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by LGLMAKING
Wed Jan 22, 2020 3:14 am
Forum: Site Discussion
Topic: Is SMBX/SMBX Forums still alive in 2020?
Replies: 15
Views: 520

Re: Is SMBX/SMBX Forums still alive in 2020?

Reminder that a lot of the activity has shifted over to Discord. It is a more convenient method of communication in most areas compared to forums. Not only on the official SMBX server. The 38A server and related smaller server are also experiencing a boom in activity. which is the related smaller s...
by LGLMAKING
Tue Jan 21, 2020 5:55 am
Forum: Site Discussion
Topic: Is SMBX/SMBX Forums still alive in 2020?
Replies: 15
Views: 520

Re: Is SMBX/SMBX Forums still alive in 2020?

Electriking wrote:
Tue Jan 14, 2020 1:57 am
Reminder that a lot of the activity has shifted over to Discord. It is a more convenient method of communication in most areas compared to forums.
Not only on the official SMBX server. The 38A server and related smaller server are also experiencing a boom in activity.
by LGLMAKING
Fri Jan 10, 2020 2:25 am
Forum: Projects
Topic: Attack of the Darkness (HIATUS)
Replies: 475
Views: 43937

Re: Attack of the Darkness (HIATUS)

Cedur wrote:
Thu Jan 09, 2020 1:06 pm
Ladies and gentlemen, this project has officially joined the Novaverse! So it will get much more support and better backup!
:thomashype:
by LGLMAKING
Fri Dec 27, 2019 12:32 pm
Forum: Graphics
Topic: SMBX2 Custom Costume: Bowser Junior over Megaman
Replies: 0
Views: 181

SMBX2 Custom Costume: Bowser Junior over Megaman

Bowser Junior has come! Begone megaman title says it all https://i.postimg.cc/mttBbdSw/BJ-over-Megaman.png Credits: Krazykoopa, because I got the original sprites from his New Great Castle adventure MrDoubleA and Iamplayer for helping me out with a dilemma on Discord. You might need a LONK to your ...
by LGLMAKING
Thu Dec 26, 2019 5:48 am
Forum: Graphics
Topic: SMM2 Toadette costume for Toad
Replies: 21
Views: 3699

Re: SMM2 Toadette costume for Toad

I know this might be a silly question, but the swimming animations don't show, for example it just shows the running animations. (I am using the costume.lua, and using smbx2 pal build) Also the effect is cut off, but I really like the sprite so good job! (does anybody know how to fix this :D) I gue...
by LGLMAKING
Thu Dec 26, 2019 5:44 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1113
Views: 403839

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I have a feature request: custom projectiles for all npc's using projectiles. Right now I'm thinking of:
Chucks,
Ludwig,
Fryguy,
And so on
by LGLMAKING
Thu Dec 19, 2019 9:09 am
Forum: LunaLua
Topic: [NPC Pack] Super Mario Maker Pack, I guess. - v.1.1.1 Update
Replies: 24
Views: 1332

Re: [NPC Pack] Super Mario Maker Pack, I guess.

Woop woop, it is finally out! Might use it for my Nocavers level. Glad to have helped you with the burners ;)
by LGLMAKING
Tue Nov 26, 2019 12:06 pm
Forum: Graphic Request
Topic: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)
Replies: 3
Views: 310

Re: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)

Electriking wrote:
Tue Nov 26, 2019 11:55 am
LGLMAKING wrote:
Tue Nov 26, 2019 11:45 am
Also, do you want them to look like the GBA SMB3 or the original NES SMB3?
What about the one used in SMBX by default (SNES SMB3)?
Ah, didn't know that that had it's own variation
by LGLMAKING
Tue Nov 26, 2019 11:45 am
Forum: Graphic Request
Topic: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)
Replies: 3
Views: 310

Re: SMB3-Recolored SMW Koopalings replacing Ludwig (rerequest)

I could maybe. You want SMB3 recolored only, styled or just replaced completely? Recolored means that I apply the palettes used for the SMB3 koopalings to the SMW koopalings and then give them frames over Ludwig, styled is more or less the same but I change the outlines to match those of SMB3 and co...
by LGLMAKING
Sun Nov 24, 2019 2:40 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Submissions Closed]
Replies: 93
Views: 22173

Re: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23

Cedur wrote:
Sun Nov 24, 2019 2:37 pm
If you mean NPC files, then no. As the rules say the only custom thing allowed is music
Thanks for info
by LGLMAKING
Sun Nov 24, 2019 2:31 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Submissions Closed]
Replies: 93
Views: 22173

Re: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23

Cedur wrote:
Sun Nov 24, 2019 2:23 pm
can you please spoiler this to stay anonymous?
Yes. Also, I have a small question for you: are .txt files allowed? I think I can make my level without them but they might come handy
by LGLMAKING
Sun Nov 24, 2019 2:21 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Submissions Closed]
Replies: 93
Views: 22173

Re: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23

HOHOHOH! Progress made!
8-)
Spoiler: show
Image
by LGLMAKING
Fri Nov 15, 2019 9:20 am
Forum: Help and Support
Topic: How does health & damage work?
Replies: 7
Views: 379

Re: How does health & damage work?

Versions 2.0 and higher also have health options but they're not quite as sophisticated... This is uh... not true. You can absolutely set up a health system for your NPCs in SMBX2, configuring exactly how each item should damage things. And you can make it as sophisticated as you like. I believe yo...
by LGLMAKING
Wed Nov 13, 2019 6:03 am
Forum: Help and Support
Topic: How does health & damage work?
Replies: 7
Views: 379

Re: How does health & damage work?

3) undefined for custom NPCs (hitting a custom npc with a fireball deals damage equal to whatever you define it as) Are you saying I can set up damage values for each damage method for a custom npc? If so, how? Depends on what version you're using. For versions up to 1.3.0.2, no. For 38A's Super Ma...
by LGLMAKING
Wed Nov 13, 2019 5:54 am
Forum: Help and Support
Topic: Npc Dmg and Npc scaling
Replies: 21
Views: 707

Re: Npc Dmg and Npc scaling

Oh yeah, there's a setting for your specified "friendliness". Simply use this npc code:

nohurt=1

and if you want to prevent the player from simply jumping on it combine that with this:

jumphurt=1

Note it doesn't work with spinjumps
by LGLMAKING
Fri Nov 08, 2019 6:48 am
Forum: Help and Support
Topic: Npc Dmg and Npc scaling
Replies: 21
Views: 707

Re: Npc Dmg and Npc scaling

Having a hard time try to figure out how to make my npc take no hits and be friendly... Is there a way? Can i increase npc size using smbx 1.3? I have made alot of sprites for this project so far but for remaining sprites i need to upscale them. There is an option called "friendly". It makes npc's ...
by LGLMAKING
Fri Nov 08, 2019 5:36 am
Forum: Graphics
Topic: SMW Sharp Leaves
Replies: 8
Views: 765

Re: SMW Sharp Leaves

AirShip wrote:
Sun Nov 03, 2019 7:27 am
I don't know if I love or hate this.

1 + 1 = 11:
Spoiler: show
Image


Image
Genius
by LGLMAKING
Wed Oct 30, 2019 5:55 am
Forum: Video Games
Topic: WTF Gaming moments
Replies: 69
Views: 9218

Re: WTF Gaming moments

Beating Carlsagan42's Swing Theory
by LGLMAKING
Tue Oct 22, 2019 11:46 am
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Submissions Closed]
Replies: 93
Views: 22173

Re: Autumn Vanilla Level Contest 2019

I wanna try and make a troll.
Spoiler: show
The million dollar question: how much higher will my score be than 1/10?
I also pity that we can't do custom gfx. I'd use it to make all sorts of hidden mechanics...
by LGLMAKING
Sat Oct 19, 2019 9:22 am
Forum: Video Games
Topic: SMM2+(modded) SMM1 SMBX community level contest (?)
Replies: 5
Views: 1722

Re: SMM2+(modded) SMM1 SMBX community level contest (?)

This is a great idea, but I've still got a couple of questions about this contest. Are you required to own SMM2, SMM1 and SMBX? If so, I can't participate, because I don't own a Wii U. Also, how exactly would the judging work? Are there going to be three individual contests, one per game, or would ...

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