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by Throw Kirby
Tue May 19, 2020 7:11 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Another Promo Art! If you want to support the project, put it in your signature!

Image
by Throw Kirby
Tue May 19, 2020 7:10 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Goomba Grasslands is done! https://i.postimg.cc/dZGJGcCb/SMBX-T-W1-1-A.png https://i.postimg.cc/9rjmCz5C/SMBX-T-W1-1-B.png https://i.postimg.cc/LnBHXR2f/SMBX-T-W1-1-C.png https://i.postimg.cc/grhzC87g/SMBX-T-W1-1-D.png In this level, you have to traverse the grasslands and face off against Goom-Boom...
by Throw Kirby
Wed May 13, 2020 1:46 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

World 1-1, Goomba Grasslands is... somewhat done. Yeah, I need to iron out a few kinks.

(I can't upload videos sorry)
by Throw Kirby
Mon May 11, 2020 10:37 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

<r>I just thought I'd share some of the code for my Kirby playable. Let me know if there's something I'm doing wrong.<br/> <CODE><s>[code]</s><i> </i>local playerManager = require("playerManager") playerManager.overrideCharacterLib(CHARACTER_KIRBY,require("kirby.lua")) --[[ Controls Z - Jump X - Run...
by Throw Kirby
Mon May 11, 2020 10:55 am
Forum: LunaLua Help
Topic: Kirby Playable Help
Replies: 3
Views: 90

Kirby Playable Help

I'm trying to make it so that my Kirby playable spits out a star when not full Do you think this code will work? function Inhale if keycode == KEY_RUN and SldInit = false if Full == true starID = NPC.spawn(108, player.x, player.y, player.section) Full = false starID.speedX = 15 * direction; starID(0...
by Throw Kirby
Mon May 11, 2020 10:17 am
Forum: Projects
Topic: 6 RETURNING COINS
Replies: 39
Views: 6464

Re: 6 RETURNING COINS [Graphic Designers Wanted!]

Cedur wrote:
Mon May 11, 2020 9:35 am
Throw Kirby wrote:
Sun May 10, 2020 4:48 pm
I'd LOVE to be a beta tester! It's the least I can do to repay you being the first person to comment on my project!
...Oh.


again, this project can be considered inactive as of now
by Throw Kirby
Sun May 10, 2020 4:48 pm
Forum: Projects
Topic: 6 RETURNING COINS
Replies: 39
Views: 6464

Re: 6 RETURNING COINS [Graphic Designers Wanted!]

I'd LOVE to be a beta tester! It's the least I can do to repay you being the first person to comment on my project!
by Throw Kirby
Fri May 08, 2020 11:16 am
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

But OK, seriously, here's the bosses for Worlds 1-9. https://i.postimg.cc/K4MWB8RJ/SMBX-T-Bosses-1.png World 1: Bowser World 2: Mummigoom World 3: Runnin' Piranha World 4: Robo-Bro World 5: Mega Sumo Bro Would 6: Nolan the Ice Birdo World 7: Montgomery Rockington World 8: Shy Guy Airship Brigade Wo...
by Throw Kirby
Fri May 08, 2020 12:10 am
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

But OK, seriously, here's the bosses for Worlds 1-9. https://i.postimg.cc/K4MWB8RJ/SMBX-T-Bosses-1.png World 1: Bowser World 2: Mummigoom World 3: Runnin' Piranha World 4: Robo-Bro World 5: Mega Sumo Bro Would 6: Nolan the Ice Birdo World 7: Montgomery Rockington World 8: Shy Guy Airship Brigade Wor...
by Throw Kirby
Fri May 08, 2020 12:09 am
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Chanceux2 wrote:
Thu May 07, 2020 8:25 pm
Okay because hacking an SMBX Episode... what?
Image

Added in 4 minutes 43 seconds:
A Promo Art for you to put in your signature.
Image
by Throw Kirby
Thu May 07, 2020 6:31 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Oh shoot, that was a typo
Fixed it
by Throw Kirby
Thu May 07, 2020 5:28 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

All right, I'm gonna be focusing more attention on this project. The Overview This episode will have: A Hub Area 12 Worlds (3 of which being Bonus Worlds) The Story The Mario Bros. are just chilling out, when Toad comes to their house to say that Bowser's up to no good! Immediately think that he kid...
by Throw Kirby
Wed Mar 11, 2020 9:13 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Crap i forgot again dang it
by Throw Kirby
Tue Feb 04, 2020 8:40 pm
Forum: Help and Support
Topic: Message Block Diaogue
Replies: 3
Views: 234

Re: Message Block Diaogue

Thanks a Lot
by Throw Kirby
Sun Jan 05, 2020 9:00 pm
Forum: Help and Support
Topic: Message Block Diaogue
Replies: 3
Views: 234

Message Block Diaogue

I've been watching some bossedit8 lately, and in some of the episodes, another NPC talk message pops up right after you close one. How do I do this?
by Throw Kirby
Wed Jan 01, 2020 10:57 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Cedur wrote:
Wed Jan 01, 2020 3:50 pm
So you'll port this project to X2 or you'll do something different? How many levels have you completed on this?
I'm porting this project.
by Throw Kirby
Wed Jan 01, 2020 3:34 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Hey, I'm back. I just COMPLETELY forgot about this project, so I'm just going to say forget it and switch to 2.0. Here we go!
by Throw Kirby
Thu Jul 11, 2019 11:49 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

<r><QUOTE author="Enjl" post_id="355178" time="1562715717" user_id="284"><s>[quote=Enjl post_id=355178 time=1562715717 user_id=284]</s> <QUOTE author="Cedur" post_id="355174" time="1562697792" user_id="10815"><s>[quote=Cedur post_id=355174 time=1562697792 user_id=10815]</s> <QUOTE author="Westretrom...
by Throw Kirby
Mon Jul 08, 2019 8:55 pm
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

Well crap. The data for Goomba Plains got corrupted and is now using Terra-Firma Tower's data. Hoo boy.
by Throw Kirby
Thu Jul 04, 2019 11:34 am
Forum: Projects
Topic: Super Mario Bros. X-Treme
Replies: 32
Views: 3296

Re: Super Mario Bros. X-Treme

MegaDood wrote:
Thu Jul 04, 2019 2:25 am
I like the look of the hammer goombas. It's a pretty basic level overall, but I think the addition of those types of goombas could make it interesting.
Thank you! I decided to base the look off of Hammer Mario!

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