Search found 71 matches

Go to advanced search

by candle
Sat Sep 26, 2020 12:56 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 96310

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

About my suggestion for a tutorial episode about the editor: Yes, I envisioned those classrooms pretty much like Jumper has illustrated it. Well, I was rather thinking about the issues that are not so self-explanatory (How to build a tank? How to build an airship? How to let the music fade out, how ...
by candle
Tue Sep 22, 2020 1:08 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 96310

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

I'm not familiar with the like-named platform, but I think skillsharing is what I mean, yes. Like I said, I got carried away and tried to add all sorts of suggestions to the initial idea... So, it's supposed to be a tutorial episode in which players learn how to use the editor. Experienced designers...
by candle
Tue Sep 22, 2020 12:51 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 96310

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

I mean, the permanent "playtesting" is part of the concept: It allows you to immediately jump to the desired classroom (if there's a warp point in each classroom), and once the editor allows on-the-fly editing again, players could apply more easily what they've just learned.
by candle
Tue Sep 22, 2020 12:02 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 96310

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Despite the guides on how to use the level editor, I still find it difficult to familiarize myself with the matter. And then I was thinking... How about a community project to make an episode about how to make an episode? An episode that you continuously "playtest" in the editor edit: as you learn h...
by candle
Tue Sep 22, 2020 11:13 am
Forum: Site Discussion
Topic: SMBX Site Q&A
Replies: 261
Views: 37059

Re: SMBX Site Q&A

Thank you too! :) Too bad the server broke down when I wanted to reply, and the weeks afterwards, real live kept interfering :-/ So, what I wanted to propose is not a new TI2, but a tutorial episode on how to use the editor and a few ideas for it. Come to think of it... Obviously I should post it in...
by candle
Sun Aug 30, 2020 7:41 am
Forum: Site Discussion
Topic: SMBX Site Q&A
Replies: 261
Views: 37059

Re: SMBX Site Q&A

Thanks for the quick reply, Cedur :)

Could someone tell me what a TI2 is? Already searched the forum for it, but got no result, because theat keyword is "too common". Sorry, like I said, I've been away for a while and so may have missed the introduction of a new term.
by candle
Sun Aug 23, 2020 1:16 pm
Forum: Site Discussion
Topic: SMBX Site Q&A
Replies: 261
Views: 37059

Re: SMBX Site Q&A

Dropping by after a longer absence :)

I have an idea for a community project. Could you tell where to best propose it?
by candle
Sun Feb 02, 2020 2:47 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 639
Views: 96310

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Let's make this the Roaring Twenties of SMBX! :D (To be followed by the Thrilling Thirties, the Fantastic Fourties, the... Well, let's think about that later).
by candle
Sun Apr 14, 2019 2:01 pm
Forum: Projects
Topic: Quest for Doxoria (HELP NEEDED!)
Replies: 71
Views: 6641

Re: Quest for Doxoria (HELP NEEDED!)

Brilliant, welcome on board! I've added your name to the beta tester section. Feel free to join my Discord server (link in the project description) in order to stay up-to-date with any developments on the project. Shadow Flame, while you're at it: I, too, wrote that I would like to be a beta tester...
by candle
Sun Mar 31, 2019 9:23 am
Forum: Episodes
Topic: THE SMBX CLASSICS COLLECTION (VOLUMES 16-17)
Replies: 220
Views: 103844

Re: THE SMBX CLASSICS COLLECTION (VOLUMES 16-17)

Like I said, I would like to playtest an episode, or at least part of it. I'm already a betatester of the Quest for Doxoria project, but they want to release it under beta 4, so no playtesting going on yet. In other words, I can at least start playtesting one of the episodes you've recovered.
by candle
Tue Mar 26, 2019 2:17 pm
Forum: Episodes
Topic: THE SMBX CLASSICS COLLECTION (VOLUMES 16-17)
Replies: 220
Views: 103844

Re: THE SMBX CLASSICS COLLECTION (VOLUMES 16-17)

Can I help by playtesting something? You know, I appreciate your endeavours in archiving and documenting seemingly lost episodes :-)
by candle
Sat Mar 23, 2019 5:31 pm
Forum: Episodes
Topic: A Kingdom at War
Replies: 47
Views: 15564

Re: A Kingdom at War

Shadow_Flame wrote:
Thu Mar 07, 2019 3:32 pm
Oh great, really chuffed that you've played through ' Reign of the Gatekeepers' :) How did you find it?
In the section about featured episodes and like this, respectively ;-)
by candle
Sat Mar 23, 2019 5:10 pm
Forum: Events and Announcements
Topic: The Big Talk
Replies: 47
Views: 31211

Re: The Big Talk

Thank you for your honesty :-) I think that greatly contributed to settling things. I can imagine that administrative work takes quite some time, while interests may shift and real live keeps interfering - that's the reason why I'm online here only once or twice a week, but then regularly. Me, I ver...
by candle
Sun Mar 17, 2019 3:34 pm
Forum: Levels
Topic: Eri7's levels thread - FLUDD House RELEASED!
Replies: 32
Views: 3642

Re: Eri7's levels thread

So, about Link's Journey: I like that level :-) The overall design I find more polished than in "The Sparky Cave". Also, it was sensible to reduce the giant snakes' hitpoints to three rather than give them five, like a regular Giant Piranha Plant would have. I do wish there would have been some more...
by candle
Fri Mar 08, 2019 4:44 pm
Forum: Levels
Topic: Eri7's levels thread - FLUDD House RELEASED!
Replies: 32
Views: 3642

Re: Eri7's levels thread

Eri7 wrote:
Thu Mar 07, 2019 3:42 pm
Also if you can play my link level, i will be very happy to hear your feedback on it as well! :D
Next week :-)
by candle
Thu Mar 07, 2019 3:21 pm
Forum: Help and Support
Topic: How to load a level
Replies: 4
Views: 538

Re: How to load a level

Electriking wrote:
Thu Mar 07, 2019 2:57 pm
It is.
Alright, thanks :-)

Still... What is this "Start Engine" -> "Play Level" good for?
by candle
Thu Mar 07, 2019 3:18 pm
Forum: Levels
Topic: Eri7's levels thread - FLUDD House RELEASED!
Replies: 32
Views: 3642

Re: Eri7's levels thread

Hi Eri7, just played "Sparky's Cave". I'm better at finding and documenting bugs rather than helping to improve level design, but hopefully you will find this helpful anyway. First of all, I find the music appropriate and I also like the "showcase" at the beginning of the level, with which you intro...
by candle
Thu Mar 07, 2019 2:44 pm
Forum: Help and Support
Topic: How to load a level
Replies: 4
Views: 538

How to load a level

How do you actually load these levels, at least on 2b3? I've helped myself by unzipping a level into a custom folder (within the SMBX2 folder), then starting the editor, opening the .lvl file, then selecting "Test" -> "LunaTester" -> "Run testing". However, I suspect that's not the way how you're su...
by candle
Thu Mar 07, 2019 1:30 pm
Forum: Episodes
Topic: A Kingdom at War
Replies: 47
Views: 15564

Re: A Kingdom at War

Hey candle, thanks for playing through my very first SMBX episode and really glad for the feedback! ;) Regarding 'Bubble Bonanza', would you mind telling me exactly which bubble causes the bug? It's the water bubble right after the checkpoint. edit: I'm playing on 2b3. /edit By the way, I found the...
by candle
Mon Mar 04, 2019 4:34 pm
Forum: Episodes
Topic: A Kingdom at War
Replies: 47
Views: 15564

Re: A Kingdom at War

Pretty good for a first episode! :-) I've not seen such a dramatic rise in difficulty as in world #2 yet and I dislike the Yoshis being regularly referred to as "donkeys" edit: by toads /edit, but I do like the actual plot of the story, including its comic reliefs ( General Boom Boom's introduction ...

Go to advanced search