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by MrDoubleA
Fri Apr 30, 2021 9:02 am
Forum: LunaLua
Topic: [Playable] Yoshi's Island-styled Yoshi
Replies: 13
Views: 1053

Re: [Playable] Yoshi's Island-styled Yoshi

When I try to put the files in an Episode, and load into a level. Mario won't appear. (I put a block to turn into Yoshi in the level) I litterally installed the game again just to make sure It wasn't my fault. Help Could you show a screenshot of your episode folder? How I can play with Yoshi? Copy ...
by MrDoubleA
Mon Apr 26, 2021 4:46 pm
Forum: LunaLua
Topic: Powerup Guard (Stay super!)
Replies: 15
Views: 4688

Re: Powerup Guard (Stay super!)

The Handwoven Box wrote:
Mon Apr 26, 2021 3:01 pm
Is there a way to get this to work with Wario?
Never used it, personally, but maybe this'll do the trick?
by MrDoubleA
Sun Apr 25, 2021 1:08 pm
Forum: LunaLua Help
Topic: On the generators
Replies: 1
Views: 98

Re: On the generators

Almost all X2 NPC's do not use ai1-5, apart from using them for some editor-set fields. Instead, they use their data tables.
As for the other question, I don't believe so, without making your own.
by MrDoubleA
Fri Apr 23, 2021 2:06 pm
Forum: LunaLua Help
Topic: How would I go about making a King Slime boss?
Replies: 3
Views: 154

Re: How would I go about making a King Slime boss?

In which case... a custom boss probably isn't what you'd want to dive into.
by MrDoubleA
Thu Apr 22, 2021 3:30 pm
Forum: LunaLua Help
Topic: How would I go about making a King Slime boss?
Replies: 3
Views: 154

Re: How would I go about making a King Slime boss?

You'd probably want to make it a custom NPC. Do you have any prior experience with using lua?
by MrDoubleA
Sun Apr 18, 2021 2:39 pm
Forum: LunaLua
Topic: smwMap.lua (v1.2) - The Levels are using Levels!
Replies: 33
Views: 2833

Re: smwMap.lua (v1.2) - The Levels are using Levels!

Enzo Ferracini wrote:
Sun Apr 18, 2021 2:12 pm
How I Do The Path?
Give it a list of X and Y positions, and it'll connect them together. You must also give it a name. I suggest checking out the example.
by MrDoubleA
Sun Apr 18, 2021 7:57 am
Forum: LunaLua
Topic: MrDoubleA's NPC Pack v1.3 - Swinging Platforms, Keys, Monitors, and more!
Replies: 166
Views: 25366

Re: MrDoubleA's NPC Pack v1.3 - Swinging Platforms, Keys, Monitors, and more!

I renamed all of Boom Boom's ID's from 751 to 755 since your Goal tape uses 751, and I keep getting this issue when Boom Boom goes into his shell (Para Boom Boom does not have this issue) https://i.gyazo.com/0046b02dde97b3626701171fa219f1e4.png If you change the ID's, you should add the same amount...
by MrDoubleA
Fri Apr 16, 2021 12:36 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 841
Views: 196421

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Given the history of patches coming out every 3-5 months and the last one is dated for January is it safe to assume the next one will be out by July? What? A new one just came out. It says it came out in January on the page for it. Is it patch #4? That's the one I see. Yes, but it only came out a f...
by MrDoubleA
Fri Apr 16, 2021 9:17 am
Forum: Help and Support
Topic: Path Problem
Replies: 3
Views: 126

Re: Path Problem

The graphic of the path is irrelevant, you can always walk to adjacent paths. You just have to make sure that there aren't any separate paths next to each other.
by MrDoubleA
Fri Apr 16, 2021 2:14 am
Forum: LunaLua
Topic: smwMap.lua (v1.2) - The Levels are using Levels!
Replies: 33
Views: 2833

Re: smwMap.lua (v1.2) - The Levels are using Levels!

IttaBaby wrote:
Thu Apr 15, 2021 7:15 pm
the difference in pixel size is going to slowly murder me, but this is still some of the coolest shit on this whole site.
Do you mean in the paths? If so, it'll be fixed soon!
by MrDoubleA
Thu Apr 15, 2021 3:14 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 841
Views: 196421

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Teemster2 wrote:
Thu Apr 15, 2021 2:15 pm
Given the history of patches coming out every 3-5 months and the last one is dated for January is it safe to assume the next one will be out by July?
What? A new one just came out.
by MrDoubleA
Wed Apr 14, 2021 1:01 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 841
Views: 196421

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

When a player is riding a Yoshi with a shell in its mouth and they cross a Mount Filter Block, although the player is dismounted, they take on the characteristics as if they were still riding that Yoshi. In the following example image, I use a Blue Yoshi that has swallowed a Red Shell. When crossin...
by MrDoubleA
Wed Apr 14, 2021 2:49 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 343
Views: 57876

Re: Need help with lua? - LunaLua General Help

Murphmario wrote:
Wed Apr 14, 2021 1:35 am
Is there a tutorial for using NPCUtils getTotalFramesByFramestyle anywhere? I feel like that'd help me out a lot.
You just do npcutils.getToyalFramesByFramestyle(v), and it gives you the total frames. I don't think am entire tutorial is necessary lol
by MrDoubleA
Tue Apr 13, 2021 6:25 pm
Forum: LunaLua Help
Topic: Making new Yoshis/Shoes?
Replies: 3
Views: 151

Re: Making new Yoshis/Shoes?

No system for custom mounts has been made yet. I see, I could swear I remember some kind of custom shoe that blew up when you lose it or jump out of it, but that may have just been an edit for an existing shoe. Are you able to edit existing mounts or do you mean no system for custom mounts at all? ...
by MrDoubleA
Tue Apr 13, 2021 5:49 pm
Forum: LunaLua Help
Topic: Making new Yoshis/Shoes?
Replies: 3
Views: 151

Re: Making new Yoshis/Shoes?

No system for custom mounts has been made yet.
by MrDoubleA
Mon Apr 12, 2021 2:38 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 841
Views: 196421

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Wiimeiser wrote:
Mon Apr 12, 2021 5:47 am
I wonder if Magikoopa and Lakitu should have spawners too...
Lakitu spawners would be really nice, but I don't see the use in a magikoopa spawner considering they already respawn.
by MrDoubleA
Sun Apr 11, 2021 5:40 pm
Forum: LunaLua
Topic: smwMap.lua (v1.2) - The Levels are using Levels!
Replies: 33
Views: 2833

Re: smwMap.lua (v1.2) - The Levels are using Levels!

v1.2 is out! Most notably, there's now txt files for paths and a bunch of settings for them (see the read me for the list of them), but also added a star coin counter for the HUD and a (disabled-by-default) start point selection menu. (Edit: I forgot to actually include the updated smwMap.lua file.....
by MrDoubleA
Sun Apr 11, 2021 5:38 pm
Forum: LunaLua
Topic: [Playable] Minecraft Steve - Yes, this exists, for some reason
Replies: 20
Views: 2496

Re: [Playable] Minecraft Steve - Yes, this exists, for some reason

Looks like this broke with the new patch. I get this error upon switching to Steve, and everything seems to work fine after that, but Steve and dropped items are all invisible. https://i.imgur.com/IZULJRe.png I couldn't recreate the error (it implies that onTickEnd is somehow running before the cha...
by MrDoubleA
Sat Apr 10, 2021 8:42 pm
Forum: LunaLua
Topic: MrDoubleA's NPC Pack v1.3 - Swinging Platforms, Keys, Monitors, and more!
Replies: 166
Views: 25366

Re: MrDoubleA's NPC Pack v1.3 - Swinging Platforms, Keys, Monitors, and more!

Is there an easy way to change their IDs? I'd like to mash all of these into my episode at once just so I can use them at my leisure but that's a lot of tedious and fiddly work renaming the files and not messing anything up. Maybe a separate download of all of them together might be a good idea? Ju...
by MrDoubleA
Sat Apr 10, 2021 1:04 pm
Forum: LunaLua
Topic: [Playable] Yoshi's Island-styled Yoshi
Replies: 13
Views: 1053

Re: [Playable] Yoshi's Island-styled Yoshi

MECHDRAGON777 wrote:
Sat Apr 10, 2021 11:38 am
MrDoubleA wrote:
Sat Apr 10, 2021 10:11 am
Released a minor update to fix Yoshi not being able to hit ?-blocks.
Is this the reason Toaddette was not able to hit them either with Yoshi in the same.episode Folder?
It wasn't actually to do with Yoshi, it was the egg blocks, so yes.

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