretty clear to the player. The best approach would be simply consistency. I'd you're gonna ...
by LGLMAKING
Wed Mar 18, 2020 3:36 am
Forum: General
Topic: Nova Level Contest 2 (Preview / Planning Phase / WIP)
Replies: 23
Views: 846

Re: Nova Level Contest 2 (Preview / Planning Phase / WIP)

I'll go with what mech said. Can't pick
by LGLMAKING
Wed Mar 18, 2020 3:35 am
Forum: General
Topic: SMBX Level Designer Tier List By Request - SLAM disclaimer added
Replies: 32
Views: 1077

Re: SMBX Level Designer Tier List By Request - SLAM disclaimer added

I could be rated, but I don't think I have any levels yet... only those for my project. I do have a flair for boss fights
by LGLMAKING
Sat Mar 14, 2020 3:27 pm
Forum: General
Topic: Nova Level Contest 2 (Preview / Planning Phase / WIP)
Replies: 23
Views: 846

Re: Novaverse Contest 2 (Preview / Planning Phase / WIP)

I'm excited to participate
by LGLMAKING
Mon Feb 10, 2020 7:47 am
Forum: Graphics
Topic: Steam Gardens GFX pack
Replies: 2
Views: 571

Re: Steam Gardens GFX pack

Lovely graphics. That Uproot looks super cute!
by LGLMAKING
Wed Jan 22, 2020 3:14 am
Forum: Site Discussion
Topic: Is SMBX/SMBX Forums still alive in 2020?
Replies: 16
Views: 974

Re: Is SMBX/SMBX Forums still alive in 2020?

Reminder that a lot of the activity has shifted over to Discord. It is a more convenient method of communication in most areas compared to forums. Not only on the official SMBX server. The 38A server and related smaller server are also experiencing a boom in activity. which is the related smaller s...
by LGLMAKING
Tue Jan 21, 2020 5:55 am
Forum: Site Discussion
Topic: Is SMBX/SMBX Forums still alive in 2020?
Replies: 16
Views: 974

Re: Is SMBX/SMBX Forums still alive in 2020?

Electriking wrote:
Tue Jan 14, 2020 1:57 am
Reminder that a lot of the activity has shifted over to Discord. It is a more convenient method of communication in most areas compared to forums.
Not only on the official SMBX server. The 38A server and related smaller server are also experiencing a boom in activity.
by LGLMAKING
Fri Jan 10, 2020 2:25 am
Forum: Projects
Topic: Attack of the Darkness (HIATUS)
Replies: 475
Views: 46566

Re: Attack of the Darkness (HIATUS)

Cedur wrote:
Thu Jan 09, 2020 1:06 pm
Ladies and gentlemen, this project has officially joined the Novaverse! So it will get much more support and better backup!
:thomashype:
by LGLMAKING
Fri Dec 27, 2019 12:32 pm
Forum: Graphics
Topic: SMBX2 Custom Costume: Bowser Junior over Megaman
Replies: 0
Views: 324

SMBX2 Custom Costume: Bowser Junior over Megaman

Bowser Junior has come! Begone megaman title says it all https://i.postimg.cc/mttBbdSw/BJ-over-Megaman.png Credits: Krazykoopa, because I got the original sprites from his New Great Castle adventure MrDoubleA and Iamplayer for helping me out with a dilemma on Discord. You might need a LONK to your ...
by LGLMAKING
Thu Dec 26, 2019 5:48 am
Forum: Graphics
Topic: SMM2 Toadette costume for Toad
Replies: 21
Views: 4112

Re: SMM2 Toadette costume for Toad

I know this might be a silly question, but the swimming animations don't show, for example it just shows the running animations. (I am using the costume.lua, and using smbx2 pal build) Also the effect is cut off, but I really like the sprite so good job! (does anybody know how to fix this :D) I gue...
by LGLMAKING
Thu Dec 26, 2019 5:44 am
Forum: Events and Announcements
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1128
Views: 417928

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I have a feature request: custom projectiles for all npc's using projectiles. Right now I'm thinking of:
Chucks,
Ludwig,
Fryguy,
And so on
by LGLMAKING
Thu Dec 19, 2019 9:09 am
Forum: LunaLua
Topic: [NPC Pack] Super Mario Maker Pack, I guess. - v.1.2 Update
Replies: 48
Views: 3656

Re: [NPC Pack] Super Mario Maker Pack, I guess.

Woop woop, it is finally out! Might use it for my Nocavers level. Glad to have helped you with the burners ;)
by LGLMAKING
Tue Nov 26, 2019 12:06 pm
Forum: Graphic Request
Topic: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)
Replies: 3
Views: 427

Re: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)

Electriking wrote:
Tue Nov 26, 2019 11:55 am
LGLMAKING wrote:
Tue Nov 26, 2019 11:45 am
Also, do you want them to look like the GBA SMB3 or the original NES SMB3?
What about the one used in SMBX by default (SNES SMB3)?
Ah, didn't know that that had it's own variation
by LGLMAKING
Tue Nov 26, 2019 11:45 am
Forum: Graphic Request
Topic: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)
Replies: 3
Views: 427

Re: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)

I could maybe. You want SMB3 recolored only, styled or just replaced completely? Recolored means that I apply the palettes used for the SMB3 koopalings to the SMW koopalings and then give them frames over Ludwig, styled is more or less the same but I change the outlines to match those of SMB3 and co...
by LGLMAKING
Sun Nov 24, 2019 2:40 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Results]
Replies: 106
Views: 28445

Re: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23

Cedur wrote:
Sun Nov 24, 2019 2:37 pm
If you mean NPC files, then no. As the rules say the only custom thing allowed is music
Thanks for info
by LGLMAKING
Sun Nov 24, 2019 2:31 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Results]
Replies: 106
Views: 28445

Re: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23

Cedur wrote:
Sun Nov 24, 2019 2:23 pm
can you please spoiler this to stay anonymous?
Yes. Also, I have a small question for you: are .txt files allowed? I think I can make my level without them but they might come handy
by LGLMAKING
Sun Nov 24, 2019 2:21 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Results]
Replies: 106
Views: 28445

Re: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23

HOHOHOH! Progress made!
8-)
Spoiler: show
Image
by LGLMAKING
Fri Nov 15, 2019 9:20 am
Forum: Help and Support
Topic: How does health & damage work?
Replies: 7
Views: 530

Re: How does health & damage work?

Versions 2.0 and higher also have health options but they're not quite as sophisticated... This is uh... not true. You can absolutely set up a health system for your NPCs in SMBX2, configuring exactly how each item should damage things. And you can make it as sophisticated as you like. I believe yo...
by LGLMAKING
Wed Nov 13, 2019 6:03 am
Forum: Help and Support
Topic: How does health & damage work?
Replies: 7
Views: 530

Re: How does health & damage work?

3) undefined for custom NPCs (hitting a custom npc with a fireball deals damage equal to whatever you define it as) Are you saying I can set up damage values for each damage method for a custom npc? If so, how? Depends on what version you're using. For versions up to 1.3.0.2, no. For 38A's Super Ma...

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