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by RudeGuy
Tue Sep 17, 2019 5:12 am
Forum: Help and Support
Topic: How do I make my level bigger then one screen?
Replies: 2
Views: 25

Re: How do I make my level bigger then one screen?


posting these videos always feels so satisfying
by RudeGuy
Mon Sep 16, 2019 8:37 am
Forum: LunaLua
Topic: [NPC] Bouncy Platform
Replies: 3
Views: 239

Re: [NPC] Bouncy Platform

Cedur wrote:
Fri Sep 06, 2019 9:58 am
When I got to know this in Penguin Peak I was sometimes "stuck" on the platform, I was standing on it and the springboard sound was perpetuously playing, which caused a few irritations and pit deaths
This should be fixed now.

I've also updated the level.
by RudeGuy
Thu Sep 12, 2019 8:44 am
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1877
Views: 216816

Re: Perfect SMBX Screenshot Thread 10

Troopa Koopa321 wrote:
Tue Sep 10, 2019 10:20 am
I tried doing it and it did absolutely nothing. However the problem has been solved. I can just export a larger screenshot.
have you tried pressing fn + f12? some computers are quirky with function keys.
by RudeGuy
Mon Sep 09, 2019 9:09 am
Forum: LunaLua
Topic: [NPC Pack] Bumpties
Replies: 9
Views: 394

Re: [NPC Pack] Bumpties

These are pretty cool. Do they bounce you back when you hit one? Yeah they do. I'm going to take this opportunity to say that if you ever feel disastified with their bounce, you'll need to change the player's runspeed like so: function onStart() Defines.player_runspeed = [whatever number you want] ...
by RudeGuy
Sun Sep 08, 2019 12:24 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 802
Views: 161533

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

what is the dll's name?
by RudeGuy
Sun Sep 08, 2019 11:42 am
Forum: General
Topic: Which design of levels is your favorite?
Replies: 20
Views: 404

Re: Which design of levels is your favorite?

I like levels which have something interesting to say about the human experience.
by RudeGuy
Fri Sep 06, 2019 9:23 am
Forum: LunaLua
Topic: [NPC] Bouncy Platform
Replies: 3
Views: 239

[NPC] Bouncy Platform

Basically a clone of the SMW platform, except it lets you bounce on it instead.
Spoiler: show
Image

Download:
https://drive.google.com/open?id=1fIH2T ... 0xhmFWdplb
by RudeGuy
Fri Sep 06, 2019 8:56 am
Forum: LunaLua
Topic: [NPC Pack] Bumpties
Replies: 9
Views: 394

[NPC Pack] Bumpties

bumpties

Image

bumpties

(hint: you can make the sliding one to never stop sliding by putting "neverstopsliding=true" in its txt file. this is the normal behavior if it's in a generator)
by RudeGuy
Fri Sep 06, 2019 8:47 am
Forum: SLAM
Topic: [Mountain/Ice] Penguin Peak
Replies: 4
Views: 326

Re: [Mountain/Ice] Penguin Peak

I've just ended up making everything easier. I've also added a checkpoint after the first section (so you don't have to repeat the tutorial) and tried to mitigate the problem with the pits.
https://drive.google.com/open?id=1DE_rG ... OorOAQx7BW
by RudeGuy
Fri Sep 06, 2019 6:22 am
Forum: SLAM
Topic: [Mountain/Ice] Penguin Peak
Replies: 4
Views: 326

Re: [Mountain/Ice] Penguin Peak

As of now, I like the segments, challenges and aesthetics, however I died many times upon exploring them, so an early checkpoint near the second dragon coin plus a checkpoint after exiting the cave would be really good. I don't know... the level isn't super long and the beginning is almost too easy...
by RudeGuy
Wed Sep 04, 2019 9:18 am
Forum: SLAM
Topic: [Mountain/Ice] Penguin Peak
Replies: 4
Views: 326

[Mountain/Ice] Penguin Peak

This level took me a while.
  • Number of exits: 1
  • Has dragon coins: Yes
  • No character filters
  • No powerup filters
Screenshot (gif):
Spoiler: show
Image

Download:
https://drive.google.com/open?id=1QHfaQ ... 8A5jj-Hd85
by RudeGuy
Sat Aug 31, 2019 8:46 am
Forum: Help and Support
Topic: Stuck trying to program Goombuds
Replies: 1
Views: 388

Re: Stuck trying to program Goombuds

https://www.youtube.com/watch?v=LsT7ItnnVzY
enjl has a bunch of videos about making npcs, this one covers the stuff you're asking about.
by RudeGuy
Wed Aug 28, 2019 8:57 am
Forum: Sandbox
Topic: This Picture Will Confirm If We Are in a New Generation of SMBXers
Replies: 18
Views: 1066

Re: This Picture Will Confirm If We Are in a New Generation of SMBXers

dunno about any other meaning, but this picture will be forever embedded in my head as "ace's avatar"
by RudeGuy
Wed Jul 17, 2019 8:30 am
Forum: General
Topic: It's me or the activity has decreased?
Replies: 20
Views: 1400

Re: It's me or the activity has decreased?

why'd you subscribe to all the forum
by RudeGuy
Thu Jul 11, 2019 12:40 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 802
Views: 161533

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

ah, sorry, i didn't even read the error message.
if you're missing a dll, then it's not a problem with the vc redist (i think). did you try reinstalling smbx? it should install any required library too.
by RudeGuy
Thu Jul 11, 2019 6:20 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 802
Views: 161533

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Grrrrrrrrrrrr! https://i.postimg.cc/TyxXMtMv/SMBX2-won-t-stop-being-a-bitch.png And before anyone says "install the vc_redist files", it won't install because its a 2015 version & my version is from 2017, so mine is newer, yet is not good enough to open SMBX2? WTF?! This is normal. "vc" stands for ...
by RudeGuy
Sat Jul 06, 2019 8:19 am
Forum: Graphics
Topic: SMBX Tileset Compiler and Separator
Replies: 67
Views: 25334

Re: SMBX Tileset Compiler and Separator

Lapuente wrote:
Sat Jul 06, 2019 8:02 am
do graphics work the same in SMBX 1.4/5 and in SMBX 2??
i never looked into smbx 38A (what you refer as 1.4/5) but i'm pretty sure it also uses pngs.
either way, it doesn't matter. this program can do both gifs and pngs.
by RudeGuy
Sat Jul 06, 2019 7:07 am
Forum: Help and Support
Topic: I'm totally lost
Replies: 10
Views: 869

Re: I'm totally lost

didyouseepepe wrote:
Fri Jul 05, 2019 7:05 pm
It didn't, so I thought it was fine.
mmhm... try installing the redist that comes with SMBX2 anyway.
by RudeGuy
Thu Jul 04, 2019 1:17 pm
Forum: Help and Support
Topic: I'm totally lost
Replies: 10
Views: 869

Re: Here's what I did

didyouseepepe wrote:
Wed Jul 03, 2019 4:53 pm
Although I had not installed the vc_redist, which in my case should have been 64-bit, I already had a later version.
Image
did it ask for a specific version? and if so, did you try downloading it?
by RudeGuy
Thu Jul 04, 2019 7:10 am
Forum: SLAM
Topic: [Desert/Temple] Grrrolgrind Temple
Replies: 14
Views: 1616

Re: [Desert/Temple] Grrrolgrind Temple

But where does it end up? The attached layer should be visible if it is despawned. Is the attached layer visible anywhere? Edit: The grab block in the boss room uses a similar setup to load to the right, does that ever spawn wrong? Is anyone else having this problem? Oh sorry. It spawns right after...

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